Player Matchup

Merlin
Merlin
MindSlapsh
Merlin
Level 127
God Stats
6W - 6L
1,471 SR
Queue Stats
233W - 277L
1,449 Elo+
Party 2
Odin
Odin
VahnYu
Odin
Level 6
God Stats
6W - 4L
1,660 SR
Queue Stats
10W - 14L
1,401 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fierballDX
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,409 Elo+
Party 2
Team Averages
Level 81
1,543 SR
1,420 Elo+

VS

Team Averages
Level 82
1,587 SR
1,316 Elo+
Olorun
Olorun
Detective_Cheeks
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Shiva
Shiva
JewwyPedro
Shiva
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,103 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lodsin
Tsukuyomi
Level 145
God Stats
0W - 2L
1,761 SR
Queue Stats
141W - 142L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MindSlapsh
Merlin
15
6 / 0 / 7
9,058
823
9,503
7,700
3,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
VahnYu
Odin
13
2 / 0 / 11
9,337
849
2,986
5,686
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
fierballDX
Ah Muzen Cab
15
9 / 1 / 6
9,637
876
17,071
10,321
3,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,875
625
4,207
11,583
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
11
1 / 7 / 0
7,364
669
7,695
14,169
7,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Lodsin
Tsukuyomi
11
0 / 4 / 1
7,014
638
7,057
10,243
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
17
Kills
1
1
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Shiva
1
7
0
0.14
L
Tsukuyomi
Lodsin
Tsukuyomi
0
4
1
0.13
W
Merlin
MindSlapsh
Merlin
6
0
7
9.5
W
Odin
VahnYu
Odin
2
0
11
7.5
W
Ah Muzen Cab
fierballDX
Ah Muzen Cab
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,560
Damage
18,959
23,707
Taken
35,995
12,316
Mitigated
16,999
8,883
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,207
1,565
123
1,402
11,583
3,269
108
4,166
7,417
18,429
0
L
Shiva
7,695
1,245
345
1,820
14,169
7,682
0
3,820
10,349
0
22,598
L
Tsukuyomi
Lodsin
Tsukuyomi
7,057
1,773
0
2,330
10,243
6,048
0
2,601
7,642
0
26,602
W
Merlin
MindSlapsh
Merlin
9,503
258
0
2,191
7,700
3,339
435
1,245
6,294
40,558
0
W
Odin
VahnYu
Odin
2,986
587
77
1,469
5,686
5,128
72
1,597
3,966
1,003
6,152
W
Ah Muzen Cab
fierballDX
Ah Muzen Cab
17,071
8,453
280
4,866
10,321
3,849
804
1,765
8,406
0
47,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,032
Gold Earned
21,253
138
Minions Killed
140
7
Camps Cleared
4
620,119
Distance Traveled
575,050
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,875
625
33
3
0
160,608
0
L
Shiva
7,364
669
36
3
2
197,149
2
L
Tsukuyomi
7,014
638
71
6
2
217,293
4
W
Merlin
9,058
823
61
6
2
224,129
3
W
Odin
9,337
849
13
1
0
179,529
3
W
Ah Muzen Cab
9,637
876
64
6
5
216,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role