Player Matchup

Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Det_Toxic3182
Atlas
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 105L
1,432 Elo+
Party 3
Terra
Terra
Dona1210
Terra
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,531 Elo+
Solo
Janus
Janus
JimboRuiz032
Janus
Level 87
God Stats
2W - 3L
1,213 SR
Queue Stats
74W - 55L
1,504 Elo+
Party 1
Arachne
Arachne
xSquidwardx
Arachne
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 38L
1,534 Elo+
Party 1
Team Averages
Level 104
1,443 SR
1,500 Elo+

VS

Team Averages
Level 74
1,364 SR
1,439 Elo+
Bellona
Bellona
CowboyKid1488
Bellona
Level 67
God Stats
1W - 2L
1,413 SR
Queue Stats
280W - 334L
1,327 Elo+
Solo
King Arthur
King Arthur
MaikC57
King Arthur
Level 80
God Stats
3W - 2L
1,395 SR
Queue Stats
29W - 47L
1,425 Elo+
Solo
Ra
Ra
Tarot_99
Ra
Level 118
God Stats
7W - 3L
1,364 SR
Queue Stats
616W - 613L
1,363 Elo+
Solo
Agni
Agni
Tmoney5680
Agni
Level 34
God Stats
1W - 2L
1,467 SR
Queue Stats
157W - 129L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
notdevyn
Zhong Kui
Level 69
God Stats
0W - 2L
1,183 SR
Queue Stats
104W - 68L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
3 / 2 / 15
9,293
774
12,785
10,471
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 15
9,213
768
8,827
17,175
20,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
Dona1210
Terra
16
1 / 1 / 19
9,717
810
4,240
17,457
23,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 2 / 17
9,615
801
16,925
10,989
5,466
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
xSquidwardx
Arachne
19
20 / 3 / 8
11,581
965
22,483
15,771
9,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 6 / 4
8,531
711
9,495
14,680
15,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
MaikC57
King Arthur
19
7 / 3 / 1
10,673
889
16,488
19,592
21,661
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 7 / 4
8,011
668
6,971
9,509
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 7
8,315
693
10,493
10,675
4,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
notdevyn
Zhong Kui
15
1 / 5 / 8
8,861
738
13,804
16,036
14,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
34
29
Kills
10
11
Deaths
29
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
15
5.25
L
Bellona
1
6
4
0.5
W
1
3
15
2.83
W
Terra
Dona1210
Terra
1
1
19
10.5
W
4
2
17
6.25
L
King Arthur
MaikC57
King Arthur
7
3
1
2.5
L
1
7
4
0.43
L
0
8
7
0.44
L
Zhong Kui
notdevyn
Zhong Kui
1
5
8
1
W
Arachne
xSquidwardx
Arachne
20
3
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,260
Damage
57,251
71,863
Taken
70,492
64,549
Mitigated
61,124
38,125
Healing
21,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,785
1,339
4,547
3,658
10,471
5,324
521
3,846
6,625
27,841
0
L
Bellona
9,495
925
1,383
2,762
14,680
15,855
258
6,832
7,848
0
12,883
W
8,827
3,312
3,350
3,037
17,175
20,951
445
7,154
10,021
22,002
0
W
Terra
Dona1210
Terra
4,240
669
5,437
5,754
17,457
23,207
102
7,771
9,686
10,797
0
W
16,925
2,494
849
3,257
10,989
5,466
1,724
5,462
5,527
32,663
0
L
King Arthur
MaikC57
King Arthur
16,488
1,594
688
6,517
19,592
21,661
0
12,763
6,829
0
39,065
L
6,971
1,289
3,151
1,102
9,509
4,938
102
7,573
1,936
14,998
0
L
10,493
925
330
494
10,675
4,294
361
6,961
3,714
24,559
0
L
Zhong Kui
notdevyn
Zhong Kui
13,804
1,094
475
4,685
16,036
14,376
760
8,648
7,388
28,425
0
W
Arachne
xSquidwardx
Arachne
22,483
17,997
1,039
7,197
15,771
9,601
1,268
7,035
8,736
0
27,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,419
Gold Earned
44,391
120
Minions Killed
155
0
Camps Cleared
0
1,107,128
Distance Traveled
940,309
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,293
774
27
2
0
225,617
2
L
Bellona
8,531
711
12
1
0
212,389
0
W
Atlas
9,213
768
19
2
0
213,252
0
W
Terra
9,717
810
15
1
0
247,265
1
W
Janus
9,615
801
43
4
0
197,495
1
L
King Arthur
10,673
889
50
4
0
229,275
0
L
Ra
8,011
668
22
2
0
169,700
2
L
Agni
8,315
693
22
2
0
165,737
0
L
Zhong Kui
8,861
738
49
4
0
163,208
0
W
Arachne
11,581
965
16
1
0
223,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role