Player Matchup

Serqet
Serqet
 
Serqet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
CutesyTiamat
Tiamat
Level 87
God Stats
16W - 24L
1,374 SR
Queue Stats
323W - 347L
1,453 Elo+
Party 2
Chang'e
Chang'e
GameZero
Chang'e
Level 33
God Stats
4W - 9L
1,500 SR
Queue Stats
54W - 79L
1,396 Elo+
Solo
Set
Set
NowaSugaya
Set
Level 58
God Stats
0W - 3L
1,189 SR
Queue Stats
99W - 105L
1,422 Elo+
Party 3
Heimdallr
Heimdallr
Viviid2k
Heimdallr
Level 111
God Stats
4W - 4L
1,500 SR
Queue Stats
101W - 111L
1,441 Elo+
Party 3
Team Averages
Level 72
1,412 SR
1,442 Elo+

VS

Team Averages
Level 81
1,630 SR
1,597 Elo+
Vulcan
Vulcan
KvDOLPHIN
Vulcan
Level 50
God Stats
1W - 0L
1,345 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Sadbutnotsad
Mercury
Level 17
God Stats
3W - 0L
1,745 SR
Queue Stats
20W - 8L
1,727 Elo+
Party 1
Ymir
Ymir
level100wizard
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,583 Elo+
Party 1
Chiron
Chiron
madbutnotmad
Chiron
Level 117
God Stats
2W - 0L
1,731 SR
Queue Stats
75W - 69L
1,505 Elo+
Party 1
Loki
Loki
scorpio2121
Loki
Level 96
God Stats
3W - 0L
1,831 SR
Queue Stats
13W - 8L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 3 / 1
5,258
526
2,618
7,411
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
9
1 / 4 / 1
5,118
512
4,151
6,114
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
GameZero
Chang'e
7
0 / 4 / 0
4,196
420
844
6,243
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 3 / 0
5,342
534
1,175
5,948
4,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Viviid2k
Heimdallr
9
0 / 1 / 1
5,538
554
3,046
5,907
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KvDOLPHIN
Vulcan
10
3 / 1 / 2
5,948
595
3,051
4,104
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Sadbutnotsad
Mercury
12
3 / 0 / 0
6,884
688
4,285
6,414
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 0 / 5
5,509
551
2,096
3,417
1,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
12
4 / 0 / 1
7,053
705
4,152
5,588
1,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
3 / 3 / 3
6,106
611
5,319
7,873
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
15
15
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
1
0.5
L
Tiamat
1
4
1
0.38
L
Chang'e
GameZero
Chang'e
0
4
0
0
W
Vulcan
KvDOLPHIN
Vulcan
3
1
2
4
L
1
3
0
0.33
W
Mercury
Sadbutnotsad
Mercury
3
0
0
3
L
Heimdallr
Viviid2k
Heimdallr
0
1
1
0.5
W
2
0
5
4.5
W
Chiron
4
0
1
4.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,834
Damage
18,903
31,623
Taken
27,396
12,950
Mitigated
8,291
8,667
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,618
528
0
1,317
7,411
2,475
0
390
7,021
0
29,207
L
Tiamat
4,151
711
0
1,649
6,114
2,862
113
2,215
3,899
24,748
0
L
Chang'e
GameZero
Chang'e
844
27
640
1,822
6,243
1,273
0
1,748
4,495
6,630
0
W
Vulcan
KvDOLPHIN
Vulcan
3,051
1,027
0
870
4,104
1,207
60
1,950
1,688
24,919
0
L
1,175
488
0
1,070
5,948
4,575
0
197
5,751
0
24,566
W
Mercury
Sadbutnotsad
Mercury
4,285
1,786
0
4,019
6,414
2,090
598
183
6,231
0
39,839
L
Heimdallr
Viviid2k
Heimdallr
3,046
2,137
0
2,169
5,907
1,765
0
597
5,310
0
28,982
W
2,096
739
0
1,274
3,417
1,351
0
721
2,318
6,337
0
W
Chiron
4,152
1,930
72
2,244
5,588
1,519
0
246
5,302
0
45,702
W
5,319
1,655
0
2,159
7,873
2,124
0
1,385
6,394
0
28,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,452
Gold Earned
31,500
265
Minions Killed
299
0
Camps Cleared
0
916,225
Distance Traveled
1,065,874
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,258
526
57
6
0
222,574
2
L
Tiamat
5,118
512
52
5
0
180,860
3
L
Chang'e
4,196
420
24
2
0
185,301
3
W
Vulcan
5,948
595
43
4
0
211,900
0
L
Set
5,342
534
63
6
0
162,802
2
W
Mercury
6,884
688
98
10
0
202,726
3
L
Heimdallr
5,538
554
69
7
0
164,688
3
W
Ymir
5,509
551
6
1
0
219,857
7
W
Chiron
7,053
705
94
9
0
209,104
1
W
Loki
6,106
611
58
6
0
222,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role