Player Matchup

Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ElEpicoOG
Anubis
Level 87
God Stats
36W - 19L
1,560 SR
Queue Stats
275W - 298L
1,454 Elo+
Solo
Mulan
Mulan
FatalGrimoire
Mulan
Level 147
God Stats
3W - 1L
1,817 SR
Queue Stats
71W - 95L
1,428 Elo+
Solo
Ullr
Ullr
IitzChezzI
Ullr
Level 102
God Stats
85W - 92L
1,453 SR
Queue Stats
109W - 109L
1,480 Elo+
Solo
Sobek
Sobek
ss201711
Sobek
Level 52
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 47L
1,420 Elo+
Solo
Team Averages
Level 109
1,566 SR
1,456 Elo+

VS

Team Averages
Level 96
1,621 SR
1,489 Elo+
Cu Chulainn
Cu Chulainn
BigCheekyWalrus
Cu Chulainn
Level 98
God Stats
0W - 1L
1,821 SR
Queue Stats
36W - 33L
1,566 Elo+
Solo
Pele
Pele
Lilzambee
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,429 Elo+
Solo
Bacchus
Bacchus
McDoylie
Bacchus
Level 102
God Stats
25W - 14L
1,651 SR
Queue Stats
439W - 439L
1,466 Elo+
Solo
Poseidon
Poseidon
SirToastelot
Poseidon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,438 Elo+
Solo
Izanami
Izanami
carsonmalone5
Izanami
Level 113
God Stats
3W - 2L
1,633 SR
Queue Stats
180W - 172L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 0 / 2
6,811
619
4,692
9,300
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
ElEpicoOG
Anubis
12
6 / 2 / 1
7,462
678
7,203
5,201
2,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
6,313
574
4,462
8,421
4,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 1
6,100
555
4,025
5,876
1,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
ss201711
Sobek
9
1 / 0 / 3
5,787
526
2,868
8,911
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigCheekyWalrus
Cu Chulainn
11
0 / 1 / 1
6,061
551
5,075
9,598
7,146
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
10
2 / 2 / 1
5,776
525
3,365
6,795
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
McDoylie
Bacchus
8
0 / 2 / 2
5,286
481
4,181
7,881
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
SirToastelot
Poseidon
10
2 / 6 / 0
6,117
556
4,615
7,448
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
10
0 / 0 / 1
5,708
519
4,220
5,820
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
4
4
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
2
4
L
Cu Chulainn
BigCheekyWalrus
Cu Chulainn
0
1
1
0.5
W
Anubis
ElEpicoOG
Anubis
6
2
1
3.25
W
1
1
0
1
W
0
1
1
0.5
L
Pele
2
2
1
1.25
L
Bacchus
McDoylie
Bacchus
0
2
2
0.5
L
Poseidon
SirToastelot
Poseidon
2
6
0
0.33
L
Izanami
0
0
1
0.5
W
Sobek
ss201711
Sobek
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
21,456
37,709
Taken
37,542
16,517
Mitigated
17,018
13,933
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,692
2,985
0
4,199
9,300
3,037
0
911
8,357
0
49,840
L
Cu Chulainn
BigCheekyWalrus
Cu Chulainn
5,075
1,190
0
2,331
9,598
7,146
0
0
9,598
0
36,830
W
Anubis
ElEpicoOG
Anubis
7,203
319
0
1,579
5,201
2,231
513
3,910
1,017
37,684
0
W
4,462
553
0
3,159
8,421
4,027
0
0
8,421
0
34,137
W
4,025
1,012
0
1,394
5,876
1,706
264
1,475
4,401
0
42,490
L
Pele
3,365
1,309
0
881
6,795
1,797
0
823
5,972
0
30,056
L
Bacchus
McDoylie
Bacchus
4,181
399
0
1,450
7,881
5,142
0
3,615
4,266
10,008
0
L
Poseidon
SirToastelot
Poseidon
4,615
834
0
406
7,448
1,506
0
4,869
2,579
31,050
0
L
Izanami
4,220
3,103
0
2,520
5,820
1,427
0
764
5,056
0
40,824
W
Sobek
ss201711
Sobek
2,868
373
0
3,602
8,911
5,516
51
2,080
6,717
10,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
28,948
322
Minions Killed
313
0
Camps Cleared
0
1,159,687
Distance Traveled
1,101,471
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,811
619
88
8
0
267,142
2
L
Cu Chulainn
6,061
551
78
7
0
233,772
0
W
Anubis
7,462
678
78
7
0
205,973
2
W
Mulan
6,313
574
73
7
0
225,362
2
W
Ullr
6,100
555
75
7
0
220,796
4
L
Pele
5,776
525
64
6
0
231,103
1
L
Bacchus
5,286
481
19
2
0
222,108
4
L
Poseidon
6,117
556
64
6
0
193,445
3
L
Izanami
5,708
519
88
8
0
221,043
3
W
Sobek
5,787
526
8
1
0
240,414
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role