Player Matchup

Nu Wa
Nu Wa
Boifita
Nu Wa
Level 80
God Stats
4W - 6L
1,514 SR
Queue Stats
181W - 235L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
NRG_obito_
Erlang Shen
Level 89
God Stats
9W - 6L
1,494 SR
Queue Stats
765W - 818L
1,469 Elo+
Party 1
Hun Batz
Hun Batz
PeXaitãoZero
Hun Batz
Level 127
God Stats
6W - 6L
1,540 SR
Queue Stats
107W - 111L
1,476 Elo+
Solo
Horus
Horus
RoneBr
Horus
Level 154
God Stats
9W - 12L
1,535 SR
Queue Stats
32W - 38L
1,492 Elo+
Solo
Olorun
Olorun
hue_mil-gral
Olorun
Level 105
God Stats
5W - 0L
1,834 SR
Queue Stats
885W - 939L
1,491 Elo+
Party 1
Team Averages
Level 111
1,583 SR
1,466 Elo+

VS

Team Averages
Level 92
1,453 SR
1,538 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ItzBirGod
Thanatos
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,731 Elo+
Solo
Medusa
Medusa
RipMeC
Medusa
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Sylvanus
Sylvanus
semdmen
Sylvanus
Level 118
God Stats
3W - 7L
1,447 SR
Queue Stats
198W - 199L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
zConSlisTx
Baba Yaga
Level 71
God Stats
1W - 3L
1,318 SR
Queue Stats
154W - 150L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Boifita
Nu Wa
19
2 / 9 / 1
12,869
495
12,674
17,016
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
NRG_obito_
Erlang Shen
20
5 / 5 / 2
14,849
571
20,212
28,164
20,851
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
PeXaitãoZero
Hun Batz
20
5 / 4 / 3
13,540
521
15,572
20,157
7,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
RoneBr
Horus
16
1 / 3 / 5
10,715
412
5,017
15,108
16,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
20
2 / 3 / 6
15,671
603
16,362
19,168
8,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
5 / 2 / 4
14,212
547
21,809
32,823
28,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
ItzBirGod
Thanatos
20
14 / 6 / 2
15,384
592
24,927
23,958
9,555
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
RipMeC
Medusa
1
0 / 0 / 0
6,775
261
0
1,203
282
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
semdmen
Sylvanus
20
0 / 4 / 6
12,708
489
12,287
28,723
16,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
zConSlisTx
Baba Yaga
14
5 / 3 / 5
10,299
396
11,282
9,544
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
15
Kills
24
24
Deaths
15
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
2
4
3.5
W
Nu Wa
Boifita
Nu Wa
2
9
1
0.28
L
Thanatos
ItzBirGod
Thanatos
14
6
2
2.5
W
Erlang Shen
NRG_obito_
Erlang Shen
5
5
2
1.2
W
Hun Batz
PeXaitãoZero
Hun Batz
5
4
3
1.63
L
Medusa
RipMeC
Medusa
0
0
0
0
W
Horus
RoneBr
Horus
1
3
5
1.17
W
Olorun
2
3
6
1.67
L
Sylvanus
semdmen
Sylvanus
0
4
6
0.75
L
Baba Yaga
zConSlisTx
Baba Yaga
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,837
Damage
70,305
99,613
Taken
96,251
57,100
Mitigated
58,953
33,432
Healing
49,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
21,809
3,768
0
10,166
32,823
28,870
30
8,574
23,997
0
111,211
W
Nu Wa
Boifita
Nu Wa
12,674
4,555
0
250
17,016
4,242
1,983
4,769
12,247
89,316
0
L
Thanatos
ItzBirGod
Thanatos
24,927
9,367
0
24,642
23,958
9,555
1,744
4,021
19,675
0
119,570
W
Erlang Shen
NRG_obito_
Erlang Shen
20,212
12,921
0
15,744
28,164
20,851
1,192
4,783
23,101
0
121,792
W
Hun Batz
PeXaitãoZero
Hun Batz
15,572
5,218
0
1,054
20,157
7,037
920
3,399
16,758
0
104,893
L
Medusa
RipMeC
Medusa
0
0
0
0
1,203
282
0
691
372
0
0
W
Horus
RoneBr
Horus
5,017
1,373
1,672
4,155
15,108
16,612
467
3,530
11,578
0
27,150
W
Olorun
16,362
12,725
342
10,215
19,168
8,358
1,431
7,088
12,080
147,969
3,156
L
Sylvanus
semdmen
Sylvanus
12,287
3,979
882
12,097
28,723
16,664
273
11,809
16,754
84,574
0
L
Baba Yaga
zConSlisTx
Baba Yaga
11,282
710
0
1,908
9,544
3,582
0
2,577
6,731
48,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,644
Gold Earned
59,378
735
Minions Killed
596
0
Camps Cleared
0
2,314,547
Distance Traveled
1,710,046
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,212
547
210
8
0
479,878
8
W
Nu Wa
12,869
495
155
6
0
419,317
0
L
Thanatos
15,384
592
184
7
0
533,753
3
W
Erlang Shen
14,849
571
184
7
0
495,885
3
W
Hun Batz
13,540
521
128
5
0
537,713
8
L
Medusa
6,775
261
0
0
0
12,080
0
W
Horus
10,715
412
35
1
0
396,381
5
W
Olorun
15,671
603
233
9
0
465,251
0
L
Sylvanus
12,708
489
138
5
0
401,984
9
L
Baba Yaga
10,299
396
64
2
0
282,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role