Player Matchup

Neith
Neith
Drayerkim
Neith
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,284 Elo+
Party 2
Bacchus
Bacchus
Graveets
Bacchus
Level 109
God Stats
1W - 2L
1,753 SR
Queue Stats
4W - 10L
1,440 Elo+
Party 2
Yu Huang
Yu Huang
blazerr001
Yu Huang
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,541 Elo+
Party 2
Team Averages
Level 94
1,584 SR
1,422 Elo+

VS

Team Averages
Level 114
1,662 SR
1,598 Elo+
Shiva
Shiva
ImaKushKing420
Shiva
Level 133
God Stats
15W - 1L
1,725 SR
Queue Stats
53W - 31L
1,675 Elo+
Party 1
Chaac
Chaac
InSaNe_BlAcKFiRe
Chaac
Level 107
God Stats
2W - 0L
1,577 SR
Queue Stats
89W - 60L
1,512 Elo+
Party 1
Atlas
Atlas
ThatLooper05
Atlas
Level 101
God Stats
9W - 3L
1,683 SR
Queue Stats
89W - 49L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drayerkim
Neith
11
2 / 5 / 4
7,347
735
8,195
9,309
2,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Graveets
Bacchus
9
2 / 5 / 4
7,060
706
7,548
10,071
4,824
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
blazerr001
Yu Huang
10
2 / 8 / 4
7,224
722
5,510
10,259
3,138
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 8
8,892
889
12,554
8,924
3,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 13
8,134
813
8,689
9,680
9,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
6 / 1 / 11
9,234
923
6,127
12,133
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
6
Kills
18
18
Deaths
6
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
Drayerkim
Neith
2
5
4
0.8
L
Bacchus
Graveets
Bacchus
2
5
4
0.8
W
9
4
8
3.25
W
3
1
13
9.5
W
6
1
11
11.5
L
Yu Huang
blazerr001
Yu Huang
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,253
Damage
27,370
29,639
Taken
30,737
10,651
Mitigated
25,458
3,494
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Drayerkim
Neith
8,195
3,660
0
1,326
9,309
2,689
0
1,752
7,557
0
23,608
L
Bacchus
Graveets
Bacchus
7,548
899
239
654
10,071
4,824
0
2,546
7,525
11,209
0
W
12,554
3,517
216
946
8,924
3,562
333
3,803
5,121
0
27,970
W
8,689
1,045
703
2,143
9,680
9,794
192
4,312
5,368
0
22,397
W
6,127
1,963
485
3,470
12,133
12,102
103
5,215
6,918
24,137
0
L
Yu Huang
blazerr001
Yu Huang
5,510
818
0
1,275
10,259
3,138
0
1,929
8,330
17,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,631
Gold Earned
26,260
81
Minions Killed
104
2
Camps Cleared
5
510,851
Distance Traveled
581,820
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,347
735
47
5
1
175,191
3
L
Bacchus
7,060
706
9
1
1
170,481
1
W
Shiva
8,892
889
36
4
2
181,632
1
W
Chaac
8,134
813
42
4
2
198,662
0
W
Atlas
9,234
923
26
3
1
201,526
4
L
Yu Huang
7,224
722
25
3
0
165,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role