Player Matchup

Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Mystakn
Shiva
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 15L
1,169 Elo+
Solo
Charybdis
Charybdis
Trånce
Charybdis
Level 156
God Stats
24W - 17L
1,634 SR
Queue Stats
969W - 979L
1,546 Elo+
Solo
Camazotz
Camazotz
Zeiricht
Camazotz
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,704 Elo+
Party 1
Fenrir
Fenrir
abrezio
Fenrir
Level 150
God Stats
2W - 0L
1,808 SR
Queue Stats
32W - 25L
1,703 Elo+
Party 1
Team Averages
Level 145
1,589 SR
1,524 Elo+

VS

Team Averages
Level 127
1,579 SR
1,575 Elo+
Bacchus
Bacchus
Circa
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,679 Elo+
Party 2
Cliodhna
Cliodhna
Froggiemo
Cliodhna
Level 89
God Stats
2W - 2L
1,764 SR
Queue Stats
49W - 46L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
Korgis
Danzaburou
Level 143
God Stats
1W - 1L
1,447 SR
Queue Stats
67W - 65L
1,538 Elo+
Party 2
Yu Huang
Yu Huang
Xbull
Yu Huang
Level 126
God Stats
9W - 3L
1,604 SR
Queue Stats
54W - 49L
1,577 Elo+
Party 2
Fenrir
Fenrir
redriver
Fenrir
Level 151
God Stats
2W - 3L
1,581 SR
Queue Stats
197W - 169L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
7 / 1 / 9
12,755
797
19,443
8,939
3,002
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Mystakn
Shiva
20
7 / 4 / 10
12,566
785
12,486
18,576
14,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Trånce
Charybdis
20
6 / 0 / 4
12,679
792
11,097
10,621
3,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
Zeiricht
Camazotz
17
1 / 4 / 11
10,865
679
8,630
17,661
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
abrezio
Fenrir
17
1 / 3 / 14
10,835
677
13,668
16,213
13,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Circa
Bacchus
16
0 / 3 / 7
10,402
650
8,344
16,390
23,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Froggiemo
Cliodhna
18
4 / 4 / 2
11,366
710
9,069
12,231
5,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Korgis
Danzaburou
18
2 / 5 / 3
11,036
690
12,188
14,968
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Xbull
Yu Huang
18
1 / 2 / 6
11,067
692
15,460
11,511
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
redriver
Fenrir
18
5 / 8 / 3
11,700
731
7,773
22,094
24,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
22
Kills
12
12
Deaths
22
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
9
11.5
L
Bacchus
Circa
Bacchus
0
3
7
1.17
L
Cliodhna
Froggiemo
Cliodhna
4
4
2
1.25
L
Danzaburou
Korgis
Danzaburou
2
5
3
0.7
W
Shiva
Mystakn
Shiva
7
4
10
3
W
Charybdis
Trånce
Charybdis
6
0
4
8
L
Yu Huang
Xbull
Yu Huang
1
2
6
2
W
Camazotz
Zeiricht
Camazotz
1
4
11
1.63
W
Fenrir
abrezio
Fenrir
1
3
14
2.67
L
Fenrir
redriver
Fenrir
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,324
Damage
52,834
72,010
Taken
77,194
44,624
Mitigated
64,979
15,669
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,443
2,254
0
1,293
8,939
3,002
804
4,383
4,556
66,716
0
L
Bacchus
Circa
Bacchus
8,344
761
0
1,573
16,390
23,632
0
4,177
11,795
18,120
0
L
Cliodhna
Froggiemo
Cliodhna
9,069
2,079
0
490
12,231
5,430
0
3,014
9,095
0
42,487
L
Danzaburou
Korgis
Danzaburou
12,188
5,300
0
3,427
14,968
6,540
225
3,312
11,362
0
48,946
W
Shiva
Mystakn
Shiva
12,486
1,965
525
3,770
18,576
14,722
174
4,021
14,555
0
38,470
W
Charybdis
Trånce
Charybdis
11,097
4,520
0
2,661
10,621
3,454
6,682
5,442
5,179
0
64,592
L
Yu Huang
Xbull
Yu Huang
15,460
1,353
214
2,331
11,511
5,285
65
3,057
8,163
59,146
0
W
Camazotz
Zeiricht
Camazotz
8,630
1,644
0
5,297
17,661
10,015
342
4,994
12,667
0
24,728
W
Fenrir
abrezio
Fenrir
13,668
2,397
0
2,123
16,213
13,431
0
4,964
11,249
0
28,134
L
Fenrir
redriver
Fenrir
7,773
2,624
0
3,221
22,094
24,092
0
5,883
15,593
0
22,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,700
Gold Earned
55,571
311
Minions Killed
282
0
Camps Cleared
0
1,753,633
Distance Traveled
1,649,332
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,755
797
96
6
0
316,949
0
L
Bacchus
10,402
650
14
1
0
332,287
4
L
Cliodhna
11,366
710
81
5
0
358,900
0
L
Danzaburou
11,036
690
73
5
0
311,936
2
W
Shiva
12,566
785
62
4
0
354,899
3
W
Charybdis
12,679
792
101
6
0
337,506
0
L
Yu Huang
11,067
692
88
6
0
324,909
1
W
Camazotz
10,865
679
29
2
0
359,669
1
W
Fenrir
10,835
677
23
1
0
384,610
3
L
Fenrir
11,700
731
26
2
0
321,300
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role