Player Matchup

Anubis
Anubis
LeeNibs
Anubis
Level 156
God Stats
23W - 21L
1,461 SR
Queue Stats
281W - 234L
1,511 Elo+
Party 2
Da Ji
Da Ji
TRILOBIT3
Da Ji
Level 139
God Stats
83W - 36L
1,674 SR
Queue Stats
182W - 133L
1,607 Elo+
Party 2
Izanami
Izanami
TnC R0YALTY
Izanami
Level 104
God Stats
3W - 5L
1,444 SR
Queue Stats
122W - 92L
1,561 Elo+
Party 2
Team Averages
Level 133
1,526 SR
1,560 Elo+

VS

Team Averages
Level 81
1,553 SR
1,564 Elo+
Fenrir
Fenrir
WalmartFoods
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,680 Elo+
Party 1
Atlas
Atlas
funman3099
Atlas
Level 139
God Stats
20W - 7L
1,701 SR
Queue Stats
323W - 218L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
wiscoslabs
Kukulkan
Level 67
God Stats
33W - 51L
1,458 SR
Queue Stats
55W - 82L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LeeNibs
Anubis
15
6 / 7 / 17
11,892
743
13,900
16,822
7,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
TRILOBIT3
Da Ji
19
12 / 1 / 13
13,580
849
19,100
9,887
5,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
TnC R0YALTY
Izanami
17
10 / 4 / 13
13,057
816
17,706
12,021
4,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 12 / 5
11,306
707
10,286
17,242
4,749
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
14
5 / 6 / 7
11,686
730
12,289
25,943
26,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
wiscoslabs
Kukulkan
15
1 / 10 / 10
10,787
674
6,666
14,255
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
28
Kills
12
12
Deaths
28
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
LeeNibs
Anubis
6
7
17
2.07
W
Da Ji
TRILOBIT3
Da Ji
12
1
13
18.5
W
Izanami
TnC R0YALTY
Izanami
10
4
13
4.13
L
Fenrir
6
12
5
0.71
L
Atlas
5
6
7
1.42
L
Kukulkan
wiscoslabs
Kukulkan
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,706
Damage
29,241
38,730
Taken
57,440
17,987
Mitigated
36,013
11,850
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
LeeNibs
Anubis
13,900
114
0
5,342
16,822
7,941
668
7,702
9,120
32,981
0
W
Da Ji
TRILOBIT3
Da Ji
19,100
3,268
0
3,362
9,887
5,683
168
6,172
3,715
0
52,593
W
Izanami
TnC R0YALTY
Izanami
17,706
12,493
0
3,146
12,021
4,363
2,485
5,631
6,390
0
61,402
L
Fenrir
10,286
1,680
115
801
17,242
4,749
117
7,097
10,145
0
18,152
L
Atlas
12,289
3,905
0
2,232
25,943
26,940
119
4,063
21,880
30,557
0
L
Kukulkan
wiscoslabs
Kukulkan
6,666
324
572
239
14,255
4,324
0
3,140
11,115
41,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
33,779
158
Minions Killed
123
11
Camps Cleared
3
833,184
Distance Traveled
789,442
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,892
743
34
2
1
248,449
3
W
Da Ji
13,580
849
58
4
7
311,004
2
W
Izanami
13,057
816
66
4
3
273,731
2
L
Fenrir
11,306
707
18
1
0
245,843
0
L
Atlas
11,686
730
20
1
0
281,875
2
L
Kukulkan
10,787
674
85
5
3
261,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role