Player Matchup

Bellona
Bellona
JParadise
Bellona
Level 86
God Stats
6W - 5L
1,451 SR
Queue Stats
204W - 143L
1,632 Elo+
Party 2
Anubis
Anubis
JamesDR
Anubis
Level 37
God Stats
4W - 2L
1,894 SR
Queue Stats
117W - 61L
1,624 Elo+
Party 2
Xing Tian
Xing Tian
XDragonBoiX
Xing Tian
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 130L
1,569 Elo+
Party 2
Da Ji
Da Ji
jwreid3
Da Ji
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 74L
1,586 Elo+
Party 2
Apollo
Apollo
zZDreamerBoiZz
Apollo
Level 54
God Stats
4W - 2L
1,816 SR
Queue Stats
108W - 69L
1,578 Elo+
Party 2
Team Averages
Level 73
1,632 SR
1,598 Elo+

VS

Team Averages
Level 61
1,402 SR
1,516 Elo+
Baron Samedi
Baron Samedi
Cavs Hiding
Baron Samedi
Level 46
God Stats
13W - 9L
1,678 SR
Queue Stats
155W - 118L
1,603 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Im not a bum
Ah Muzen Cab
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,462 Elo+
Party 3
Cliodhna
Cliodhna
ReGiSyDe SiN
Cliodhna
Level 149
God Stats
10W - 7L
1,568 SR
Queue Stats
361W - 322L
1,586 Elo+
Party 1
Neith
Neith
RegyGhost2
Neith
Level 28
God Stats
0W - 3L
1,186 SR
Queue Stats
34W - 41L
1,553 Elo+
Party 1
Bakasura
Bakasura
nightmare_swift7
Bakasura
Level 62
God Stats
3W - 6L
1,077 SR
Queue Stats
230W - 262L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JParadise
Bellona
13
7 / 0 / 1
7,457
678
7,851
6,263
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
JamesDR
Anubis
10
3 / 3 / 4
6,346
577
4,117
4,960
1,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
XDragonBoiX
Xing Tian
9
1 / 1 / 3
5,783
526
2,656
8,660
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
jwreid3
Da Ji
11
6 / 2 / 2
7,016
638
4,049
7,424
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 1
5,749
523
3,762
7,263
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cavs Hiding
Baron Samedi
9
1 / 2 / 3
5,519
502
3,152
6,049
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Im not a bum
Ah Muzen Cab
10
0 / 3 / 1
5,580
507
6,730
8,011
2,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
ReGiSyDe SiN
Cliodhna
11
4 / 3 / 2
6,672
607
6,603
7,634
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
9
1 / 4 / 1
5,704
519
2,280
6,210
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 0
5,780
525
1,273
7,719
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
19
Kills
6
6
Deaths
19
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cavs Hiding
Baron Samedi
1
2
3
1.25
L
Ah Muzen Cab
Im not a bum
Ah Muzen Cab
0
3
1
0.17
W
Bellona
JParadise
Bellona
7
0
1
7.5
W
Anubis
JamesDR
Anubis
3
3
4
1.67
L
Cliodhna
ReGiSyDe SiN
Cliodhna
4
3
2
1.67
L
Neith
1
4
1
0.38
W
Xing Tian
XDragonBoiX
Xing Tian
1
1
3
2.5
W
Da Ji
jwreid3
Da Ji
6
2
2
3.5
L
0
7
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,435
Damage
20,038
34,570
Taken
35,623
17,139
Mitigated
13,472
13,495
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cavs Hiding
Baron Samedi
3,152
468
585
1,708
6,049
3,542
0
1,433
4,616
11,877
387
L
Ah Muzen Cab
Im not a bum
Ah Muzen Cab
6,730
2,504
0
1,385
8,011
2,216
0
1,360
6,651
0
40,696
W
Bellona
JParadise
Bellona
7,851
3,380
0
3,802
6,263
4,675
130
518
5,685
0
41,313
W
Anubis
JamesDR
Anubis
4,117
515
0
2,053
4,960
1,939
0
243
4,717
28,287
0
L
Cliodhna
ReGiSyDe SiN
Cliodhna
6,603
1,182
0
3,248
7,634
2,252
0
1,905
5,729
0
38,918
L
Neith
2,280
533
0
1,259
6,210
1,933
0
2,075
4,135
0
28,154
W
Xing Tian
XDragonBoiX
Xing Tian
2,656
134
222
2,179
8,660
5,184
90
946
7,714
16,937
0
W
Da Ji
jwreid3
Da Ji
4,049
1,219
0
1,663
7,424
3,341
0
510
6,914
0
32,346
L
1,273
634
0
874
7,719
3,529
0
0
7,719
0
21,183
W
3,762
2,410
0
3,576
7,263
2,000
540
763
6,500
0
26,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,351
Gold Earned
29,255
296
Minions Killed
294
0
Camps Cleared
0
1,103,296
Distance Traveled
1,062,525
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,519
502
19
2
0
219,170
2
L
Ah Muzen Cab
5,580
507
71
6
0
195,120
0
W
Bellona
7,457
678
94
9
0
236,082
4
W
Anubis
6,346
577
56
5
0
197,448
2
L
Cliodhna
6,672
607
78
7
0
247,109
3
L
Neith
5,704
519
57
5
0
200,498
2
W
Xing Tian
5,783
526
20
2
0
222,421
1
W
Da Ji
7,016
638
55
5
0
237,928
0
L
Bakasura
5,780
525
69
6
0
200,628
0
W
Apollo
5,749
523
71
6
0
209,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role