Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hemokinesis
Cthulhu
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
112W - 178L
1,282 Elo+
Party 2
Guan Yu
Guan Yu
Madara_Uchiha776
Guan Yu
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 156L
1,299 Elo+
Party 2
Artemis
Artemis
guillepuerta
Artemis
Level 29
God Stats
0W - 3L
1,743 SR
Queue Stats
20W - 27L
1,359 Elo+
Party 1
The Morrigan
The Morrigan
sergyy96
The Morrigan
Level 87
God Stats
5W - 10L
1,273 SR
Queue Stats
83W - 87L
1,359 Elo+
Party 1
Team Averages
Level 55
1,503 SR
1,360 Elo+

VS

Team Averages
Level 62
1,551 SR
1,351 Elo+
Chang'e
Chang'e
Fikizolo
Chang'e
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,137 Elo+
Solo
Ymir
Ymir
Footiix62
Ymir
Level 86
God Stats
9W - 3L
1,657 SR
Queue Stats
34W - 30L
1,379 Elo+
Solo
Nu Wa
Nu Wa
LOBO-LEVI
Nu Wa
Level 45
God Stats
1W - 1L
1,319 SR
Queue Stats
56W - 65L
1,362 Elo+
Solo
Xing Tian
Xing Tian
Zown94
Xing Tian
Level 69
God Stats
27W - 23L
1,565 SR
Queue Stats
161W - 152L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hugo_00112
Ah Muzen Cab
Level 63
God Stats
3W - 1L
1,715 SR
Queue Stats
389W - 456L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 3 / 5
9,666
460
8,079
13,699
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Hemokinesis
Cthulhu
13
1 / 4 / 7
8,797
419
7,557
15,908
14,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 1
10,192
485
7,801
16,001
19,075
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
guillepuerta
Artemis
14
3 / 7 / 5
8,940
426
11,811
14,014
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
sergyy96
The Morrigan
16
4 / 4 / 2
10,488
499
12,178
10,156
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fikizolo
Chang'e
16
1 / 5 / 3
9,125
435
3,008
14,743
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
19
8 / 0 / 5
11,207
534
9,979
10,991
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
LOBO-LEVI
Nu Wa
17
4 / 3 / 7
10,628
506
14,511
11,399
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Zown94
Xing Tian
15
5 / 4 / 7
9,368
446
7,906
16,598
14,420
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
hugo_00112
Ah Muzen Cab
14
4 / 4 / 10
8,933
425
11,528
14,303
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
15
Kills
22
22
Deaths
16
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
5
1.83
W
Chang'e
Fikizolo
Chang'e
1
5
3
0.5
W
Ymir
8
0
5
10.5
L
Cthulhu
Hemokinesis
Cthulhu
1
4
7
1.13
W
Nu Wa
LOBO-LEVI
Nu Wa
4
3
7
2.5
L
4
4
1
1.13
W
Xing Tian
Zown94
Xing Tian
5
4
7
2.13
L
Artemis
guillepuerta
Artemis
3
7
5
0.79
W
Ah Muzen Cab
hugo_00112
Ah Muzen Cab
4
4
10
2.25
L
The Morrigan
sergyy96
The Morrigan
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,426
Damage
46,932
69,778
Taken
68,034
47,515
Mitigated
33,344
11,131
Healing
24,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,079
1,250
0
310
13,699
5,037
0
4,856
8,463
131
61,225
W
Chang'e
Fikizolo
Chang'e
3,008
144
1,301
6,276
14,743
5,074
0
6,555
8,172
47,377
0
W
Ymir
9,979
1,930
0
5,366
10,991
5,646
0
2,413
8,562
87,401
0
L
Cthulhu
Hemokinesis
Cthulhu
7,557
368
0
1,567
15,908
14,891
56
6,705
8,889
32,199
0
W
Nu Wa
LOBO-LEVI
Nu Wa
14,511
3,918
111
3,253
11,399
3,672
27
1,345
10,038
59,658
0
L
7,801
1,791
449
3,352
16,001
19,075
650
10,308
5,021
0
47,653
W
Xing Tian
Zown94
Xing Tian
7,906
555
387
2,150
16,598
14,420
498
4,060
12,530
30,970
0
L
Artemis
guillepuerta
Artemis
11,811
3,768
0
3,367
14,014
4,755
587
6,971
6,865
0
39,518
W
Ah Muzen Cab
hugo_00112
Ah Muzen Cab
11,528
5,678
0
5,815
14,303
4,532
1,115
3,929
10,358
0
47,795
L
The Morrigan
sergyy96
The Morrigan
12,178
1,281
0
2,086
10,156
3,757
0
4,462
5,136
77,775
2,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,083
Gold Earned
49,261
422
Minions Killed
424
0
Camps Cleared
0
1,949,337
Distance Traveled
1,945,873
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,666
460
98
5
0
426,580
2
W
Chang'e
9,125
435
72
3
0
381,785
0
W
Ymir
11,207
534
137
7
0
451,333
4
L
Cthulhu
8,797
419
43
2
0
381,201
1
W
Nu Wa
10,628
506
107
5
0
379,903
0
L
Guan Yu
10,192
485
78
4
0
361,084
10
W
Xing Tian
9,368
446
41
2
0
358,671
1
L
Artemis
8,940
426
74
4
0
373,508
1
W
Ah Muzen Cab
8,933
425
67
3
0
374,181
2
L
The Morrigan
10,488
499
129
6
0
406,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role