Player Matchup

Horus
Horus
Herbieee
Horus
Level 121
God Stats
17W - 15L
1,617 SR
Queue Stats
486W - 444L
1,542 Elo+
Solo
Nox
Nox
KarasuTennou
Nox
Level 148
God Stats
17W - 17L
1,685 SR
Queue Stats
97W - 87L
1,654 Elo+
Solo
Ullr
Ullr
MufFiN_MaN_34
Ullr
Level 156
God Stats
15W - 14L
1,472 SR
Queue Stats
306W - 291L
1,637 Elo+
Party 2
Ao Kuang
Ao Kuang
Negrura352
Ao Kuang
Level 160
God Stats
16W - 14L
1,637 SR
Queue Stats
532W - 490L
1,603 Elo+
Party 2
Thanatos
Thanatos
adamisbick
Thanatos
Level 113
God Stats
3W - 3L
1,500 SR
Queue Stats
117W - 114L
1,619 Elo+
Party 2
Team Averages
Level 140
1,582 SR
1,611 Elo+

VS

Team Averages
Level 131
1,548 SR
1,568 Elo+
Freya
Freya
DJT45
Freya
Level 114
God Stats
0W - 3L
1,536 SR
Queue Stats
169W - 174L
1,536 Elo+
Party 1
Atlas
Atlas
FiveFiveVI
Atlas
Level 160
God Stats
9W - 2L
1,791 SR
Queue Stats
353W - 370L
1,542 Elo+
Solo
Tiamat
Tiamat
OP_RAGE_
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,444 Elo+
Solo
Skadi
Skadi
Phantom116
Skadi
Level 124
God Stats
98W - 84L
1,624 SR
Queue Stats
473W - 464L
1,643 Elo+
Solo
Cliodhna
Cliodhna
justjessegaming
Cliodhna
Level 149
God Stats
0W - 2L
1,290 SR
Queue Stats
303W - 289L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Herbieee
Horus
12
2 / 1 / 12
8,353
557
7,332
16,053
8,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 7
8,850
590
7,196
9,080
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 2
8,038
536
3,094
8,288
2,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Negrura352
Ao Kuang
14
6 / 2 / 9
8,885
592
11,115
14,935
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
adamisbick
Thanatos
16
10 / 0 / 6
10,130
675
10,901
10,871
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DJT45
Freya
12
2 / 5 / 3
6,930
462
8,759
10,783
3,699
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
9
0 / 5 / 6
6,463
431
8,596
15,875
13,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
OP_RAGE_
Tiamat
11
0 / 5 / 0
6,822
455
2,018
6,773
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
14
2 / 2 / 3
7,571
505
7,719
8,074
2,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
12
4 / 5 / 2
7,370
491
10,925
12,531
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
22
Kills
8
8
Deaths
22
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Freya
DJT45
Freya
2
5
3
0.7
L
Atlas
0
5
6
0.6
W
Horus
Herbieee
Horus
2
1
12
8
W
4
1
7
7.5
W
0
4
2
0.25
W
Ao Kuang
Negrura352
Ao Kuang
6
2
9
5.25
L
Tiamat
OP_RAGE_
Tiamat
0
5
0
0
L
Skadi
2
2
3
1.75
W
Thanatos
adamisbick
Thanatos
10
0
6
13
L
Cliodhna
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,638
Damage
38,017
59,227
Taken
54,036
23,658
Mitigated
25,937
33,550
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
DJT45
Freya
8,759
3,066
0
2,779
10,783
3,699
116
4,525
6,078
37,973
0
L
Atlas
8,596
2,954
283
2,918
15,875
13,039
0
5,711
10,008
22,368
0
W
Horus
Herbieee
Horus
7,332
3,472
3,970
6,151
16,053
8,827
136
6,895
9,158
0
23,133
W
7,196
1,097
0
2,377
9,080
3,331
802
3,825
5,255
52,705
0
W
3,094
504
0
1,478
8,288
2,787
0
2,065
6,223
0
49,185
W
Ao Kuang
Negrura352
Ao Kuang
11,115
2,265
0
5,583
14,935
4,958
0
3,688
11,247
57,438
0
L
Tiamat
OP_RAGE_
Tiamat
2,018
346
0
1,414
6,773
2,389
0
638
6,135
31,713
0
L
Skadi
7,719
3,425
0
718
8,074
2,658
432
2,006
6,022
0
59,963
W
Thanatos
adamisbick
Thanatos
10,901
1,968
0
13,991
10,871
3,755
832
2,642
7,971
0
56,132
L
Cliodhna
10,925
1,973
0
3,842
12,531
4,152
0
5,035
7,482
0
46,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,256
Gold Earned
35,156
426
Minions Killed
340
0
Camps Cleared
0
1,547,180
Distance Traveled
1,347,866
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,930
462
67
4
0
255,104
0
L
Atlas
6,463
431
23
2
0
265,963
5
W
Horus
8,353
557
29
2
0
328,695
13
W
Nox
8,850
590
112
7
0
293,114
1
W
Ullr
8,038
536
105
7
0
272,731
3
W
Ao Kuang
8,885
592
76
5
0
318,774
4
L
Tiamat
6,822
455
79
5
0
240,142
4
L
Skadi
7,571
505
95
6
0
258,496
5
W
Thanatos
10,130
675
104
7
0
333,866
6
L
Cliodhna
7,370
491
76
5
0
328,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role