Player Matchup

Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
LanaCaprina
Susano
Level 52
God Stats
2W - 6L
1,444 SR
Queue Stats
126W - 209L
1,293 Elo+
Solo
Team Averages
Level 54
1,481 SR
1,431 Elo+

VS

Team Averages
Level 84
1,500 SR
1,330 Elo+
Bacchus
Bacchus
Arneel
Bacchus
Level 64
God Stats
6W - 9L
1,500 SR
Queue Stats
70W - 127L
1,340 Elo+
Party 1
Anubis
Anubis
Jasko98
Anubis
Level 122
God Stats
12W - 25L
1,500 SR
Queue Stats
78W - 148L
1,150 Elo+
Party 1
Jing Wei
Jing Wei
MSGamerX
Jing Wei
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 4 / 5
10,770
673
17,176
12,458
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
 
Jing Wei
15
2 / 4 / 4
10,157
635
4,438
8,795
2,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
14
2 / 4 / 4
10,029
627
12,434
15,049
4,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arneel
Bacchus
14
1 / 1 / 7
10,142
634
3,067
13,803
12,132
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Jasko98
Anubis
17
4 / 4 / 7
11,226
702
14,087
10,845
4,598
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
MSGamerX
Jing Wei
18
7 / 2 / 5
11,899
744
11,253
16,935
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
6
Kills
12
12
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
5
1.13
L
Jing Wei
 
Jing Wei
2
4
4
1
W
Bacchus
Arneel
Bacchus
1
1
7
4.5
W
Anubis
Jasko98
Anubis
4
4
7
1.88
L
Susano
2
4
4
1
W
Jing Wei
MSGamerX
Jing Wei
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,048
Damage
28,407
36,302
Taken
41,583
11,780
Mitigated
23,908
10,319
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,176
6,591
0
4,973
12,458
4,353
1,455
6,702
5,756
52,311
5,684
L
Jing Wei
 
Jing Wei
4,438
2,299
0
1,190
8,795
2,810
76
4,410
4,385
0
19,969
W
Bacchus
Arneel
Bacchus
3,067
395
257
2,172
13,803
12,132
110
5,304
8,499
14,700
0
W
Anubis
Jasko98
Anubis
14,087
980
0
3,090
10,845
4,598
90
3,713
7,132
44,406
0
L
Susano
12,434
1,447
0
4,156
15,049
4,617
0
6,908
8,141
0
32,451
W
Jing Wei
MSGamerX
Jing Wei
11,253
7,205
0
5,065
16,935
7,178
2,637
6,485
10,450
0
43,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
33,267
177
Minions Killed
151
9
Camps Cleared
1
806,271
Distance Traveled
799,312
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,770
673
95
6
3
241,849
1
L
Jing Wei
10,157
635
35
2
3
284,258
2
W
Bacchus
10,142
634
28
2
0
252,956
1
W
Anubis
11,226
702
63
4
0
250,776
0
L
Susano
10,029
627
47
3
3
280,164
0
W
Jing Wei
11,899
744
60
4
1
295,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role