Player Matchup

Kali
Kali
 
Kali
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
EJF28
Ne Zha
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 34L
1,632 Elo+
Party 1
Horus
Horus
Garnfather
Horus
Level 124
God Stats
14W - 7L
1,658 SR
Queue Stats
116W - 109L
1,572 Elo+
Party 1
Athena
Athena
JaredxFisher
Athena
Level 145
God Stats
1W - 1L
1,348 SR
Queue Stats
66W - 49L
1,560 Elo+
Party 1
Ra
Ra
nosajp1234
Ra
Level 128
God Stats
4W - 2L
1,680 SR
Queue Stats
257W - 250L
1,552 Elo+
Solo
Team Averages
Level 129
1,537 SR
1,563 Elo+

VS

Team Averages
Level 120
1,418 SR
1,541 Elo+
Terra
Terra
Black_RoseReaper
Terra
Level 123
God Stats
3W - 14L
1,026 SR
Queue Stats
639W - 662L
1,461 Elo+
Solo
Fenrir
Fenrir
FalkaAsuka
Fenrir
Level 151
God Stats
8W - 7L
1,655 SR
Queue Stats
251W - 229L
1,584 Elo+
Party 2
Poseidon
Poseidon
MrMulberry
Poseidon
Level 159
God Stats
10W - 6L
1,482 SR
Queue Stats
229W - 216L
1,577 Elo+
Party 2
Ao Kuang
Ao Kuang
Phantom_Plmpig
Ao Kuang
Level 64
God Stats
3W - 3L
1,339 SR
Queue Stats
324W - 300L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
temp-415594
Zhong Kui
Level 103
God Stats
10W - 14L
1,586 SR
Queue Stats
149W - 147L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
6 / 0 / 1
8,233
633
6,551
8,960
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
EJF28
Ne Zha
12
2 / 3 / 5
7,274
560
6,403
10,585
4,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
15
10 / 1 / 1
9,402
723
10,620
9,228
6,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
12
2 / 3 / 3
7,098
546
5,711
13,088
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 5 / 5
7,213
555
4,216
7,031
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,895
453
2,430
11,013
8,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
FalkaAsuka
Fenrir
12
4 / 6 / 4
6,898
531
6,813
10,849
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
MrMulberry
Poseidon
13
5 / 4 / 4
7,644
588
11,351
7,469
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
10
1 / 6 / 0
6,245
480
2,284
10,315
3,945
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zhong Kui
temp-415594
Zhong Kui
11
0 / 2 / 1
6,372
490
5,489
8,228
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
21
Kills
12
12
Deaths
21
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
0
1
6.5
L
2
3
2
1
W
Ne Zha
EJF28
Ne Zha
2
3
5
1.5
L
Fenrir
FalkaAsuka
Fenrir
4
6
4
1
W
Horus
10
1
1
10.5
W
Athena
2
3
3
1.17
L
Poseidon
MrMulberry
Poseidon
5
4
4
1.75
L
Ao Kuang
1
6
0
0.17
W
1
5
5
0.7
L
Zhong Kui
temp-415594
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,501
Damage
28,367
48,892
Taken
47,874
23,023
Mitigated
22,875
20,226
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,551
3,875
0
5,745
8,960
2,929
0
4,689
4,271
0
36,805
L
2,430
377
441
1,218
11,013
8,657
0
1,766
9,247
16,253
0
W
Ne Zha
EJF28
Ne Zha
6,403
1,863
0
2,995
10,585
4,444
0
5,524
5,061
0
28,581
L
Fenrir
FalkaAsuka
Fenrir
6,813
1,593
0
458
10,849
3,985
0
3,387
7,462
0
32,264
W
Horus
10,620
5,240
737
4,521
9,228
6,714
548
2,711
6,517
0
57,719
W
Athena
5,711
1,862
0
3,340
13,088
6,560
0
6,086
7,002
39,136
0
L
Poseidon
MrMulberry
Poseidon
11,351
2,199
0
1,643
7,469
2,511
0
3,738
3,731
56,245
0
L
Ao Kuang
2,284
213
0
2,522
10,315
3,945
0
927
9,388
26,677
0
W
4,216
565
950
1,938
7,031
2,376
432
2,544
4,487
45,078
0
L
Zhong Kui
temp-415594
Zhong Kui
5,489
961
0
4,883
8,228
3,777
1,114
109
8,119
41,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,220
Gold Earned
33,054
399
Minions Killed
315
0
Camps Cleared
0
1,353,109
Distance Traveled
1,143,900
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,233
633
74
6
0
281,883
0
L
Terra
5,895
453
30
2
0
249,453
2
W
Ne Zha
7,274
560
37
3
0
253,810
0
L
Fenrir
6,898
531
54
4
0
238,518
0
W
Horus
9,402
723
123
9
0
284,274
1
W
Athena
7,098
546
80
6
0
285,511
0
L
Poseidon
7,644
588
87
7
0
213,331
2
L
Ao Kuang
6,245
480
55
4
0
239,775
1
W
Ra
7,213
555
85
7
0
247,631
6
L
Zhong Kui
6,372
490
89
7
0
202,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role