Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
No1zyUs
Danzaburou
Level 103
God Stats
0W - 2L
1,318 SR
Queue Stats
4W - 6L
1,563 Elo+
Solo
Geb
Geb
RBJR
Geb
Level 61
God Stats
7W - 9L
1,661 SR
Queue Stats
67W - 62L
1,573 Elo+
Solo
Ra
Ra
Raybax13
Ra
Level 58
God Stats
0W - 3L
1,453 SR
Queue Stats
84W - 91L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
gvhashi
Gilgamesh
Level 107
God Stats
4W - 6L
1,572 SR
Queue Stats
94W - 106L
1,529 Elo+
Solo
Team Averages
Level 83
1,501 SR
1,542 Elo+

VS

Team Averages
Level 90
1,448 SR
1,520 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bismuthane
Nemesis
Level 43
God Stats
3W - 0L
1,819 SR
Queue Stats
66W - 44L
1,645 Elo+
Solo
Horus
Horus
Mustii63
Horus
Level 120
God Stats
19W - 9L
1,187 SR
Queue Stats
216W - 205L
1,577 Elo+
Solo
Chang'e
Chang'e
beckgod
Chang'e
Level 51
God Stats
1W - 1L
1,233 SR
Queue Stats
166W - 196L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 2 / 2
9,931
552
9,094
11,242
11,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
No1zyUs
Danzaburou
13
1 / 8 / 5
8,356
464
14,831
19,034
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
RBJR
Geb
10
1 / 3 / 1
7,107
395
8,693
16,333
17,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 6 / 0
7,655
425
5,037
8,526
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
gvhashi
Gilgamesh
13
2 / 5 / 0
7,953
442
7,027
20,712
12,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
5 / 1 / 1
10,196
566
7,773
12,681
11,983
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 2 / 8
9,224
512
16,524
15,469
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Bismuthane
Nemesis
18
9 / 0 / 3
10,932
607
16,908
12,036
5,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
Mustii63
Horus
14
4 / 3 / 11
9,366
520
8,205
20,109
15,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
beckgod
Chang'e
15
2 / 1 / 9
9,430
524
6,823
12,303
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
7
Kills
24
24
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
2
2
2
W
Tyr
 
Tyr
5
1
1
5.5
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
8
4
W
Nemesis
Bismuthane
Nemesis
9
0
3
10.5
W
Horus
Mustii63
Horus
4
3
11
3.17
L
Danzaburou
No1zyUs
Danzaburou
1
8
5
0.44
L
Geb
RBJR
Geb
1
3
1
0.5
L
0
6
0
0
W
Chang'e
beckgod
Chang'e
2
1
9
6.5
L
Gilgamesh
gvhashi
Gilgamesh
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,682
Damage
56,233
75,847
Taken
72,598
50,361
Mitigated
44,508
27,925
Healing
33,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
9,094
1,725
2,624
7,697
11,242
11,510
50
1,043
10,199
67,500
0
W
Tyr
 
Tyr
7,773
768
0
4,197
12,681
11,983
0
5,119
7,562
0
68,846
W
Ah Muzen Cab
 
Ah Muzen Cab
16,524
6,339
0
5,325
15,469
6,149
987
4,373
11,096
0
72,654
W
Nemesis
Bismuthane
Nemesis
16,908
8,947
0
4,757
12,036
5,798
0
3,756
8,280
0
100,344
W
Horus
Mustii63
Horus
8,205
4,344
3,590
6,812
20,109
15,790
178
6,183
13,926
0
25,173
L
Danzaburou
No1zyUs
Danzaburou
14,831
8,839
0
6,081
19,034
5,602
830
2,938
16,096
0
49,468
L
Geb
RBJR
Geb
8,693
1,270
423
3,322
16,333
17,348
0
1,352
14,981
21,335
0
L
5,037
477
520
1,602
8,526
3,003
0
305
8,221
45,615
0
W
Chang'e
beckgod
Chang'e
6,823
839
2,094
6,310
12,303
4,788
624
3,393
8,910
59,293
0
L
Gilgamesh
gvhashi
Gilgamesh
7,027
1,911
0
5,656
20,712
12,898
0
1,185
19,349
0
44,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,002
Gold Earned
49,148
451
Minions Killed
546
0
Camps Cleared
0
1,598,686
Distance Traveled
1,844,439
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,931
552
163
9
0
295,707
7
W
Tyr
10,196
566
142
8
0
389,562
2
W
Ah Muzen Cab
9,224
512
100
6
0
319,519
4
W
Nemesis
10,932
607
146
8
0
452,905
3
W
Horus
9,366
520
39
2
0
329,244
4
L
Danzaburou
8,356
464
82
5
0
278,859
2
L
Geb
7,107
395
36
2
0
360,902
11
L
Ra
7,655
425
89
5
0
314,130
7
W
Chang'e
9,430
524
119
7
0
353,209
1
L
Gilgamesh
7,953
442
81
5
0
349,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role