Player Matchup

Cliodhna
Cliodhna
FirstChairTrash
Cliodhna
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,547 Elo+
Solo
Horus
Horus
Gui71345
Horus
Level 66
God Stats
8W - 10L
1,448 SR
Queue Stats
68W - 74L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
HcP SlipKnoT
Baron Samedi
Level 46
God Stats
11W - 11L
1,204 SR
Queue Stats
36W - 53L
1,399 Elo+
Solo
Nox
Nox
NightShade147
Nox
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 82L
1,537 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
s1rthisisawendys
Ah Muzen Cab
Level 45
God Stats
21W - 47L
1,338 SR
Queue Stats
94W - 135L
1,351 Elo+
Solo
Team Averages
Level 52
1,398 SR
1,448 Elo+

VS

Team Averages
Level 80
1,446 SR
1,415 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Pantxo
Neith
Level 4
God Stats
1W - 2L
1,315 SR
Queue Stats
3W - 6L
1,301 Elo+
Party 1
Medusa
Medusa
Sezzasten
Medusa
Level 107
God Stats
10W - 3L
1,794 SR
Queue Stats
212W - 207L
1,473 Elo+
Solo
Shiva
Shiva
Vladi_spb
Shiva
Level 45
God Stats
4W - 2L
1,163 SR
Queue Stats
107W - 134L
1,398 Elo+
Solo
Thor
Thor
uk_krauss
Thor
Level 83
God Stats
662W - 678L
1,456 SR
Queue Stats
671W - 686L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
0 / 2 / 0
12,693
793
3,648
5,502
1,807
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Gui71345
Horus
20
3 / 2 / 13
15,899
994
10,914
35,800
62,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
HcP SlipKnoT
Baron Samedi
20
5 / 4 / 11
15,819
989
19,048
21,526
14,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 7 / 10
15,952
997
23,913
29,750
9,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
s1rthisisawendys
Ah Muzen Cab
20
2 / 7 / 13
15,213
951
14,457
23,509
8,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
11 / 1 / 7
18,351
1,147
41,660
6,968
2,973
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Pantxo
Neith
20
0 / 4 / 6
13,851
866
8,205
10,571
3,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Sezzasten
Medusa
20
5 / 3 / 12
16,306
1,019
28,210
15,006
5,827
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
Vladi_spb
Shiva
20
6 / 5 / 10
16,938
1,059
26,995
29,616
23,845
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thor
20
0 / 5 / 5
13,633
852
6,220
15,873
11,598
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
62
18
Kills
22
22
Deaths
18
47
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
11
1
7
14.5
L
Cliodhna
0
2
0
0
L
Horus
Gui71345
Horus
3
2
13
4.75
L
Baron Samedi
HcP SlipKnoT
Baron Samedi
5
4
11
2.63
L
8
7
10
1.86
W
Neith
Pantxo
Neith
0
4
6
0.75
W
Medusa
Sezzasten
Medusa
5
3
12
3.67
W
Shiva
Vladi_spb
Shiva
6
5
10
2.2
L
Ah Muzen Cab
s1rthisisawendys
Ah Muzen Cab
2
7
13
1.21
W
Thor
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,980
Damage
111,290
116,087
Taken
78,034
96,971
Mitigated
47,995
24,637
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
41,660
10,013
0
1,190
6,968
2,973
0
1,487
5,481
79,446
0
L
Cliodhna
3,648
221
0
94
5,502
1,807
0
1,627
3,875
0
14,954
L
Horus
Gui71345
Horus
10,914
5,379
1,339
6,662
35,800
62,917
0
11,518
24,282
0
22,165
L
Baron Samedi
HcP SlipKnoT
Baron Samedi
19,048
1,095
4,705
5,170
21,526
14,367
0
7,320
14,206
54,495
0
L
23,913
2,014
672
2,651
29,750
9,414
0
13,695
16,055
45,147
0
W
Neith
Pantxo
Neith
8,205
2,352
0
1,046
10,571
3,752
0
5,074
5,497
0
32,265
W
Medusa
Sezzasten
Medusa
28,210
8,912
0
499
15,006
5,827
0
8,105
6,901
0
52,544
W
Shiva
Vladi_spb
Shiva
26,995
4,505
857
6,307
29,616
23,845
0
17,365
12,251
0
66,479
L
Ah Muzen Cab
s1rthisisawendys
Ah Muzen Cab
14,457
3,485
0
3,344
23,509
8,466
0
7,500
16,009
0
54,091
W
Thor
6,220
192
0
0
15,873
11,598
0
10,930
4,943
0
14,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,576
Gold Earned
79,079
237
Minions Killed
336
3
Camps Cleared
15
1,213,014
Distance Traveled
1,417,269
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
18,351
1,147
100
6
3
310,268
0
L
Cliodhna
12,693
793
25
2
0
96,877
0
L
Horus
15,899
994
33
2
1
313,753
0
L
Baron Samedi
15,819
989
65
4
1
276,984
0
L
Nox
15,952
997
48
3
1
304,451
1
W
Neith
13,851
866
55
3
0
244,061
0
W
Medusa
16,306
1,019
59
4
1
266,512
2
W
Shiva
16,938
1,059
101
6
9
318,002
0
L
Ah Muzen Cab
15,213
951
66
4
0
220,949
0
W
Thor
13,633
852
21
1
2
278,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role