Player Matchup

Khepri
Khepri
Amaz1ngM1st
Khepri
Level 107
God Stats
0W - 1L
1,338 SR
Queue Stats
16W - 4L
1,765 Elo+
Party 1
Ne Zha
Ne Zha
LazyTurpin837
Ne Zha
Level 79
God Stats
3W - 2L
1,478 SR
Queue Stats
193W - 235L
1,414 Elo+
Party 1
Terra
Terra
SavagePerch
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Atlas
Atlas
Silken68
Atlas
Level 71
God Stats
6W - 3L
1,741 SR
Queue Stats
179W - 223L
1,427 Elo+
Party 1
Chaac
Chaac
nef007
Chaac
Level 149
God Stats
4W - 6L
1,478 SR
Queue Stats
485W - 520L
1,377 Elo+
Solo
Team Averages
Level 85
1,507 SR
1,445 Elo+

VS

Team Averages
Level 95
1,478 SR
1,544 Elo+
Ares
Ares
FSNotJarryDrulz
Ares
Level 24
God Stats
2W - 5L
1,769 SR
Queue Stats
128W - 113L
1,596 Elo+
Party 3
Danzaburou
Danzaburou
JimboRuiz032
Danzaburou
Level 87
God Stats
4W - 0L
1,380 SR
Queue Stats
74W - 55L
1,487 Elo+
Party 2
Vulcan
Vulcan
Pushdestroyer6
Vulcan
Level 105
God Stats
3W - 1L
1,482 SR
Queue Stats
220W - 209L
1,557 Elo+
Party 3
Rama
Rama
demonking321
Rama
Level 143
God Stats
1W - 1L
1,261 SR
Queue Stats
127W - 106L
1,555 Elo+
Party 3
Horus
Horus
xSquidwardx
Horus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 5 / 8
8,553
658
5,713
14,909
17,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 6 / 6
7,794
600
10,830
11,735
5,724
12
0 / 7 / 9
7,833
603
931
15,859
16,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Silken68
Atlas
18
3 / 4 / 12
10,424
802
17,741
20,296
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
nef007
Chaac
17
11 / 5 / 0
10,691
822
15,138
25,896
22,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 18
9,593
738
10,488
14,362
14,897
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
JimboRuiz032
Danzaburou
18
11 / 2 / 9
11,424
879
14,814
9,603
4,434
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 4 / 14
10,677
821
24,056
8,462
3,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 18
10,866
836
18,714
9,520
4,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 2 / 21
9,379
721
6,390
18,773
15,462
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
107
16
Kills
27
27
Deaths
16
35
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
5
8
1
W
2
5
18
2.2
W
Danzaburou
JimboRuiz032
Danzaburou
11
2
9
7.75
L
1
6
6
0.67
W
7
4
14
3.5
L
0
7
9
0.64
L
Atlas
Silken68
Atlas
3
4
12
2.25
W
7
3
18
5.33
L
Chaac
nef007
Chaac
11
5
0
2.2
W
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,353
Damage
74,462
88,695
Taken
60,720
75,652
Mitigated
42,716
22,396
Healing
23,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,713
519
932
589
14,909
17,345
0
5,219
9,690
19,832
0
W
10,488
769
1,728
1,663
14,362
14,897
226
5,684
8,678
14,371
0
W
Danzaburou
JimboRuiz032
Danzaburou
14,814
8,661
363
1,863
9,603
4,434
2,845
3,930
5,673
0
25,496
L
10,830
840
1,873
2,136
11,735
5,724
0
4,891
6,844
0
23,111
W
24,056
9,080
731
317
8,462
3,673
508
2,844
5,618
46,096
0
L
931
809
118
374
15,859
16,786
0
7,231
8,628
1,237
0
L
Atlas
Silken68
Atlas
17,741
4,837
1,043
5,721
20,296
13,342
0
6,685
13,611
35,406
0
W
18,714
12,173
2,098
1,618
9,520
4,250
1,128
3,896
5,624
0
32,597
L
Chaac
nef007
Chaac
15,138
3,468
639
8,971
25,896
22,455
0
10,518
15,378
0
30,470
W
6,390
3,087
4,302
9,218
18,773
15,462
912
8,031
10,742
0
10,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,295
Gold Earned
51,939
114
Minions Killed
115
0
Camps Cleared
0
1,059,675
Distance Traveled
1,125,411
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,553
658
31
2
0
205,014
0
W
Ares
9,593
738
6
0
0
210,751
1
W
Danzaburou
11,424
879
23
2
0
218,186
0
L
Ne Zha
7,794
600
23
2
0
211,233
1
W
Vulcan
10,677
821
43
3
0
243,480
0
L
Terra
7,833
603
1
0
0
175,218
0
L
Atlas
10,424
802
38
3
0
248,895
0
W
Rama
10,866
836
35
3
0
225,473
0
L
Chaac
10,691
822
21
2
0
219,315
6
W
Horus
9,379
721
8
1
0
227,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role