Player Matchup

Cthulhu
Cthulhu
CheatDayGaming
Cthulhu
Level 6
God Stats
0W - 4L
1,090 SR
Queue Stats
13W - 26L
1,156 Elo+
Party 1
Danzaburou
Danzaburou
GreatDreamer784
Danzaburou
Level 100
God Stats
2W - 8L
1,469 SR
Queue Stats
276W - 260L
1,547 Elo+
Party 2
Thoth
Thoth
SlurSlaw
Thoth
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 31L
1,082 Elo+
Party 1
Shiva
Shiva
Torres SB
Shiva
Level 154
God Stats
2W - 1L
1,713 SR
Queue Stats
109W - 105L
1,488 Elo+
Party 2
Hel
Hel
xXScreamKiwiXx
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,109 Elo+
Party 1
Team Averages
Level 80
1,454 SR
1,276 Elo+

VS

Team Averages
Level 78
1,560 SR
1,416 Elo+
Hercules
Hercules
BurnerBrawler
Hercules
Level 29
God Stats
3W - 1L
1,864 SR
Queue Stats
26W - 8L
1,500 Elo+
Party 4
Discordia
Discordia
HaroldoMc
Discordia
Level 123
God Stats
2W - 0L
1,706 SR
Queue Stats
34W - 37L
1,437 Elo+
Solo
Bellona
Bellona
HiveMind0831
Bellona
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
103W - 73L
1,500 Elo+
Party 3
Artemis
Artemis
antigens
Artemis
Level 148
God Stats
1W - 0L
1,531 SR
Queue Stats
32W - 37L
1,301 Elo+
Party 3
Nu Wa
Nu Wa
dirtypyrex
Nu Wa
Level 61
God Stats
19W - 33L
1,196 SR
Queue Stats
25W - 42L
1,344 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
9,162
916
11,185
25,348
16,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
GreatDreamer784
Danzaburou
15
2 / 5 / 2
10,600
1,060
10,509
17,270
6,655
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
SlurSlaw
Thoth
15
2 / 6 / 4
10,230
1,023
6,824
13,906
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Torres SB
Shiva
14
2 / 7 / 3
9,393
939
9,426
14,552
12,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 7 / 5
9,483
948
5,232
15,115
9,200
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

79

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BurnerBrawler
Hercules
18
11 / 1 / 15
12,605
1,261
16,444
14,782
15,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
HaroldoMc
Discordia
18
8 / 1 / 16
12,007
1,201
21,663
6,606
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
HiveMind0831
Bellona
17
1 / 1 / 15
10,154
1,015
6,747
8,389
6,947
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
antigens
Artemis
17
5 / 4 / 17
11,295
1,130
15,818
12,198
5,137
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
18
6 / 0 / 16
11,402
1,140
22,219
6,670
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
110
7
Kills
31
31
Deaths
7
19
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Hercules
BurnerBrawler
Hercules
11
1
15
18.5
L
0
6
5
0.42
L
Danzaburou
GreatDreamer784
Danzaburou
2
5
2
0.6
W
Discordia
HaroldoMc
Discordia
8
1
16
16
W
Bellona
HiveMind0831
Bellona
1
1
15
8.5
L
Thoth
SlurSlaw
Thoth
2
6
4
0.67
L
Shiva
Torres SB
Shiva
2
7
3
0.5
W
Artemis
antigens
Artemis
5
4
17
3.38
W
Nu Wa
6
0
16
14
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,176
Damage
82,891
86,191
Taken
48,645
49,310
Mitigated
31,989
7,783
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BurnerBrawler
Hercules
16,444
5,334
0
4,937
14,782
15,201
0
7,493
6,858
0
18,775
L
11,185
1,229
334
525
25,348
16,914
0
13,275
11,926
24,876
0
L
Danzaburou
GreatDreamer784
Danzaburou
10,509
3,338
0
1,375
17,270
6,655
0
8,577
8,563
0
48,577
W
Discordia
HaroldoMc
Discordia
21,663
822
0
250
6,606
2,303
0
2,781
3,825
47,235
0
W
Bellona
HiveMind0831
Bellona
6,747
2,354
0
1,269
8,389
6,947
0
4,880
3,246
0
25,648
L
Thoth
SlurSlaw
Thoth
6,824
653
0
0
13,906
4,270
0
7,064
6,630
22,269
0
L
Shiva
Torres SB
Shiva
9,426
1,441
315
950
14,552
12,271
0
6,686
7,659
1,031
19,269
W
Artemis
antigens
Artemis
15,818
10,342
0
4,215
12,198
5,137
0
5,153
6,951
0
29,193
W
Nu Wa
22,219
5,552
248
640
6,670
2,401
0
2,610
3,992
40,025
0
L
5,232
546
2,294
1,990
15,115
9,200
0
8,280
6,637
14,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,868
Gold Earned
57,463
186
Minions Killed
191
6
Camps Cleared
7
842,686
Distance Traveled
987,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,605
1,261
8
1
0
208,702
0
L
Cthulhu
9,162
916
25
3
0
193,641
0
L
Danzaburou
10,600
1,060
95
10
3
168,054
0
W
Discordia
12,007
1,201
58
6
2
213,812
0
W
Bellona
10,154
1,015
46
5
1
199,297
0
L
Thoth
10,230
1,023
27
3
0
177,789
0
L
Shiva
9,393
939
15
2
1
121,744
0
W
Artemis
11,295
1,130
37
4
4
172,270
0
W
Nu Wa
11,402
1,140
42
4
0
193,053
0
L
Hel
9,483
948
24
2
2
181,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role