Player Matchup

Merlin
Merlin
MagicalFeelings
Merlin
Level 65
God Stats
2W - 3L
1,323 SR
Queue Stats
110W - 106L
1,456 Elo+
Solo
Cliodhna
Cliodhna
Maurruche
Cliodhna
Level 159
God Stats
7W - 10L
1,321 SR
Queue Stats
744W - 691L
1,377 Elo+
Solo
Eset
Eset
ZARNGED
Eset
Level 97
God Stats
11W - 2L
1,630 SR
Queue Stats
180W - 179L
1,433 Elo+
Solo
Yu Huang
Yu Huang
aprilkait
Yu Huang
Level 147
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 13L
1,040 Elo+
Solo
Skadi
Skadi
misztoot
Skadi
Level 112
God Stats
47W - 49L
1,501 SR
Queue Stats
998W - 1,068L
1,465 Elo+
Solo
Team Averages
Level 116
1,419 SR
1,354 Elo+

VS

Team Averages
Level 106
1,426 SR
1,444 Elo+
Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
IdioticGhost
Cupid
Level 128
God Stats
31W - 37L
1,445 SR
Queue Stats
910W - 989L
1,414 Elo+
Solo
Nu Wa
Nu Wa
SadPanda789288
Nu Wa
Level 68
God Stats
73W - 92L
1,412 SR
Queue Stats
313W - 362L
1,435 Elo+
Solo
Bacchus
Bacchus
Steadfast Ally
Bacchus
Level 88
God Stats
2W - 7L
1,391 SR
Queue Stats
2W - 8L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
kamimari98
Sun Wukong
Level 103
God Stats
9W - 18L
1,380 SR
Queue Stats
286W - 286L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
10,860
1,086
11,979
6,459
2,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Maurruche
Cliodhna
16
4 / 2 / 10
10,831
1,083
19,660
14,656
5,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
ZARNGED
Eset
16
0 / 2 / 12
9,861
986
7,410
6,605
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
aprilkait
Yu Huang
16
3 / 0 / 5
10,264
1,026
9,927
4,807
1,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
misztoot
Skadi
16
5 / 1 / 7
10,885
1,089
6,627
5,981
2,070
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

264

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 4 / 3
10,187
1,019
4,610
10,665
3,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 3
9,030
903
3,237
10,013
5,162
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
0 / 5 / 5
9,660
966
12,235
9,805
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 3
9,996
1,000
7,615
14,094
17,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
kamimari98
Sun Wukong
15
2 / 5 / 4
9,961
996
8,753
17,813
12,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
16
Kills
7
7
Deaths
16
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
3
1.13
L
0
2
3
0.75
W
4
2
7
3.75
W
Cliodhna
Maurruche
Cliodhna
4
2
10
4.5
L
0
5
5
0.5
L
2
0
3
3.5
W
Eset
ZARNGED
Eset
0
2
12
3
W
Yu Huang
aprilkait
Yu Huang
3
0
5
5.5
L
Sun Wukong
kamimari98
Sun Wukong
2
5
4
0.8
W
Skadi
misztoot
Skadi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,603
Damage
36,450
38,508
Taken
62,390
13,990
Mitigated
42,348
6,919
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,610
0
0
6,137
10,665
3,958
0
6,250
4,415
0
22,657
L
3,237
716
198
217
10,013
5,162
0
3,460
6,553
236
10,953
W
11,979
842
0
72
6,459
2,253
0
2,732
3,727
37,875
0
W
Cliodhna
Maurruche
Cliodhna
19,660
2,399
0
4,984
14,656
5,689
0
8,222
6,434
0
39,792
L
12,235
2,792
0
0
9,805
3,779
0
2,283
7,522
36,581
0
L
7,615
566
0
0
14,094
17,404
0
7,318
6,776
14,666
0
W
Eset
ZARNGED
Eset
7,410
930
235
675
6,605
2,455
0
3,285
3,320
19,291
0
W
Yu Huang
aprilkait
Yu Huang
9,927
772
0
511
4,807
1,523
0
3,201
1,606
41,610
0
L
Sun Wukong
kamimari98
Sun Wukong
8,753
916
0
3,469
17,813
12,045
0
10,005
7,808
0
30,986
W
Skadi
misztoot
Skadi
6,627
2,588
0
442
5,981
2,070
0
2,646
3,335
0
25,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,701
Gold Earned
48,834
232
Minions Killed
191
8
Camps Cleared
2
960,122
Distance Traveled
924,344
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,187
1,019
44
4
1
187,520
1
L
Cupid
9,030
903
15
2
1
156,259
0
W
Merlin
10,860
1,086
60
6
5
186,377
2
W
Cliodhna
10,831
1,083
33
3
1
222,981
0
L
Nu Wa
9,660
966
55
6
0
175,290
1
L
Bacchus
9,996
1,000
29
3
0
204,818
0
W
Eset
9,861
986
28
3
2
194,626
0
W
Yu Huang
10,264
1,026
75
8
0
189,986
0
L
Sun Wukong
9,961
996
48
5
0
200,457
0
W
Skadi
10,885
1,089
36
4
0
166,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role