Player Matchup

Hercules
Hercules
AlexGlezGaona
Hercules
Level 80
God Stats
4W - 9L
1,341 SR
Queue Stats
284W - 297L
1,519 Elo+
Solo
Hun Batz
Hun Batz
BanjosOhnishi
Hun Batz
Level 148
God Stats
22W - 30L
1,490 SR
Queue Stats
1,003W - 1,016L
1,437 Elo+
Solo
Sol
Sol
CorporateClapper
Sol
Level 129
God Stats
14W - 18L
1,522 SR
Queue Stats
415W - 419L
1,443 Elo+
Party 1
Anubis
Anubis
KINGGODOFWAR
Anubis
Level 39
God Stats
0W - 1L
1,692 SR
Queue Stats
2W - 4L
1,462 Elo+
Solo
Bacchus
Bacchus
VeggieMoss
Bacchus
Level 73
God Stats
2W - 5L
1,459 SR
Queue Stats
223W - 219L
1,422 Elo+
Party 1
Team Averages
Level 94
1,501 SR
1,457 Elo+

VS

Team Averages
Level 73
1,653 SR
1,569 Elo+
Chang'e
Chang'e
AlexOverHeaven
Chang'e
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 245L
1,477 Elo+
Solo
Pele
Pele
Penguy3n
Pele
Level 103
God Stats
13W - 5L
1,686 SR
Queue Stats
81W - 58L
1,640 Elo+
Party 2
Camazotz
Camazotz
forpenthusiast
Camazotz
Level 45
God Stats
1W - 0L
1,724 SR
Queue Stats
8W - 6L
1,601 Elo+
Party 2
Khepri
Khepri
rmac1955
Khepri
Level 69
God Stats
1W - 1L
1,455 SR
Queue Stats
118W - 102L
1,564 Elo+
Party 2
Charybdis
Charybdis
squiddishhh
Charybdis
Level 62
God Stats
6W - 0L
1,900 SR
Queue Stats
65W - 53L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexGlezGaona
Hercules
13
0 / 3 / 0
7,503
500
7,677
16,592
12,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
BanjosOhnishi
Hun Batz
13
1 / 3 / 2
7,400
493
6,220
10,271
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
2 / 6 / 3
8,187
546
7,957
11,515
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
10
1 / 7 / 1
6,025
402
3,236
8,155
2,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
VeggieMoss
Bacchus
10
1 / 5 / 3
6,798
453
4,566
10,989
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
8,969
598
8,896
8,245
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
16
7 / 0 / 5
9,260
617
7,479
11,122
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Camazotz
17
3 / 0 / 1
9,864
658
11,676
14,390
5,579
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
rmac1955
Khepri
12
2 / 3 / 9
7,814
521
3,922
8,359
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
squiddishhh
Charybdis
14
6 / 2 / 6
9,256
617
9,975
9,433
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
24
24
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlexGlezGaona
Hercules
0
3
0
0
W
6
0
5
8.5
L
Hun Batz
BanjosOhnishi
Hun Batz
1
3
2
0.67
L
2
6
3
0.58
L
Anubis
1
7
1
0.21
W
Pele
7
0
5
9.5
L
Bacchus
VeggieMoss
Bacchus
1
5
3
0.5
W
Camazotz
3
0
1
3.5
W
Khepri
rmac1955
Khepri
2
3
9
2.17
W
Charybdis
squiddishhh
Charybdis
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,656
Damage
41,948
57,522
Taken
51,549
26,331
Mitigated
22,134
14,417
Healing
27,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlexGlezGaona
Hercules
7,677
2,675
0
6,791
16,592
12,084
0
330
16,262
0
48,830
W
8,896
1,370
1,189
4,360
8,245
2,897
674
2,729
5,516
59,303
0
L
Hun Batz
BanjosOhnishi
Hun Batz
6,220
1,249
0
727
10,271
2,940
0
3,637
6,634
0
56,699
L
7,957
3,846
0
3,841
11,515
1,988
1,142
1,969
9,546
58,926
0
L
Anubis
3,236
469
0
1,138
8,155
2,719
0
3,261
4,894
26,559
0
W
Pele
7,479
1,585
0
6,350
11,122
4,430
150
2,864
8,187
0
61,854
L
Bacchus
VeggieMoss
Bacchus
4,566
689
0
1,920
10,989
6,600
0
3,012
7,977
13,866
0
W
Camazotz
11,676
3,651
0
9,078
14,390
5,579
22
0
13,946
0
77,423
W
Khepri
rmac1955
Khepri
3,922
287
535
2,109
8,359
5,983
0
4,837
3,522
15,530
7,313
W
Charybdis
squiddishhh
Charybdis
9,975
5,828
0
3,396
9,433
3,245
2,548
5,329
4,104
0
55,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,913
Gold Earned
45,163
381
Minions Killed
514
0
Camps Cleared
0
1,385,997
Distance Traveled
1,538,697
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,503
500
106
7
0
284,981
6
W
Chang'e
8,969
598
113
8
0
306,001
2
L
Hun Batz
7,400
493
94
6
0
301,555
1
L
Sol
8,187
546
113
8
0
242,968
3
L
Anubis
6,025
402
44
3
0
245,764
4
W
Pele
9,260
617
107
7
0
345,756
1
L
Bacchus
6,798
453
24
2
0
310,729
4
W
Camazotz
9,864
658
161
11
0
310,047
5
W
Khepri
7,814
521
32
2
0
307,496
2
W
Charybdis
9,256
617
101
7
0
269,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role