Player Matchup

Sol
Sol
 
Sol
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Art18
Guan Yu
Level 70
God Stats
7W - 0L
1,769 SR
Queue Stats
117W - 117L
1,441 Elo+
Solo
Sylvanus
Sylvanus
TEMAMO
Sylvanus
Level 60
God Stats
11W - 8L
1,486 SR
Queue Stats
96W - 102L
1,368 Elo+
Solo
Da Ji
Da Ji
latazo_robusto
Da Ji
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 140L
1,321 Elo+
Party 1
Medusa
Medusa
papasconcheddars
Medusa
Level 48
God Stats
2W - 1L
1,461 SR
Queue Stats
71W - 80L
1,451 Elo+
Party 1
Team Averages
Level 69
1,543 SR
1,416 Elo+

VS

Team Averages
Level 88
1,500 SR
1,497 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Cafe_No_Kuador
Chang'e
Level 141
God Stats
41W - 48L
1,553 SR
Queue Stats
370W - 425L
1,428 Elo+
Solo
Loki
Loki
fullseka
Loki
Level 56
God Stats
227W - 236L
1,449 SR
Queue Stats
265W - 293L
1,368 Elo+
Solo
Ra
Ra
rafael457
Ra
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 2 / 2
8,237
588
5,470
6,227
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Art18
Guan Yu
13
4 / 4 / 3
8,018
573
7,256
10,538
10,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
TEMAMO
Sylvanus
13
3 / 1 / 5
7,675
548
4,271
7,972
8,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 1
7,450
532
5,696
9,367
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 3
8,652
618
5,051
5,560
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 6 / 2
8,179
584
9,713
12,520
3,506
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
 
Artemis
12
2 / 3 / 2
6,802
486
3,802
8,651
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 4
6,551
468
4,616
9,150
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
3 / 2 / 3
7,401
529
3,410
6,374
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 1 / 0
4,703
336
654
2,383
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
18
Kills
11
11
Deaths
18
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
2
3
L
Fenrir
 
Fenrir
6
6
2
1.17
L
Artemis
 
Artemis
2
3
2
1
W
Guan Yu
Art18
Guan Yu
4
4
3
1.38
L
0
6
4
0.33
W
Sylvanus
TEMAMO
Sylvanus
3
1
5
5.5
L
Loki
3
2
3
2.25
W
4
3
1
1.5
W
2
1
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,744
Damage
22,195
39,664
Taken
39,078
26,951
Mitigated
10,883
11,899
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,470
1,911
0
3,209
6,227
1,986
1,580
3,074
3,153
41,957
0
L
Fenrir
 
Fenrir
9,713
2,963
0
3,521
12,520
3,506
550
855
11,175
0
37,538
L
Artemis
 
Artemis
3,802
1,422
0
1,508
8,651
2,459
0
2,316
6,297
0
28,957
W
Guan Yu
Art18
Guan Yu
7,256
1,078
85
3,876
10,538
10,741
119
496
10,042
0
32,578
L
4,616
194
440
1,919
9,150
2,799
0
4,733
4,111
30,875
0
W
Sylvanus
TEMAMO
Sylvanus
4,271
1,448
113
799
7,972
8,956
480
974
6,998
22,051
7,270
L
Loki
3,410
410
0
2,063
6,374
1,701
313
673
5,626
0
29,984
W
5,696
923
0
2,585
9,367
3,272
0
421
8,946
0
30,281
W
5,051
1,554
0
1,232
5,560
1,996
5,937
453
5,107
0
59,888
L
654
113
80
839
2,383
418
0
298
2,085
7,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,032
Gold Earned
33,636
384
Minions Killed
268
0
Camps Cleared
0
1,273,983
Distance Traveled
1,204,829
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,237
588
75
5
0
252,445
6
L
Fenrir
8,179
584
73
5
0
238,778
4
L
Artemis
6,802
486
52
4
0
280,277
1
W
Guan Yu
8,018
573
66
5
0
263,944
9
L
Chang'e
6,551
468
61
4
0
252,093
4
W
Sylvanus
7,675
548
70
5
0
232,743
1
L
Loki
7,401
529
67
5
0
327,732
1
W
Da Ji
7,450
532
60
4
0
267,668
2
W
Medusa
8,652
618
113
8
0
257,183
5
L
Ra
4,703
336
15
1
0
105,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role