Player Matchup

Nox
Nox
 
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ggame2
Neith
Level 118
God Stats
1W - 3L
1,652 SR
Queue Stats
6W - 5L
1,643 Elo+
Party 1
Atlas
Atlas
ShadowBoss11
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,449 Elo+
Party 1
Team Averages
Level 114
1,551 SR
1,531 Elo+

VS

Team Averages
Level 89
1,604 SR
1,527 Elo+
Kali
Kali
QTheStrange
Kali
Level 80
God Stats
4W - 2L
1,842 SR
Queue Stats
95W - 105L
1,518 Elo+
Party 2
Agni
Agni
YancyK
Agni
Level 81
God Stats
1W - 2L
1,267 SR
Queue Stats
73W - 78L
1,496 Elo+
Party 2
Kuzenbo
Kuzenbo
tikkama
Kuzenbo
Level 107
God Stats
5W - 2L
1,702 SR
Queue Stats
35W - 28L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 6 / 3
9,370
625
8,873
12,053
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Ggame2
Neith
15
5 / 7 / 4
11,516
768
13,811
13,525
4,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 4
9,646
643
7,322
15,984
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 9
12,160
811
10,563
19,212
10,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
YancyK
Agni
16
7 / 5 / 7
11,097
740
10,612
9,635
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
tikkama
Kuzenbo
16
4 / 1 / 15
10,991
733
14,962
16,076
22,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
19
19
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
6
3
0.58
L
Neith
Ggame2
Neith
5
7
4
1
W
8
3
9
4.17
L
2
6
4
0.67
W
Agni
YancyK
Agni
7
5
7
2.1
W
Kuzenbo
tikkama
Kuzenbo
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,006
Damage
36,137
41,562
Taken
44,923
23,454
Mitigated
36,408
6,100
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,873
222
0
2,120
12,053
4,251
0
6,937
4,893
32,796
0
L
Neith
Ggame2
Neith
13,811
6,030
0
1,674
13,525
4,335
370
9,872
3,235
0
38,047
W
10,563
5,614
0
8,129
19,212
10,649
1,552
7,047
12,165
0
42,500
L
7,322
2,871
0
2,306
15,984
14,868
0
8,112
7,197
14,909
0
W
Agni
YancyK
Agni
10,612
960
0
701
9,635
3,688
481
4,013
5,517
50,185
0
W
Kuzenbo
tikkama
Kuzenbo
14,962
3,862
0
1,355
16,076
22,071
63
5,671
10,405
22,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
34,248
130
Minions Killed
161
4
Camps Cleared
9
713,255
Distance Traveled
876,797
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,370
625
58
4
2
250,868
7
L
Neith
11,516
768
56
4
2
228,883
3
W
Kali
12,160
811
63
4
6
312,000
3
L
Atlas
9,646
643
16
1
0
233,504
0
W
Agni
11,097
740
80
5
3
241,023
5
W
Kuzenbo
10,991
733
18
1
0
323,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role