Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CykoGhost
Danzaburou
Level 61
God Stats
2W - 1L
1,782 SR
Queue Stats
111W - 99L
1,396 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
El_Gureo69
Morgan Le Fay
Level 40
God Stats
4W - 8L
1,474 SR
Queue Stats
33W - 53L
1,337 Elo+
Party 1
Athena
Athena
MrBounciverse
Athena
Level 43
God Stats
0W - 2L
1,265 SR
Queue Stats
29W - 53L
1,327 Elo+
Party 1
Nike
Nike
tristhegrey
Nike
Level 46
God Stats
12W - 9L
1,591 SR
Queue Stats
56W - 57L
1,357 Elo+
Party 2
Team Averages
Level 69
1,523 SR
1,383 Elo+

VS

Team Averages
Level 107
1,652 SR
1,474 Elo+
Cerberus
Cerberus
JCallMeSnake
Cerberus
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 65L
1,280 Elo+
Solo
Sun Wukong
Sun Wukong
RedDragon4798
Sun Wukong
Level 141
God Stats
4W - 1L
1,777 SR
Queue Stats
183W - 163L
1,516 Elo+
Party 3
Poseidon
Poseidon
ShadowWolf1294
Poseidon
Level 128
God Stats
2W - 2L
1,778 SR
Queue Stats
67W - 73L
1,551 Elo+
Party 3
Cliodhna
Cliodhna
TamamoPls
Cliodhna
Level 139
God Stats
8W - 5L
1,750 SR
Queue Stats
85W - 84L
1,535 Elo+
Party 3
Skadi
Skadi
lizzybear23
Skadi
Level 43
God Stats
1W - 1L
1,458 SR
Queue Stats
10W - 16L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 1 / 1
6,424
494
4,138
6,438
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CykoGhost
Danzaburou
9
1 / 7 / 5
6,017
463
9,316
11,952
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
El_Gureo69
Morgan Le Fay
8
0 / 7 / 1
5,397
415
4,149
9,662
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 3 / 3
5,685
437
4,235
8,625
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 8 / 2
5,570
428
3,915
9,666
7,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JCallMeSnake
Cerberus
9
2 / 3 / 8
6,249
481
5,555
13,888
7,359
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
RedDragon4798
Sun Wukong
15
10 / 0 / 3
8,892
684
8,382
12,402
8,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
14
7 / 1 / 5
8,123
625
9,979
7,046
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
TamamoPls
Cliodhna
12
2 / 0 / 9
7,080
545
6,688
8,052
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 4 / 1
7,314
563
5,073
8,428
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
6
Kills
26
26
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
1
1
2.5
L
Danzaburou
CykoGhost
Danzaburou
1
7
5
0.5
L
Morgan Le Fay
El_Gureo69
Morgan Le Fay
0
7
1
0.07
W
Cerberus
JCallMeSnake
Cerberus
2
3
8
2
L
2
3
3
1.17
W
Sun Wukong
RedDragon4798
Sun Wukong
10
0
3
11.5
W
Poseidon
7
1
5
9.5
W
Cliodhna
TamamoPls
Cliodhna
2
0
9
6.5
W
5
4
1
1.38
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,753
Damage
35,677
46,343
Taken
49,816
22,362
Mitigated
23,393
9,155
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,138
204
0
2,516
6,438
2,008
0
1,358
5,080
27,534
0
L
Danzaburou
CykoGhost
Danzaburou
9,316
5,900
0
3,158
11,952
3,492
0
3,391
8,561
0
29,350
L
Morgan Le Fay
El_Gureo69
Morgan Le Fay
4,149
403
0
968
9,662
3,085
0
5,424
4,238
19,597
0
W
Cerberus
JCallMeSnake
Cerberus
5,555
381
0
3,959
13,888
7,359
186
3,413
10,371
16,951
0
L
4,235
1,601
495
1,299
8,625
6,548
0
2,835
5,790
11,221
0
W
Sun Wukong
RedDragon4798
Sun Wukong
8,382
1,180
0
6,859
12,402
8,576
1,097
442
11,667
0
55,261
W
Poseidon
9,979
1,224
75
3,237
7,046
2,174
536
3,440
3,311
56,461
0
W
Cliodhna
TamamoPls
Cliodhna
6,688
565
0
2,542
8,052
2,906
92
3,116
4,834
0
40,241
W
5,073
2,773
0
2,705
8,428
2,378
2,560
1,673
6,723
0
31,454
L
3,915
1,378
46
673
9,666
7,229
0
2,526
7,140
0
20,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
37,658
196
Minions Killed
370
0
Camps Cleared
0
1,089,512
Distance Traveled
1,301,449
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,424
494
61
5
0
262,427
1
L
Danzaburou
6,017
463
36
3
0
199,998
0
L
Morgan Le Fay
5,397
415
39
3
0
214,113
3
W
Cerberus
6,249
481
31
2
0
268,872
1
L
Athena
5,685
437
22
2
0
244,358
1
W
Sun Wukong
8,892
684
114
9
0
238,008
0
W
Poseidon
8,123
625
104
8
0
263,056
4
W
Cliodhna
7,080
545
63
5
0
301,623
4
W
Skadi
7,314
563
58
4
0
229,890
0
L
Nike
5,570
428
38
3
0
168,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role