Player Matchup

Hercules
Hercules
Avatar_Genos_
Hercules
Level 41
God Stats
15W - 6L
1,487 SR
Queue Stats
666W - 562L
1,458 Elo+
Party 1
Skadi
Skadi
Avatar_Zephyr_
Skadi
Level 106
God Stats
4W - 5L
1,521 SR
Queue Stats
1,325W - 1,272L
1,497 Elo+
Party 1
Scylla
Scylla
SeijiShirahama
Scylla
Level 118
God Stats
37W - 25L
1,545 SR
Queue Stats
280W - 200L
1,517 Elo+
Party 1
Team Averages
Level 88
1,518 SR
1,490 Elo+

VS

Team Averages
Level 86
1,615 SR
1,474 Elo+
Neith
Neith
Kadditoode
Neith
Level 88
God Stats
6W - 2L
2,026 SR
Queue Stats
36W - 31L
1,565 Elo+
Party 2
Sol
Sol
Technical Order
Sol
Level 114
God Stats
1W - 1L
1,509 SR
Queue Stats
39W - 26L
1,439 Elo+
Party 2
Geb
Geb
UncrownedGrub91
Geb
Level 56
God Stats
1W - 4L
1,312 SR
Queue Stats
8W - 10L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Avatar_Genos_
Hercules
14
1 / 2 / 12
9,231
710
7,944
11,692
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 0 / 8
10,389
799
12,060
6,077
2,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
7 / 1 / 3
10,007
770
11,126
6,124
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 4 / 0
8,524
656
7,340
11,806
3,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 3
7,720
594
5,507
8,725
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 3
7,773
598
6,235
16,605
11,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
3
3
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Avatar_Genos_
Hercules
1
2
12
3.5
W
6
0
8
10
L
Neith
3
4
0
0.75
W
7
1
3
8.5
L
0
4
3
0.38
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
19,082
23,893
Taken
37,136
11,988
Mitigated
17,955
2,975
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Avatar_Genos_
Hercules
7,944
1,205
480
1,623
11,692
7,440
230
5,174
6,518
138
26,243
W
12,060
3,893
0
122
6,077
2,367
1,691
2,946
3,131
0
52,728
L
Neith
7,340
3,338
0
1,985
11,806
3,669
0
4,342
7,263
0
30,304
W
11,126
348
0
750
6,124
2,181
736
3,689
2,435
35,111
0
L
5,507
1,209
0
1,074
8,725
2,812
0
2,773
5,919
21,094
1,390
L
6,235
64
289
796
16,605
11,474
0
4,326
12,154
24,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,627
Gold Earned
24,017
177
Minions Killed
146
8
Camps Cleared
3
705,311
Distance Traveled
621,205
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,231
710
38
3
1
239,850
3
W
Skadi
10,389
799
90
7
3
252,688
4
L
Neith
8,524
656
71
5
1
211,982
4
W
Scylla
10,007
770
49
4
4
212,773
4
L
Sol
7,720
594
44
3
2
193,660
0
L
Geb
7,773
598
31
2
0
215,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role