Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
CaptainSnoop
Achilles
Level 100
God Stats
2W - 2L
1,510 SR
Queue Stats
326W - 312L
1,493 Elo+
Solo
Baba Yaga
Baba Yaga
Lemonthigh
Baba Yaga
Level 18
God Stats
0W - 1L
1,563 SR
Queue Stats
7W - 8L
1,506 Elo+
Solo
Team Averages
Level 119
1,515 SR
1,500 Elo+

VS

Team Averages
Level 120
1,593 SR
1,559 Elo+
Thanatos
Thanatos
Azellf
Thanatos
Level 142
God Stats
2W - 2L
1,621 SR
Queue Stats
43W - 28L
1,611 Elo+
Party 2
Cerberus
Cerberus
JaXender
Cerberus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,512 Elo+
Solo
Loki
Loki
NeedAntidote
Loki
Level 147
God Stats
1W - 2L
1,709 SR
Queue Stats
188W - 183L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
SkiinWalker
Kukulkan
Level 148
God Stats
17W - 7L
1,637 SR
Queue Stats
465W - 445L
1,485 Elo+
Solo
Hera
Hera
Sonohead
Hera
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 6 / 6
8,530
711
8,355
10,492
3,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
 
Anubis
15
1 / 4 / 6
8,469
706
9,115
8,090
4,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
 
Hou Yi
16
3 / 1 / 6
8,362
697
7,200
6,633
2,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
CaptainSnoop
Achilles
14
2 / 5 / 4
7,951
663
5,304
14,543
16,524
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Lemonthigh
Baba Yaga
15
3 / 6 / 6
9,040
753
9,844
11,182
4,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azellf
Thanatos
14
5 / 5 / 8
9,228
769
8,595
9,234
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
JaXender
Cerberus
17
1 / 1 / 20
10,495
875
6,916
15,360
15,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 3 / 14
9,467
789
6,598
11,965
10,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
SkiinWalker
Kukulkan
18
5 / 1 / 10
10,336
861
8,901
5,173
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
17
6 / 3 / 12
10,200
850
16,892
6,922
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
12
Kills
22
22
Deaths
13
28
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
6
6
1
L
Anubis
 
Anubis
1
4
6
1
L
Hou Yi
 
Hou Yi
3
1
6
6
W
Thanatos
Azellf
Thanatos
5
5
8
1.8
L
Achilles
CaptainSnoop
Achilles
2
5
4
0.8
W
Cerberus
JaXender
Cerberus
1
1
20
11
L
Baba Yaga
Lemonthigh
Baba Yaga
3
6
6
1
W
5
3
14
4
W
Kukulkan
SkiinWalker
Kukulkan
5
1
10
10
W
Hera
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,818
Damage
47,902
50,940
Taken
48,654
30,645
Mitigated
36,000
14,916
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,355
3,119
734
1,569
10,492
3,267
0
6,533
3,699
0
19,559
L
Anubis
 
Anubis
9,115
0
0
2,207
8,090
4,451
0
5,724
2,334
28,878
0
L
Hou Yi
 
Hou Yi
7,200
2,856
1,985
1,618
6,633
2,054
0
4,066
2,453
0
18,826
W
Thanatos
Azellf
Thanatos
8,595
1,541
535
4,074
9,234
4,116
934
3,811
5,392
0
12,206
L
Achilles
CaptainSnoop
Achilles
5,304
1,436
1,615
2,539
14,543
16,524
0
8,164
5,952
0
6,439
W
Cerberus
JaXender
Cerberus
6,916
436
3,205
4,962
15,360
15,181
243
6,635
8,488
15,975
0
L
Baba Yaga
Lemonthigh
Baba Yaga
9,844
153
341
2,308
11,182
4,349
0
7,335
3,793
20,427
0
W
6,598
1,071
1,581
2,086
11,965
10,873
567
4,364
7,398
0
13,165
W
Kukulkan
SkiinWalker
Kukulkan
8,901
798
1,187
997
5,173
2,788
451
1,733
3,400
34,344
0
W
Hera
16,892
4,457
0
748
6,922
3,042
171
2,416
4,445
27,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,352
Gold Earned
49,726
110
Minions Killed
141
0
Camps Cleared
0
1,160,477
Distance Traveled
1,247,786
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,530
711
12
1
0
217,898
0
L
Anubis
8,469
706
43
4
0
215,433
4
L
Hou Yi
8,362
697
30
3
0
242,369
0
W
Thanatos
9,228
769
11
1
0
220,295
0
L
Achilles
7,951
663
0
0
0
234,214
0
W
Cerberus
10,495
875
26
2
0
270,493
0
L
Baba Yaga
9,040
753
25
2
0
250,563
3
W
Loki
9,467
789
11
1
0
246,500
1
W
Kukulkan
10,336
861
52
4
0
268,195
1
W
Hera
10,200
850
41
3
0
242,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role