Player Matchup

Ao Kuang
Ao Kuang
AlvaRøck
Ao Kuang
Level 93
God Stats
14W - 13L
1,602 SR
Queue Stats
292W - 306L
1,441 Elo+
Solo
Skadi
Skadi
DottierCrown7
Skadi
Level 78
God Stats
7W - 9L
1,688 SR
Queue Stats
276W - 298L
1,419 Elo+
Party 1
Poseidon
Poseidon
Frostterxx
Poseidon
Level 83
God Stats
4W - 5L
1,482 SR
Queue Stats
1,071W - 1,029L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
Halck_
Zhong Kui
Level 57
God Stats
6W - 3L
1,646 SR
Queue Stats
89W - 75L
1,439 Elo+
Party 1
Odin
Odin
eltarkas41
Odin
Level 100
God Stats
3W - 4L
1,308 SR
Queue Stats
180W - 204L
1,470 Elo+
Solo
Team Averages
Level 82
1,545 SR
1,441 Elo+

VS

Team Averages
Level 82
1,497 SR
1,442 Elo+
Cthulhu
Cthulhu
BatBob_x
Cthulhu
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 20L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
IFandral
Sun Wukong
Level 114
God Stats
20W - 23L
1,440 SR
Queue Stats
125W - 137L
1,460 Elo+
Solo
Medusa
Medusa
i4nddy
Medusa
Level 99
God Stats
9W - 23L
1,448 SR
Queue Stats
92W - 127L
1,397 Elo+
Solo
Janus
Janus
sentexkill
Janus
Level 124
God Stats
5W - 13L
1,385 SR
Queue Stats
85W - 101L
1,415 Elo+
Solo
Fenrir
Fenrir
theus_lindo
Fenrir
Level 61
God Stats
1W - 1L
1,713 SR
Queue Stats
16W - 41L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlvaRøck
Ao Kuang
20
16 / 1 / 9
16,610
593
23,480
23,334
9,920
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 5 / 14
15,555
556
22,184
18,266
5,766
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Frostterxx
Poseidon
20
12 / 6 / 9
16,033
573
17,285
15,757
5,699
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
Halck_
Zhong Kui
20
6 / 6 / 9
15,282
546
24,455
27,702
19,578
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 24
14,473
517
9,971
26,110
39,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BatBob_x
Cthulhu
17
3 / 12 / 4
11,348
405
6,157
25,201
22,801
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
IFandral
Sun Wukong
20
7 / 5 / 2
13,891
496
22,286
31,959
24,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
i4nddy
Medusa
16
4 / 13 / 5
11,458
409
19,529
24,314
8,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
20
3 / 7 / 3
13,082
467
20,038
21,209
7,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
17
4 / 12 / 6
12,312
440
6,345
24,458
11,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
48
Kills
21
21
Deaths
49
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AlvaRøck
Ao Kuang
16
1
9
20.5
L
Cthulhu
BatBob_x
Cthulhu
3
12
4
0.42
W
8
5
14
3
W
Poseidon
Frostterxx
Poseidon
12
6
9
2.75
W
Zhong Kui
Halck_
Zhong Kui
6
6
9
1.75
L
Sun Wukong
IFandral
Sun Wukong
7
5
2
1.6
W
6
3
24
6
L
Medusa
i4nddy
Medusa
4
13
5
0.5
L
Janus
3
7
3
0.64
L
Fenrir
4
12
6
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,375
Damage
74,355
111,169
Taken
127,141
80,466
Mitigated
75,680
38,379
Healing
27,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AlvaRøck
Ao Kuang
23,480
6,613
0
12,403
23,334
9,920
800
5,666
17,668
121,504
1,750
L
Cthulhu
BatBob_x
Cthulhu
6,157
851
44
372
25,201
22,801
284
9,980
15,221
25,838
0
W
22,184
11,536
0
7,126
18,266
5,766
5,629
5,739
12,527
0
111,665
W
Poseidon
Frostterxx
Poseidon
17,285
2,071
0
2,011
15,757
5,699
3,344
5,980
9,777
119,851
0
W
Zhong Kui
Halck_
Zhong Kui
24,455
4,002
0
12,245
27,702
19,578
3,415
2,835
24,867
120,342
0
L
Sun Wukong
IFandral
Sun Wukong
22,286
7,235
0
13,022
31,959
24,969
44
19,756
12,203
0
99,484
W
9,971
1,551
112
4,482
26,110
39,503
556
7,829
18,281
0
47,480
L
Medusa
i4nddy
Medusa
19,529
9,339
0
5,000
24,314
8,478
1,166
8,992
15,322
0
70,920
L
Janus
20,038
300
43
4,962
21,209
7,702
0
11,152
9,977
114,772
0
L
Fenrir
6,345
1,348
188
4,005
24,458
11,730
424
14,561
9,897
0
53,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,953
Gold Earned
62,091
740
Minions Killed
573
0
Camps Cleared
0
2,676,717
Distance Traveled
2,288,012
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,610
593
146
5
0
581,212
6
L
Cthulhu
11,348
405
42
2
0
413,675
1
W
Skadi
15,555
556
151
5
0
553,207
5
W
Poseidon
16,033
573
190
7
0
549,112
4
W
Zhong Kui
15,282
546
187
7
0
483,811
3
L
Sun Wukong
13,891
496
179
6
0
457,203
13
W
Odin
14,473
517
66
2
0
509,375
16
L
Medusa
11,458
409
94
3
0
437,770
5
L
Janus
13,082
467
175
6
0
491,598
7
L
Fenrir
12,312
440
83
3
0
487,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role