Player Matchup

Danzaburou
Danzaburou
ApexxAries
Danzaburou
Level 69
God Stats
6W - 3L
1,638 SR
Queue Stats
112W - 79L
1,540 Elo+
Party 1
Da Ji
Da Ji
BurnPhoenix7
Da Ji
Level 139
God Stats
5W - 3L
1,564 SR
Queue Stats
154W - 128L
1,549 Elo+
Party 1
Ra
Ra
GankGoblin
Ra
Level 158
God Stats
2W - 3L
1,457 SR
Queue Stats
144W - 111L
1,558 Elo+
Party 1
Ne Zha
Ne Zha
JD_OWNZ
Ne Zha
Level 154
God Stats
7W - 4L
1,632 SR
Queue Stats
142W - 129L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
Sparky7293
Gilgamesh
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 143L
1,454 Elo+
Solo
Team Averages
Level 135
1,558 SR
1,538 Elo+

VS

Team Averages
Level 109
1,479 SR
1,323 Elo+
Medusa
Medusa
Cloaked_-_sniper
Medusa
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,419 Elo+
Party 2
Atlas
Atlas
Hercules_DB_
Atlas
Level 102
God Stats
6W - 11L
1,568 SR
Queue Stats
30W - 26L
1,420 Elo+
Party 2
Thanatos
Thanatos
TowableAxis01
Thanatos
Level 92
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 10L
1,114 Elo+
Party 3
King Arthur
King Arthur
XGoingXDarkX
King Arthur
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,251 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
backwoodizzle
Morgan Le Fay
Level 107
God Stats
2W - 9L
1,384 SR
Queue Stats
48W - 71L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApexxAries
Danzaburou
20
9 / 5 / 15
15,459
618
20,972
22,428
8,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 5 / 15
13,307
532
15,930
21,671
9,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
11 / 4 / 18
15,143
606
22,262
18,057
7,567
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
JD_OWNZ
Ne Zha
19
12 / 4 / 27
13,998
560
26,069
30,205
20,441
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Sparky7293
Gilgamesh
20
4 / 5 / 14
13,122
525
13,140
30,073
31,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 1
11,324
453
14,579
23,254
9,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 8 / 3
10,190
408
10,056
24,445
31,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
TowableAxis01
Thanatos
18
6 / 13 / 6
12,237
489
10,816
24,138
13,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
XGoingXDarkX
King Arthur
20
6 / 6 / 5
13,834
553
22,637
28,537
33,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
backwoodizzle
Morgan Le Fay
19
7 / 10 / 5
13,489
540
19,784
25,386
10,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
42
47
Kills
22
23
Deaths
47
89
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ApexxAries
Danzaburou
9
5
15
3.3
W
11
5
15
3.7
L
2
10
1
0.25
W
11
4
18
5
L
1
8
3
0.31
W
Ne Zha
JD_OWNZ
Ne Zha
12
4
27
6.38
W
Gilgamesh
Sparky7293
Gilgamesh
4
5
14
2.2
L
Thanatos
TowableAxis01
Thanatos
6
13
6
0.69
L
King Arthur
XGoingXDarkX
King Arthur
6
6
5
1.42
L
Morgan Le Fay
backwoodizzle
Morgan Le Fay
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,373
Damage
77,872
122,434
Taken
125,760
77,328
Mitigated
97,675
43,059
Healing
22,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ApexxAries
Danzaburou
20,972
13,762
0
8,544
22,428
8,674
3,598
6,731
14,972
0
91,955
W
15,930
4,324
0
6,920
21,671
9,537
798
4,509
17,162
0
77,997
L
14,579
6,140
0
5,727
23,254
9,497
0
1,851
21,337
0
88,423
W
22,262
1,138
4,395
6,083
18,057
7,567
615
6,441
10,951
126,837
0
L
10,056
3,800
0
2,183
24,445
31,060
0
3,928
20,411
32,305
0
W
Ne Zha
JD_OWNZ
Ne Zha
26,069
5,648
0
7,173
30,205
20,441
521
8,392
20,264
3,465
74,663
W
Gilgamesh
Sparky7293
Gilgamesh
13,140
3,882
0
9,944
30,073
31,109
802
5,585
24,488
0
81,298
L
Thanatos
TowableAxis01
Thanatos
10,816
2,235
0
8,551
24,138
13,330
0
4,093
19,916
0
48,442
L
King Arthur
XGoingXDarkX
King Arthur
22,637
2,689
0
2,049
28,537
33,539
0
4,831
23,525
0
84,515
L
Morgan Le Fay
backwoodizzle
Morgan Le Fay
19,784
1,215
135
3,980
25,386
10,249
0
8,511
16,462
98,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,029
Gold Earned
61,074
620
Minions Killed
542
0
Camps Cleared
0
2,431,161
Distance Traveled
2,146,455
22
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,459
618
131
5
0
445,976
2
W
Da Ji
13,307
532
84
3
0
502,256
8
L
Medusa
11,324
453
120
5
0
412,533
4
W
Ra
15,143
606
185
7
0
500,146
3
L
Atlas
10,190
408
48
2
0
428,338
13
W
Ne Zha
13,998
560
93
4
0
518,741
5
W
Gilgamesh
13,122
525
127
5
0
464,042
4
L
Thanatos
12,237
489
83
3
0
422,636
5
L
King Arthur
13,834
553
167
7
0
457,429
9
L
Morgan Le Fay
13,489
540
124
5
0
425,519
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role