Player Matchup

Cu Chulainn
Cu Chulainn
ArcticFox2000
Cu Chulainn
Level 58
God Stats
1W - 6L
1,377 SR
Queue Stats
207W - 189L
1,453 Elo+
Solo
Ne Zha
Ne Zha
Launchpad99
Ne Zha
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 266L
1,467 Elo+
Solo
Nu Wa
Nu Wa
PokeManny78
Nu Wa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 97L
1,361 Elo+
Solo
Aphrodite
Aphrodite
Ryuuzaki16
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,757 Elo+
Solo
Cthulhu
Cthulhu
VascoElGod
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,818 Elo+
Solo
Team Averages
Level 56
1,475 SR
1,571 Elo+

VS

Team Averages
Level 93
1,593 SR
1,463 Elo+
He Bo
He Bo
CasualThrower80
He Bo
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 110L
1,360 Elo+
Solo
Ne Zha
Ne Zha
DaaNg1T
Ne Zha
Level 160
God Stats
41W - 24L
1,756 SR
Queue Stats
864W - 818L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Mjpx
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 28L
1,512 Elo+
Solo
Apollo
Apollo
Nukkeebunnyy
Apollo
Level 116
God Stats
2W - 2L
1,515 SR
Queue Stats
250W - 275L
1,426 Elo+
Solo
Hel
Hel
WingedSphere393
Hel
Level 81
God Stats
2W - 1L
1,692 SR
Queue Stats
179W - 123L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArcticFox2000
Cu Chulainn
13
6 / 5 / 5
8,334
926
6,163
10,304
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
12
2 / 8 / 9
6,974
775
4,726
9,752
3,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 5 / 7
8,398
933
10,750
8,840
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Ryuuzaki16
Aphrodite
10
0 / 7 / 6
6,180
687
4,509
8,695
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
VascoElGod
Cthulhu
15
4 / 5 / 10
7,936
882
10,104
11,376
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 17
8,298
922
8,471
8,447
3,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
DaaNg1T
Ne Zha
16
2 / 4 / 20
8,910
990
7,493
10,010
9,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Mjpx
Danzaburou
18
17 / 1 / 11
11,226
1,247
15,475
8,125
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
15
5 / 4 / 16
8,955
995
7,003
10,013
4,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 2 / 13
8,643
960
5,667
7,686
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
107
16
Kills
30
30
Deaths
16
37
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ArcticFox2000
Cu Chulainn
6
5
5
1.7
W
2
5
17
2.1
W
Ne Zha
DaaNg1T
Ne Zha
2
4
20
3
L
Ne Zha
2
8
9
0.81
W
Danzaburou
Mjpx
Danzaburou
17
1
11
22.5
W
Apollo
5
4
16
3.25
L
4
5
7
1.5
L
Aphrodite
Ryuuzaki16
Aphrodite
0
7
6
0.43
L
Cthulhu
VascoElGod
Cthulhu
4
5
10
1.8
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,252
Damage
44,109
48,967
Taken
44,281
32,963
Mitigated
23,216
8,608
Healing
22,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ArcticFox2000
Cu Chulainn
6,163
1,328
535
1,178
10,304
9,349
0
3,600
6,704
0
11,418
W
8,471
309
564
1,435
8,447
3,044
126
4,428
3,738
14,963
0
W
Ne Zha
DaaNg1T
Ne Zha
7,493
1,580
683
2,805
10,010
9,317
255
3,958
5,828
0
20,255
L
Ne Zha
4,726
1,232
690
392
9,752
3,363
0
3,350
6,402
0
11,790
W
Danzaburou
Mjpx
Danzaburou
15,475
8,986
895
2,938
8,125
3,471
2,282
4,891
3,133
0
38,285
W
Apollo
7,003
3,096
108
1,495
10,013
4,255
722
6,246
3,711
0
15,287
L
10,750
2,280
123
1,384
8,840
3,060
0
893
7,947
18,531
0
L
Aphrodite
Ryuuzaki16
Aphrodite
4,509
208
756
1,665
8,695
4,839
0
2,340
6,355
9,233
0
L
Cthulhu
VascoElGod
Cthulhu
10,104
358
700
1,185
11,376
12,352
0
3,955
7,421
17,245
0
W
5,667
694
7,437
4,476
7,686
3,129
1,285
5,114
2,508
10,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
46,032
64
Minions Killed
112
0
Camps Cleared
0
721,021
Distance Traveled
870,151
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,334
926
7
1
0
133,965
1
W
He Bo
8,298
922
19
2
0
177,878
0
W
Ne Zha
8,910
990
15
2
0
174,457
0
L
Ne Zha
6,974
775
5
1
0
153,504
1
W
Danzaburou
11,226
1,247
49
5
0
146,440
2
W
Apollo
8,955
995
19
2
0
191,727
2
L
Nu Wa
8,398
933
24
3
0
133,599
0
L
Aphrodite
6,180
687
14
2
0
132,335
0
L
Cthulhu
7,936
882
14
2
0
167,618
0
W
Hel
8,643
960
10
1
0
179,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role