Player Matchup

Chaac
Chaac
Applesaucze
Chaac
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 138L
1,500 Elo+
Party 2
Loki
Loki
Brunk_Dastard
Loki
Level 40
God Stats
1W - 3L
1,172 SR
Queue Stats
90W - 69L
1,476 Elo+
Solo
Ymir
Ymir
TheyCallMeLMAN
Ymir
Level 127
God Stats
12W - 9L
1,590 SR
Queue Stats
378W - 336L
1,529 Elo+
Party 2
Artemis
Artemis
macncheese311
Artemis
Level 143
God Stats
6W - 6L
1,303 SR
Queue Stats
348W - 315L
1,531 Elo+
Party 2
Nox
Nox
shannonisepic
Nox
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
295W - 249L
1,538 Elo+
Party 2
Team Averages
Level 106
1,413 SR
1,515 Elo+

VS

Team Averages
Level 106
1,648 SR
1,653 Elo+
Apollo
Apollo
BidenSniffsKidz
Apollo
Level 48
God Stats
10W - 5L
1,683 SR
Queue Stats
142W - 62L
1,836 Elo+
Party 3
He Bo
He Bo
El Loperz
He Bo
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 17L
1,742 Elo+
Party 3
Susano
Susano
NinjaXK
Susano
Level 145
God Stats
2W - 1L
1,883 SR
Queue Stats
279W - 214L
1,663 Elo+
Party 3
Atlas
Atlas
ReGiSyDe SiN
Atlas
Level 149
God Stats
1W - 2L
1,625 SR
Queue Stats
361W - 322L
1,583 Elo+
Party 1
Guan Yu
Guan Yu
RegyGhost2
Guan Yu
Level 27
God Stats
3W - 1L
1,549 SR
Queue Stats
34W - 41L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,661
424
4,587
10,936
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

11
2 / 4 / 1
6,247
568
4,084
7,811
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 1
6,437
585
2,931
4,882
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
8
0 / 4 / 0
5,067
461
4,458
6,861
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 2
5,860
533
1,135
6,907
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,447
586
7,341
6,627
2,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
El Loperz
He Bo
13
6 / 2 / 2
7,502
682
8,086
4,897
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
NinjaXK
Susano
12
5 / 0 / 3
7,022
638
5,665
7,089
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
3 / 0 / 4
6,161
560
4,067
8,594
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
RegyGhost2
Guan Yu
12
1 / 2 / 2
6,466
588
1,700
7,454
6,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
17
17
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
0
3
3.5
L
2
4
1
0.63
W
He Bo
El Loperz
He Bo
6
2
2
3.5
W
Susano
NinjaXK
Susano
5
0
3
6.5
W
3
0
4
5
W
Guan Yu
RegyGhost2
Guan Yu
1
2
2
1
L
1
2
1
0.75
L
Artemis
0
4
0
0
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,195
Damage
26,859
37,397
Taken
34,661
12,692
Mitigated
20,225
9,752
Healing
11,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,587
1,443
0
3,459
10,936
4,655
0
3,966
6,970
0
19,360
W
7,341
4,449
0
2,407
6,627
2,055
0
0
6,526
0
52,789
L
4,084
946
0
2,793
7,811
2,072
0
2,897
4,914
0
30,495
W
He Bo
El Loperz
He Bo
8,086
131
0
762
4,897
1,402
0
698
4,115
41,791
0
W
Susano
NinjaXK
Susano
5,665
1,942
0
3,198
7,089
2,457
0
176
6,913
0
37,141
W
4,067
1,949
0
1,662
8,594
7,549
0
471
7,864
16,792
0
W
Guan Yu
RegyGhost2
Guan Yu
1,700
260
96
3,584
7,454
6,762
0
2,554
4,869
0
30,613
L
2,931
890
0
646
4,882
2,432
0
343
4,539
34,304
3,029
L
Artemis
4,458
2,534
0
1,937
6,861
1,593
0
1,488
5,373
0
26,932
L
1,135
281
0
917
6,907
1,940
0
3,459
3,448
22,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,272
Gold Earned
33,598
278
Minions Killed
366
0
Camps Cleared
0
1,019,893
Distance Traveled
1,122,230
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,661
424
28
3
0
218,226
4
W
Apollo
6,447
586
94
9
0
208,618
5
L
Loki
6,247
568
69
6
0
219,399
3
W
He Bo
7,502
682
83
8
0
232,924
3
W
Susano
7,022
638
82
7
0
272,567
5
W
Atlas
6,161
560
21
2
0
203,641
2
W
Guan Yu
6,466
588
86
8
0
204,480
1
L
Ymir
6,437
585
75
7
0
203,886
3
L
Artemis
5,067
461
55
5
0
190,436
2
L
Nox
5,860
533
51
5
0
187,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role