Player Matchup

Heimdallr
Heimdallr
BorderBunny192
Heimdallr
Level 139
God Stats
4W - 2L
1,875 SR
Queue Stats
306W - 313L
1,523 Elo+
Party 2
Bakasura
Bakasura
CostlessSteam
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 189L
1,564 Elo+
Party 2
Bellona
Bellona
Ed-Da-BAWSH
Bellona
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,467 Elo+
Party 3
Bacchus
Bacchus
Lord_of_Bahamut
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,467 Elo+
Party 3
Tiamat
Tiamat
crusty_crab00
Tiamat
Level 35
God Stats
0W - 1L
1,775 SR
Queue Stats
41W - 43L
1,464 Elo+
Party 2
Team Averages
Level 117
1,630 SR
1,497 Elo+

VS

Team Averages
Level 56
1,641 SR
1,595 Elo+
Da Ji
Da Ji
EksL
Da Ji
Level 95
God Stats
2W - 2L
1,715 SR
Queue Stats
265W - 181L
1,626 Elo+
Party 1
Nox
Nox
PowPowOnThat
Nox
Level 45
God Stats
20W - 10L
1,773 SR
Queue Stats
126W - 69L
1,662 Elo+
Party 1
Neith
Neith
Shiodoshi
Neith
Level 58
God Stats
13W - 2L
1,779 SR
Queue Stats
108W - 79L
1,677 Elo+
Party 1
Athena
Athena
Yolushi
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
jjschiemer
Gilgamesh
Level 59
God Stats
5W - 6L
1,437 SR
Queue Stats
85W - 122L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BorderBunny192
Heimdallr
18
1 / 8 / 7
10,859
639
14,148
23,004
19,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
CostlessSteam
Bakasura
19
5 / 9 / 2
12,113
713
11,331
23,902
13,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Ed-Da-BAWSH
Bellona
19
5 / 4 / 4
11,887
699
15,568
23,148
23,235
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 6 / 3
10,687
629
8,205
18,139
27,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 12 / 1
9,131
537
3,121
16,140
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EksL
Da Ji
20
9 / 7 / 21
13,273
781
16,622
17,227
11,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 0 / 17
14,390
846
28,062
12,111
7,264
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Shiodoshi
Neith
20
6 / 0 / 17
13,194
776
22,476
13,149
6,227
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Yolushi
Athena
19
6 / 3 / 22
13,221
778
12,745
18,349
18,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
jjschiemer
Gilgamesh
18
4 / 3 / 22
12,314
724
11,103
17,750
13,211
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
138
12
Kills
39
39
Deaths
13
17
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BorderBunny192
Heimdallr
1
8
7
0.56
L
Bakasura
CostlessSteam
Bakasura
5
9
2
0.67
L
Bellona
Ed-Da-BAWSH
Bellona
5
4
4
1.75
W
Da Ji
EksL
Da Ji
9
7
21
2.79
L
1
6
3
0.42
W
14
0
17
22.5
W
Neith
Shiodoshi
Neith
6
0
17
14.5
W
Athena
Yolushi
Athena
6
3
22
5.67
L
0
12
1
0.04
W
Gilgamesh
jjschiemer
Gilgamesh
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,373
Damage
91,008
104,333
Taken
78,586
90,204
Mitigated
56,966
4,788
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BorderBunny192
Heimdallr
14,148
6,785
0
90
23,004
19,068
213
6,557
16,447
0
40,927
L
Bakasura
CostlessSteam
Bakasura
11,331
8,395
0
1,510
23,902
13,439
270
9,815
14,087
0
36,166
L
Bellona
Ed-Da-BAWSH
Bellona
15,568
3,576
0
976
23,148
23,235
0
9,751
13,397
0
46,600
W
Da Ji
EksL
Da Ji
16,622
2,714
0
2,959
17,227
11,964
1,059
1,432
15,789
0
35,550
L
8,205
301
371
1,099
18,139
27,733
0
6,206
11,933
27,167
0
W
28,062
3,737
0
1,410
12,111
7,264
300
1,696
10,415
70,800
3,333
W
Neith
Shiodoshi
Neith
22,476
8,845
0
3,431
13,149
6,227
7,379
1,667
11,482
0
64,980
W
Athena
Yolushi
Athena
12,745
4,027
433
2,459
18,349
18,300
671
4,361
13,918
27,606
0
L
3,121
699
0
742
16,140
6,729
0
7,597
8,543
10,892
0
W
Gilgamesh
jjschiemer
Gilgamesh
11,103
3,162
648
4,014
17,750
13,211
87
2,170
15,349
0
24,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,677
Gold Earned
66,392
225
Minions Killed
263
0
Camps Cleared
0
1,335,169
Distance Traveled
1,952,573
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,859
639
37
2
0
284,204
0
L
Bakasura
12,113
713
67
4
0
259,207
0
L
Bellona
11,887
699
73
4
0
300,548
3
W
Da Ji
13,273
781
39
2
0
374,097
3
L
Bacchus
10,687
629
38
2
0
290,155
3
W
Nox
14,390
846
93
5
0
389,071
1
W
Neith
13,194
776
76
4
0
439,391
1
W
Athena
13,221
778
33
2
0
374,832
1
L
Tiamat
9,131
537
10
1
0
201,055
0
W
Gilgamesh
12,314
724
22
1
0
375,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role