Player Matchup

Neith
Neith
Drahmal
Neith
Level 147
God Stats
5W - 2L
1,760 SR
Queue Stats
49W - 53L
1,573 Elo+
Party 1
Anubis
Anubis
GamerGambit
Anubis
Level 125
God Stats
2W - 2L
1,731 SR
Queue Stats
137W - 117L
1,489 Elo+
Party 1
Horus
Horus
Shukkoku
Horus
Level 81
God Stats
10W - 17L
1,365 SR
Queue Stats
176W - 221L
1,371 Elo+
Party 3
Jormungandr
Jormungandr
WhippedWaffle69
Jormungandr
Level 17
God Stats
1W - 1L
1,275 SR
Queue Stats
18W - 10L
1,605 Elo+
Party 1
Bellona
Bellona
vAshurra
Bellona
Level 103
God Stats
11W - 8L
1,716 SR
Queue Stats
237W - 278L
1,448 Elo+
Party 3
Team Averages
Level 95
1,570 SR
1,497 Elo+

VS

Team Averages
Level 35
1,645 SR
1,406 Elo+
Cupid
Cupid
Jamaarii
Cupid
Level 23
God Stats
4W - 5L
1,585 SR
Queue Stats
69W - 68L
1,373 Elo+
Party 2
Awilix
Awilix
Johanndersson
Awilix
Level 48
God Stats
25W - 19L
1,603 SR
Queue Stats
132W - 157L
1,467 Elo+
Party 2
Agni
Agni
iStyLeiNfiNite__
Agni
Level 42
God Stats
15W - 17L
1,419 SR
Queue Stats
109W - 144L
1,361 Elo+
Solo
Bellona
Bellona
vXvann64Xv
Bellona
Level 34
God Stats
6W - 5L
1,861 SR
Queue Stats
42W - 57L
1,425 Elo+
Solo
Mercury
Mercury
xxDeposit
Mercury
Level 29
God Stats
1W - 2L
1,758 SR
Queue Stats
23W - 36L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drahmal
Neith
6
2 / 0 / 3
4,039
673
1,739
1,961
691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
7
1 / 1 / 2
3,823
637
1,752
2,428
995
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Shukkoku
Horus
7
1 / 1 / 0
4,141
690
1,541
3,015
1,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jormungandr
WhippedWaffle69
Jormungandr
7
3 / 1 / 2
4,458
743
2,504
4,620
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
vAshurra
Bellona
7
1 / 0 / 4
4,126
688
1,746
2,003
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jamaarii
Cupid
6
0 / 2 / 2
3,331
555
1,325
2,765
642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
2 / 2 / 1
3,896
649
857
5,481
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 2
3,500
583
894
2,010
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
vXvann64Xv
Bellona
1
0 / 0 / 0
1,155
193
0
0
0
Mercury
xxDeposit
Mercury
6
1 / 2 / 1
3,756
626
656
5,198
980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
3
3
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Drahmal
Neith
2
0
3
3.5
W
Anubis
1
1
2
2
L
Cupid
Jamaarii
Cupid
0
2
2
0.5
L
2
2
1
1.25
W
Horus
Shukkoku
Horus
1
1
0
1
W
Jormungandr
WhippedWaffle69
Jormungandr
3
1
2
4
L
0
2
2
0.5
W
Bellona
vAshurra
Bellona
1
0
4
3
L
Bellona
vXvann64Xv
Bellona
0
0
0
0
L
Mercury
xxDeposit
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,282
Damage
3,732
14,027
Taken
15,454
6,212
Mitigated
3,922
4,089
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Drahmal
Neith
1,739
528
0
894
1,961
691
382
88
1,873
0
18,509
W
Anubis
1,752
134
0
644
2,428
995
146
645
1,783
12,160
0
L
Cupid
Jamaarii
Cupid
1,325
790
0
401
2,765
642
0
635
2,102
0
10,433
L
857
302
0
1,587
5,481
1,815
0
2,419
3,062
0
5,119
W
Horus
Shukkoku
Horus
1,541
577
72
606
3,015
1,331
0
161
2,854
0
17,649
W
Jormungandr
WhippedWaffle69
Jormungandr
2,504
1,641
0
950
4,620
1,731
130
0
4,620
19,380
0
L
894
72
0
250
2,010
485
0
640
1,370
12,648
0
W
Bellona
vAshurra
Bellona
1,746
496
0
923
2,003
1,464
0
0
2,003
0
11,794
L
Bellona
vXvann64Xv
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
xxDeposit
Mercury
656
485
0
829
5,198
980
0
562
4,523
0
10,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,587
Gold Earned
15,638
169
Minions Killed
82
0
Camps Cleared
0
607,195
Distance Traveled
474,745
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,039
673
33
6
0
116,765
3
W
Anubis
3,823
637
25
4
0
105,489
0
L
Cupid
3,331
555
16
3
0
116,225
0
L
Awilix
3,896
649
10
2
0
127,248
0
W
Horus
4,141
690
43
7
0
125,031
0
W
Jormungandr
4,458
743
43
7
0
114,124
0
L
Agni
3,500
583
24
4
0
107,930
0
W
Bellona
4,126
688
25
4
0
145,786
2
L
Bellona
1,155
193
0
0
0
0
0
L
Mercury
3,756
626
32
5
0
123,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role