Player Matchup

Ravana
Ravana
DHAKER10
Ravana
Level 144
God Stats
1W - 3L
1,522 SR
Queue Stats
281W - 269L
1,559 Elo+
Party 3
Cthulhu
Cthulhu
FestiveKnight49
Cthulhu
Level 107
God Stats
15W - 15L
1,632 SR
Queue Stats
72W - 83L
1,551 Elo+
Party 1
Hachiman
Hachiman
KraKer0619
Hachiman
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 54L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
LEONEL N7
The Morrigan
Level 157
God Stats
39W - 34L
1,628 SR
Queue Stats
142W - 153L
1,573 Elo+
Solo
Achilles
Achilles
UnbanMyMain
Achilles
Level 116
God Stats
3W - 2L
1,846 SR
Queue Stats
151W - 173L
1,528 Elo+
Party 1
Team Averages
Level 130
1,625 SR
1,542 Elo+

VS

Team Averages
Level 138
1,632 SR
1,648 Elo+
Susano
Susano
DudeGuyAForsaken
Susano
Level 140
God Stats
9W - 4L
1,546 SR
Queue Stats
142W - 88L
1,721 Elo+
Party 2
Atlas
Atlas
Fr0stee
Atlas
Level 154
God Stats
15W - 4L
1,956 SR
Queue Stats
52W - 21L
1,804 Elo+
Party 2
Merlin
Merlin
Gotta D Up
Merlin
Level 129
God Stats
10W - 21L
1,337 SR
Queue Stats
269W - 292L
1,556 Elo+
Solo
Izanami
Izanami
blindlemonjeoff
Izanami
Level 152
God Stats
24W - 5L
1,880 SR
Queue Stats
76W - 29L
1,811 Elo+
Party 2
Erlang Shen
Erlang Shen
dogman247
Erlang Shen
Level 115
God Stats
1W - 0L
1,443 SR
Queue Stats
4W - 5L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DHAKER10
Ravana
18
2 / 5 / 3
10,654
710
10,551
15,090
6,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

16
0 / 6 / 4
9,481
632
11,669
18,916
18,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
KraKer0619
Hachiman
16
1 / 5 / 5
9,692
646
10,830
12,375
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

The Morrigan
LEONEL N7
The Morrigan
17
0 / 8 / 2
9,799
653
7,486
13,030
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
UnbanMyMain
Achilles
16
4 / 3 / 1
9,657
644
5,466
18,297
23,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 9
12,608
841
17,729
13,707
9,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Fr0stee
Atlas
18
4 / 0 / 15
11,985
799
15,221
18,554
24,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Gotta D Up
Merlin
19
6 / 1 / 11
11,964
798
15,476
6,013
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 0 / 8
13,350
890
12,486
10,847
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
dogman247
Erlang Shen
18
1 / 6 / 9
11,295
753
7,030
17,418
16,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
7
Kills
27
27
Deaths
7
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ravana
DHAKER10
Ravana
2
5
3
0.7
W
11
0
9
15.5
L
0
6
4
0.33
W
Atlas
Fr0stee
Atlas
4
0
15
11.5
W
Merlin
Gotta D Up
Merlin
6
1
11
11.5
L
Hachiman
KraKer0619
Hachiman
1
5
5
0.7
L
The Morrigan
LEONEL N7
The Morrigan
0
8
2
0.13
L
Achilles
UnbanMyMain
Achilles
4
3
1
1.5
W
5
0
8
9
W
Erlang Shen
dogman247
Erlang Shen
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,002
Damage
67,942
77,708
Taken
66,539
56,203
Mitigated
58,616
9,765
Healing
19,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DHAKER10
Ravana
10,551
2,672
0
2,385
15,090
6,216
0
4,335
10,680
0
50,823
W
17,729
3,095
0
3,598
13,707
9,860
491
5,773
7,320
0
34,400
L
11,669
306
586
1,282
18,916
18,058
0
9,339
9,247
34,467
0
W
Atlas
Fr0stee
Atlas
15,221
6,077
0
5,541
18,554
24,625
325
4,262
13,678
28,695
0
W
Merlin
Gotta D Up
Merlin
15,476
204
0
1,202
6,013
2,523
1,558
1,585
4,257
49,107
0
L
Hachiman
KraKer0619
Hachiman
10,830
5,364
0
1,548
12,375
3,707
0
4,616
7,732
0
35,778
L
The Morrigan
LEONEL N7
The Morrigan
7,486
1,526
0
751
13,030
4,668
450
4,699
8,243
32,549
372
L
Achilles
UnbanMyMain
Achilles
5,466
939
89
3,124
18,297
23,554
0
7,270
10,808
0
14,734
W
12,486
9,761
0
4,710
10,847
5,054
7,418
2,190
8,279
0
104,136
W
Erlang Shen
dogman247
Erlang Shen
7,030
3,123
359
3,869
17,418
16,554
2,013
3,315
13,507
0
35,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,283
Gold Earned
61,202
288
Minions Killed
350
0
Camps Cleared
0
1,383,429
Distance Traveled
1,745,611
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,654
710
99
7
0
299,471
1
W
Susano
12,608
841
40
3
0
379,510
0
L
Cthulhu
9,481
632
58
4
0
287,128
0
W
Atlas
11,985
799
20
1
0
361,954
4
W
Merlin
11,964
798
64
4
0
311,121
0
L
Hachiman
9,692
646
47
3
0
283,963
1
L
The Morrigan
9,799
653
59
4
0
237,845
0
L
Achilles
9,657
644
25
2
0
275,022
0
W
Izanami
13,350
890
171
11
0
362,303
3
W
Erlang Shen
11,295
753
55
4
0
330,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role