Player Matchup

Terra
Terra
BlackKeeno
Terra
Level 58
God Stats
2W - 0L
1,798 SR
Queue Stats
59W - 41L
1,604 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Flippaccount
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,333 SR
Queue Stats
268W - 276L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
MrSlurmp
Baron Samedi
Level 160
God Stats
2W - 2L
1,277 SR
Queue Stats
97W - 100L
1,566 Elo+
Solo
Hercules
Hercules
lChico Empanada
Hercules
Level 122
God Stats
10W - 11L
1,546 SR
Queue Stats
71W - 76L
1,570 Elo+
Solo
Kali
Kali
lezardboi
Kali
Level 126
God Stats
34W - 13L
1,719 SR
Queue Stats
361W - 364L
1,573 Elo+
Solo
Team Averages
Level 118
1,534 SR
1,575 Elo+

VS

Team Averages
Level 152
1,595 SR
1,572 Elo+
Chaac
Chaac
HauntingMoon20
Chaac
Level 129
God Stats
38W - 22L
1,595 SR
Queue Stats
639W - 661L
1,583 Elo+
Solo
Ullr
Ullr
Kenpachi_Susano
Ullr
Level 160
God Stats
21W - 31L
1,503 SR
Queue Stats
783W - 792L
1,542 Elo+
Solo
Zeus
Zeus
Original Rule
Zeus
Level 157
God Stats
19W - 9L
1,710 SR
Queue Stats
264W - 246L
1,549 Elo+
Solo
Ares
Ares
PS_DragonLord
Ares
Level 157
God Stats
2W - 4L
1,665 SR
Queue Stats
296W - 283L
1,541 Elo+
Solo
Susano
Susano
TehBiggestRed
Susano
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 313L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
3 / 2 / 15
11,221
510
7,291
15,622
17,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Flippaccount
Ah Muzen Cab
19
8 / 3 / 6
12,611
573
18,168
20,237
7,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
MrSlurmp
Baron Samedi
19
8 / 3 / 10
12,475
567
9,229
11,562
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
20
1 / 2 / 5
13,106
596
7,740
24,230
21,940
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
20
10 / 0 / 7
13,937
634
14,706
18,940
10,645
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
10,604
482
13,960
19,060
28,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 7 / 4
9,544
434
10,717
15,714
6,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 0
11,044
502
14,221
7,610
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 7 / 1
8,653
393
6,384
22,502
26,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 10 / 3
9,824
447
10,438
19,082
7,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
30
Kills
10
10
Deaths
31
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
3
2
15
5.25
W
Ah Muzen Cab
Flippaccount
Ah Muzen Cab
8
3
6
3.67
L
0
4
2
0.25
L
1
7
4
0.43
W
Baron Samedi
MrSlurmp
Baron Samedi
8
3
10
4.33
L
4
3
0
1.33
L
3
7
1
0.5
L
2
10
3
0.35
W
Hercules
1
2
5
1.75
W
Kali
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,134
Damage
55,720
90,591
Taken
83,968
63,207
Mitigated
70,701
35,599
Healing
17,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
7,291
1,429
2,203
4,189
15,622
17,117
535
4,641
10,602
28,339
7,273
W
Ah Muzen Cab
Flippaccount
Ah Muzen Cab
18,168
9,652
0
11,276
20,237
7,748
3,153
7,607
12,630
0
105,224
L
13,960
1,354
0
9,698
19,060
28,485
0
1,236
17,824
0
81,036
L
10,717
3,959
0
572
15,714
6,397
0
4,751
10,963
0
68,909
W
Baron Samedi
MrSlurmp
Baron Samedi
9,229
534
982
1,976
11,562
5,757
991
4,096
7,466
88,349
0
L
14,221
550
0
796
7,610
2,314
44
2,131
5,479
79,606
0
L
6,384
514
0
2,289
22,502
26,001
0
3,477
19,025
17,742
0
L
10,438
2,168
0
4,396
19,082
7,504
0
4,190
14,892
0
73,690
W
Hercules
7,740
2,604
0
9,608
24,230
21,940
153
327
22,532
0
94,123
W
Kali
14,706
9,803
0
5,365
18,940
10,645
971
3,934
14,934
0
126,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,350
Gold Earned
49,669
719
Minions Killed
572
0
Camps Cleared
0
2,304,391
Distance Traveled
2,004,996
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,221
510
55
3
0
478,043
5
W
Ah Muzen Cab
12,611
573
148
7
0
425,117
0
L
Chaac
10,604
482
158
7
0
406,514
4
L
Ullr
9,544
434
117
5
0
378,600
4
W
Baron Samedi
12,475
567
142
6
0
420,691
2
L
Zeus
11,044
502
157
7
0
413,209
9
L
Ares
8,653
393
36
2
0
384,253
4
L
Susano
9,824
447
104
5
0
422,420
2
W
Hercules
13,106
596
200
9
0
449,983
3
W
Kali
13,937
634
174
8
0
530,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role