Player Matchup

Medusa
Medusa
Apex25
Medusa
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
GhostMeerkat
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Gryphon96
Scylla
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,392 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,427 Elo+

VS

Team Averages
Level 124
1,425 SR
1,502 Elo+
Ra
Ra
Zeita0497
Ra
Level 159
God Stats
4W - 2L
1,534 SR
Queue Stats
212W - 195L
1,581 Elo+
Solo
Shiva
Shiva
ZeronWolf30
Shiva
Level 106
God Stats
3W - 3L
1,138 SR
Queue Stats
229W - 313L
1,436 Elo+
Party 2
Medusa
Medusa
hookahsmoker
Medusa
Level 106
God Stats
14W - 11L
1,602 SR
Queue Stats
242W - 293L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Apex25
Medusa
10
3 / 4 / 2
6,536
817
6,396
7,498
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
GhostMeerkat
Cthulhu
10
3 / 7 / 5
7,014
877
4,449
10,094
4,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
Gryphon96
Scylla
10
2 / 6 / 5
6,546
818
4,101
9,520
2,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 6
8,435
1,054
7,560
6,097
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 4 / 10
7,732
967
7,830
10,506
4,373
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
11
3 / 3 / 12
7,595
949
8,136
6,537
2,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
17
17
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
Apex25
Medusa
3
4
2
1
L
Cthulhu
GhostMeerkat
Cthulhu
3
7
5
0.79
L
Scylla
Gryphon96
Scylla
2
6
5
0.75
W
9
2
6
6
W
5
4
10
2.5
W
Medusa
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,946
Damage
23,526
27,112
Taken
23,140
9,064
Mitigated
9,006
1,134
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Apex25
Medusa
6,396
2,693
0
675
7,498
2,540
0
2,596
4,902
0
21,148
L
Cthulhu
GhostMeerkat
Cthulhu
4,449
323
37
272
10,094
4,225
0
2,861
7,233
8,219
0
L
Scylla
Gryphon96
Scylla
4,101
242
0
150
9,520
2,299
0
2,172
7,348
12,414
0
W
7,560
867
1,092
1,762
6,097
2,394
517
2,984
3,001
27,556
0
W
7,830
2,249
169
770
10,506
4,373
318
3,783
6,457
0
19,508
W
Medusa
8,136
3,814
0
895
6,537
2,239
1,302
1,746
4,735
0
26,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,096
Gold Earned
23,762
63
Minions Killed
111
2
Camps Cleared
5
422,984
Distance Traveled
508,711
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,536
817
31
4
1
157,509
0
L
Cthulhu
7,014
877
15
2
0
128,672
0
L
Scylla
6,546
818
17
2
1
136,803
0
W
Ra
8,435
1,054
58
7
2
174,420
3
W
Shiva
7,732
967
21
3
3
179,131
3
W
Medusa
7,595
949
32
4
0
155,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role