Player Matchup

Nike
Nike
Derringerr
Nike
Level 126
God Stats
4W - 1L
1,517 SR
Queue Stats
48W - 38L
1,505 Elo+
Party 3
Thanatos
Thanatos
MagiKarpik
Thanatos
Level 66
God Stats
7W - 6L
1,479 SR
Queue Stats
55W - 45L
1,469 Elo+
Party 3
Ra
Ra
TwigTheOlympian
Ra
Level 109
God Stats
6W - 5L
1,551 SR
Queue Stats
128W - 118L
1,656 Elo+
Party 1
Izanami
Izanami
Vraton
Izanami
Level 110
God Stats
3W - 2L
1,290 SR
Queue Stats
14W - 11L
1,544 Elo+
Party 3
Atlas
Atlas
bilbobag
Atlas
Level 70
God Stats
8W - 9L
1,472 SR
Queue Stats
69W - 61L
1,563 Elo+
Party 1
Team Averages
Level 96
1,462 SR
1,547 Elo+

VS

Team Averages
Level 111
1,610 SR
1,508 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Cheff89
Serqet
Level 132
God Stats
1W - 2L
1,715 SR
Queue Stats
432W - 466L
1,526 Elo+
Party 2
Heimdallr
Heimdallr
Rhorima
Heimdallr
Level 108
God Stats
5W - 5L
1,556 SR
Queue Stats
276W - 285L
1,496 Elo+
Solo
Ra
Ra
Temita14
Ra
Level 104
God Stats
2W - 8L
1,464 SR
Queue Stats
188W - 200L
1,557 Elo+
Solo
The Morrigan
The Morrigan
joaosinho
The Morrigan
Level 104
God Stats
0W - 1L
1,816 SR
Queue Stats
713W - 748L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 4
11,368
669
9,012
14,844
11,413
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
MagiKarpik
Thanatos
16
10 / 1 / 11
10,431
614
10,316
14,447
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 2 / 7
10,307
606
10,194
12,494
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Vraton
Izanami
17
2 / 2 / 4
10,411
612
3,618
7,647
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
bilbobag
Atlas
14
3 / 0 / 17
9,388
552
9,653
14,275
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 9 / 2
6,490
382
7,979
17,809
10,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Serqet
Cheff89
Serqet
14
0 / 6 / 1
7,693
453
4,785
11,956
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Rhorima
Heimdallr
14
0 / 4 / 1
8,441
497
10,100
10,974
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 5 / 1
8,458
498
8,529
9,959
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
joaosinho
The Morrigan
9
1 / 7 / 2
6,923
407
4,907
7,390
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
31
Kills
5
6
Deaths
31
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
9
2
0.22
L
Serqet
Cheff89
Serqet
0
6
1
0.08
W
10
1
4
12
W
Thanatos
MagiKarpik
Thanatos
10
1
11
15.5
L
Heimdallr
Rhorima
Heimdallr
0
4
1
0.13
L
3
5
1
0.7
W
6
2
7
4.75
W
Izanami
Vraton
Izanami
2
2
4
2
W
Atlas
bilbobag
Atlas
3
0
17
11.5
L
The Morrigan
joaosinho
The Morrigan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,793
Damage
36,300
63,707
Taken
58,088
35,498
Mitigated
27,338
30,844
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,979
1,372
202
1,736
17,809
10,807
0
8,758
9,051
24,595
2,880
L
Serqet
Cheff89
Serqet
4,785
2,327
0
1,733
11,956
7,246
0
1,071
10,885
0
46,139
W
9,012
1,836
0
1,234
14,844
11,413
22
1,916
11,745
1,696
64,479
W
Thanatos
MagiKarpik
Thanatos
10,316
3,004
0
14,276
14,447
5,284
905
4,414
9,885
0
62,015
L
Heimdallr
Rhorima
Heimdallr
10,100
6,379
0
4,467
10,974
3,533
0
4,086
6,888
0
72,091
L
8,529
815
405
1,629
9,959
3,055
0
4,117
5,842
50,130
0
W
10,194
1,424
3,351
4,509
12,494
5,097
897
8,016
4,104
79,648
0
W
Izanami
Vraton
Izanami
3,618
2,504
0
4,687
7,647
2,572
3,469
322
7,317
0
79,995
W
Atlas
bilbobag
Atlas
9,653
2,885
448
2,339
14,275
11,132
102
4,068
10,039
28,976
0
L
The Morrigan
joaosinho
The Morrigan
4,907
1,668
0
1,226
7,390
2,697
0
2,239
4,960
22,656
8,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,905
Gold Earned
38,005
540
Minions Killed
403
0
Camps Cleared
0
1,787,177
Distance Traveled
1,383,291
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,490
382
40
2
0
282,507
5
L
Serqet
7,693
453
84
5
0
340,747
0
W
Nike
11,368
669
115
7
0
356,194
3
W
Thanatos
10,431
614
82
5
0
381,032
2
L
Heimdallr
8,441
497
124
7
0
259,327
0
L
Ra
8,458
498
98
6
0
312,738
9
W
Ra
10,307
606
142
8
0
372,072
5
W
Izanami
10,411
612
173
10
0
326,334
3
W
Atlas
9,388
552
28
2
0
351,545
1
L
The Morrigan
6,923
407
57
3
0
187,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role