Player Matchup

Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
HeroldOfHash
Arachne
Level 64
God Stats
25W - 16L
1,652 SR
Queue Stats
162W - 162L
1,415 Elo+
Solo
Medusa
Medusa
ReasonableRasins
Medusa
Level 117
God Stats
29W - 33L
1,558 SR
Queue Stats
275W - 226L
1,594 Elo+
Solo
Anubis
Anubis
Wallybruno
Anubis
Level 109
God Stats
6W - 6L
1,559 SR
Queue Stats
93W - 100L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
chungus21
Kukulkan
Level 91
God Stats
12W - 11L
1,369 SR
Queue Stats
139W - 140L
1,471 Elo+
Solo
Team Averages
Level 104
1,528 SR
1,479 Elo+

VS

Team Averages
Level 92
1,594 SR
1,514 Elo+
Hera
Hera
Brissian
Hera
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,452 Elo+
Party 2
Horus
Horus
CACTUSARMS
Horus
Level 100
God Stats
15W - 7L
1,628 SR
Queue Stats
241W - 182L
1,596 Elo+
Solo
Jing Wei
Jing Wei
TioJenkins
Jing Wei
Level 160
God Stats
2W - 1L
1,784 SR
Queue Stats
161W - 151L
1,530 Elo+
Solo
Arachne
Arachne
VividPrecision
Arachne
Level 56
God Stats
10W - 6L
1,560 SR
Queue Stats
37W - 36L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
Wale88
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 161L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 1 / 14
9,571
532
6,939
10,320
8,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
HeroldOfHash
Arachne
18
12 / 4 / 7
11,105
617
13,235
18,703
6,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 2 / 2
9,830
546
6,428
11,683
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Wallybruno
Anubis
16
6 / 3 / 9
10,094
561
14,682
14,437
6,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
chungus21
Kukulkan
16
4 / 2 / 5
10,280
571
10,287
9,460
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
3 / 6 / 4
9,027
502
8,988
11,049
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
15
2 / 7 / 3
9,229
513
9,771
13,857
10,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
TioJenkins
Jing Wei
16
1 / 2 / 0
9,548
530
8,058
11,918
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 7 / 4
9,052
503
9,897
17,644
5,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Wale88
Jormungandr
14
2 / 6 / 4
8,761
487
5,833
17,160
15,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
27
Kills
12
12
Deaths
28
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
14
10
L
Hera
3
6
4
0.83
L
Horus
2
7
3
0.5
W
Arachne
HeroldOfHash
Arachne
12
4
7
3.88
W
2
2
2
1.5
L
Jing Wei
TioJenkins
Jing Wei
1
2
0
0.5
L
4
7
4
0.86
L
Jormungandr
Wale88
Jormungandr
2
6
4
0.67
W
Anubis
Wallybruno
Anubis
6
3
9
3.5
W
Kukulkan
chungus21
Kukulkan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,571
Damage
42,547
64,603
Taken
71,628
29,546
Mitigated
38,926
23,303
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,939
1,200
0
3,172
10,320
8,706
336
2,942
7,378
27,055
4,587
L
Hera
8,988
3,037
148
1,500
11,049
3,912
389
4,312
6,737
53,461
0
L
Horus
9,771
4,328
363
2,896
13,857
10,251
0
8,352
5,505
0
61,675
W
Arachne
HeroldOfHash
Arachne
13,235
9,236
0
7,303
18,703
6,989
21
5,019
13,684
0
73,039
W
6,428
3,562
0
3,777
11,683
3,942
800
786
10,897
0
79,924
L
Jing Wei
TioJenkins
Jing Wei
8,058
5,202
0
6,420
11,918
3,267
0
1,428
10,490
0
77,468
L
9,897
7,899
0
3,901
17,644
5,992
15
6,567
11,077
0
51,764
L
Jormungandr
Wale88
Jormungandr
5,833
2,236
0
943
17,160
15,504
10
10,741
6,419
22,972
0
W
Anubis
Wallybruno
Anubis
14,682
540
0
7,545
14,437
6,062
470
2,572
11,865
54,298
0
W
Kukulkan
chungus21
Kukulkan
10,287
975
0
1,506
9,460
3,847
0
3,828
5,632
80,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,880
Gold Earned
45,617
548
Minions Killed
497
0
Camps Cleared
0
1,659,465
Distance Traveled
1,673,026
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,571
532
54
3
0
329,956
10
L
Hera
9,027
502
120
7
0
313,288
1
L
Horus
9,229
513
111
6
0
351,567
2
W
Arachne
11,105
617
99
6
0
366,158
6
W
Medusa
9,830
546
145
8
0
340,393
0
L
Jing Wei
9,548
530
169
9
0
315,428
3
L
Arachne
9,052
503
75
4
0
367,698
8
L
Jormungandr
8,761
487
22
1
0
325,045
7
W
Anubis
10,094
561
116
6
0
282,093
5
W
Kukulkan
10,280
571
134
7
0
340,865
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role