Player Matchup

Izanami
Izanami
MrCloggedToilet
Izanami
Level 129
God Stats
4W - 1L
1,828 SR
Queue Stats
79W - 82L
1,509 Elo+
Solo
Sol
Sol
Spoctex
Sol
Level 103
God Stats
24W - 12L
1,648 SR
Queue Stats
117W - 101L
1,570 Elo+
Party 2
Shiva
Shiva
TrainerGreen44
Shiva
Level 88
God Stats
1W - 2L
1,492 SR
Queue Stats
125W - 124L
1,512 Elo+
Party 2
Ne Zha
Ne Zha
extrachunkydeth
Ne Zha
Level 139
God Stats
4W - 5L
1,570 SR
Queue Stats
41W - 55L
1,467 Elo+
Party 2
Atlas
Atlas
flyinglater
Atlas
Level 127
God Stats
3W - 5L
1,457 SR
Queue Stats
134W - 134L
1,538 Elo+
Party 2
Team Averages
Level 117
1,599 SR
1,519 Elo+

VS

Team Averages
Level 146
1,576 SR
1,513 Elo+
Izanami
Izanami
C Doubl3 U
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 76L
1,521 Elo+
Party 1
Xing Tian
Xing Tian
IlI Jay IlI
Xing Tian
Level 160
God Stats
11W - 5L
1,763 SR
Queue Stats
289W - 286L
1,554 Elo+
Party 1
Cupid
Cupid
MyTerribleTowel
Cupid
Level 122
God Stats
2W - 2L
1,263 SR
Queue Stats
173W - 167L
1,450 Elo+
Party 3
Kukulkan
Kukulkan
Six Side Masai
Kukulkan
Level 143
God Stats
22W - 18L
1,542 SR
Queue Stats
153W - 138L
1,494 Elo+
Party 3
Chaac
Chaac
W33D G3Nl3
Chaac
Level 159
God Stats
5W - 0L
1,810 SR
Queue Stats
142W - 150L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 0
10,565
704
5,427
14,532
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
17
1 / 4 / 2
10,034
669
15,052
15,231
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 1
8,885
592
5,126
18,030
17,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 10 / 1
9,931
662
10,186
20,246
7,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 2 / 2
9,371
625
4,360
10,717
10,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C Doubl3 U
Izanami
17
2 / 1 / 13
10,605
707
9,226
9,310
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
IlI Jay IlI
Xing Tian
18
5 / 0 / 16
12,225
815
13,298
17,560
21,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 1 / 13
11,618
775
12,422
11,397
4,326
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
18
5 / 1 / 12
11,226
748
18,201
6,849
2,690
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
19
8 / 1 / 8
11,703
780
14,693
12,506
7,849
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
88
4
Kills
26
26
Deaths
4
6
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Izanami
C Doubl3 U
Izanami
2
1
13
8.5
W
Xing Tian
IlI Jay IlI
Xing Tian
5
0
16
13
L
1
5
0
0.2
W
6
1
13
12.5
W
Kukulkan
5
1
12
11
L
Sol
1
4
2
0.5
L
0
5
1
0.1
W
Chaac
8
1
8
12
L
2
10
1
0.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,151
Damage
67,840
78,756
Taken
57,622
45,879
Mitigated
40,817
12,800
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
C Doubl3 U
Izanami
9,226
6,015
0
1,631
9,310
4,436
2,328
3,013
6,219
0
38,660
W
Xing Tian
IlI Jay IlI
Xing Tian
13,298
843
0
4,334
17,560
21,516
29
4,102
12,473
31,012
0
L
5,427
3,560
0
2,290
14,532
5,297
1,140
6,363
8,169
0
41,641
W
12,422
9,226
920
4,964
11,397
4,326
4,719
5,128
6,236
0
42,648
W
Kukulkan
18,201
396
0
0
6,849
2,690
1,226
2,592
4,221
54,637
0
L
Sol
15,052
3,376
0
3,547
15,231
4,956
1,366
6,264
8,967
53,987
0
L
5,126
195
1,184
2,948
18,030
17,239
48
6,985
11,045
0
14,838
W
Chaac
14,693
1,650
0
4,364
12,506
7,849
0
5,039
7,230
0
39,918
L
10,186
945
0
1,325
20,246
7,410
0
7,351
12,895
716
33,100
L
4,360
961
317
1,189
10,717
10,977
0
4,536
6,181
14,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,786
Gold Earned
57,377
257
Minions Killed
296
0
Camps Cleared
0
1,328,072
Distance Traveled
1,554,317
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,605
707
64
4
0
296,139
2
W
Xing Tian
12,225
815
28
2
0
335,987
3
L
Izanami
10,565
704
99
7
0
261,861
0
W
Cupid
11,618
775
69
5
0
288,312
1
W
Kukulkan
11,226
748
80
5
0
320,434
4
L
Sol
10,034
669
75
5
0
284,373
1
L
Shiva
8,885
592
28
2
0
301,483
0
W
Chaac
11,703
780
55
4
0
313,445
3
L
Ne Zha
9,931
662
40
3
0
276,337
0
L
Atlas
9,371
625
15
1
0
204,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role