Player Matchup

Ymir
Ymir
FaarIronside
Ymir
Level 45
God Stats
26W - 24L
1,499 SR
Queue Stats
112W - 165L
1,418 Elo+
Party 3
Hou Yi
Hou Yi
FlamingMolestres
Hou Yi
Level 119
God Stats
1W - 0L
1,768 SR
Queue Stats
135W - 115L
1,585 Elo+
Party 3
Hel
Hel
Flanopal
Hel
Level 78
God Stats
21W - 29L
1,537 SR
Queue Stats
297W - 379L
1,455 Elo+
Party 3
Sol
Sol
L4qhren
Sol
Level 89
God Stats
6W - 5L
1,602 SR
Queue Stats
171W - 198L
1,501 Elo+
Party 3
Cliodhna
Cliodhna
SackSniperzz
Cliodhna
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,386 Elo+
Solo
Team Averages
Level 68
1,581 SR
1,469 Elo+

VS

Team Averages
Level 37
1,472 SR
1,445 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Elpajaro36
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,466 Elo+
Party 1
Odin
Odin
KuockwPlayer
Odin
Level 13
God Stats
3W - 8L
1,538 SR
Queue Stats
8W - 14L
1,446 Elo+
Party 1
Nemesis
Nemesis
MrHealter
Nemesis
Level 7
God Stats
4W - 12L
1,320 SR
Queue Stats
5W - 16L
1,312 Elo+
Party 2
Cupid
Cupid
Stevie651
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 6
5,335
762
1,987
6,611
5,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 8
5,447
778
4,549
3,435
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 2 / 3
6,882
983
4,562
4,443
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
12
1 / 2 / 3
5,787
827
5,102
4,672
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
SackSniperzz
Cliodhna
12
6 / 2 / 4
6,519
931
7,589
4,274
1,843
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 3 / 0
5,527
790
4,822
6,531
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
4 / 2 / 2
5,612
802
2,806
4,527
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 5
6,029
861
5,689
7,817
3,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
MrHealter
Nemesis
9
0 / 3 / 2
4,813
688
2,108
6,351
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Stevie651
Cupid
8
0 / 3 / 0
4,517
645
772
2,813
1,056
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
9
9
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
0
0.67
L
4
2
2
2.5
W
0
3
6
1
W
0
0
8
4
W
7
2
3
4.25
L
3
3
5
1.83
W
Sol
1
2
3
1.25
L
Nemesis
MrHealter
Nemesis
0
3
2
0.33
W
Cliodhna
SackSniperzz
Cliodhna
6
2
4
4
L
Cupid
Stevie651
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,789
Damage
16,197
23,435
Taken
28,039
12,052
Mitigated
11,632
5,657
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,822
350
252
1,260
6,531
2,620
0
2,746
3,731
16,773
0
L
2,806
1,180
0
610
4,527
1,620
0
1,743
2,732
0
6,904
W
1,987
788
0
168
6,611
5,361
125
1,254
5,357
5,018
0
W
4,549
3,154
0
754
3,435
1,506
294
670
2,765
0
10,708
W
4,562
513
1,908
1,694
4,443
1,782
93
1,526
2,917
19,252
0
L
5,689
1,800
0
780
7,817
3,915
0
2,387
5,238
0
13,914
W
Sol
5,102
1,358
0
1,117
4,672
1,560
1,107
171
4,501
20,362
0
L
Nemesis
MrHealter
Nemesis
2,108
185
0
1,141
6,351
2,421
0
2,843
3,466
0
4,189
W
Cliodhna
SackSniperzz
Cliodhna
7,589
757
0
16
4,274
1,843
297
1,201
3,073
0
12,973
L
Cupid
Stevie651
Cupid
772
420
92
151
2,813
1,056
0
1,526
1,221
0
1,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,970
Gold Earned
26,498
103
Minions Killed
63
0
Camps Cleared
0
688,339
Distance Traveled
630,254
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,527
790
22
3
0
144,081
0
L
Thor
5,612
802
5
1
0
130,942
0
W
Ymir
5,335
762
7
1
0
128,041
1
W
Hou Yi
5,447
778
15
2
0
141,951
1
W
Hel
6,882
983
33
5
0
138,456
2
L
Odin
6,029
861
22
3
0
142,092
1
W
Sol
5,787
827
38
5
0
128,050
3
L
Nemesis
4,813
688
10
1
0
147,573
2
W
Cliodhna
6,519
931
10
1
0
151,841
0
L
Cupid
4,517
645
4
1
0
65,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role