Player Matchup

Zeus
Zeus
Mooveng
Zeus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,433 Elo+
Party 1
Tiamat
Tiamat
Spidah
Tiamat
Level 149
God Stats
1W - 2L
1,754 SR
Queue Stats
102W - 109L
1,449 Elo+
Party 1
Hun Batz
Hun Batz
Swoldin
Hun Batz
Level 104
God Stats
2W - 2L
1,660 SR
Queue Stats
70W - 69L
1,438 Elo+
Party 3
Sobek
Sobek
XXPurpleRavenXX
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,433 Elo+
Party 3
Hel
Hel
ajrthegreat
Hel
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 40L
1,530 Elo+
Party 3
Team Averages
Level 102
1,583 SR
1,457 Elo+

VS

Team Averages
Level 130
1,533 SR
1,406 Elo+
Aphrodite
Aphrodite
AMAZING_HARLEYY
Aphrodite
Level 135
God Stats
7W - 4L
1,539 SR
Queue Stats
141W - 173L
1,433 Elo+
Party 2
Bellona
Bellona
IzaGodOfTheDeath
Bellona
Level 160
God Stats
3W - 1L
1,614 SR
Queue Stats
208W - 273L
1,397 Elo+
Party 2
Artio
Artio
Maruxt
Artio
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 127L
1,382 Elo+
Solo
Izanami
Izanami
korallen_Ratte
Izanami
Level 128
God Stats
9W - 7L
1,640 SR
Queue Stats
233W - 288L
1,388 Elo+
Party 2
Kali
Kali
papa23437
Kali
Level 111
God Stats
4W - 2L
1,373 SR
Queue Stats
251W - 250L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Mooveng
Zeus
20
6 / 7 / 11
14,696
735
31,967
15,524
5,274
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
Spidah
Tiamat
19
2 / 5 / 12
12,329
616
21,431
18,608
10,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Swoldin
Hun Batz
20
12 / 7 / 6
13,144
657
30,332
22,851
11,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 12 / 12
12,614
631
10,199
24,221
22,477
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 5 / 9
12,559
628
15,130
17,771
7,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AMAZING_HARLEYY
Aphrodite
20
4 / 4 / 19
13,386
669
15,027
21,684
11,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 5 / 19
14,249
712
13,554
31,778
27,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Maruxt
Artio
20
6 / 3 / 29
14,480
724
12,407
32,627
46,729
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
18 / 5 / 12
17,365
868
34,527
25,292
11,666
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
19
5 / 7 / 17
13,360
668
11,872
19,100
10,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
132
23
Kills
36
36
Deaths
24
50
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AMAZING_HARLEYY
Aphrodite
4
4
19
3.38
W
3
5
19
2.5
W
Artio
Maruxt
Artio
6
3
29
6.83
L
Zeus
Mooveng
Zeus
6
7
11
1.64
L
Tiamat
Spidah
Tiamat
2
5
12
1.6
L
Hun Batz
Swoldin
Hun Batz
12
7
6
2.14
L
2
12
12
0.67
L
1
5
9
1.1
W
18
5
12
4.8
W
Kali
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,059
Damage
87,387
98,975
Taken
130,481
57,249
Mitigated
108,062
29,556
Healing
73,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AMAZING_HARLEYY
Aphrodite
15,027
1,634
18,941
11,708
21,684
11,659
537
9,942
11,087
38,592
0
W
13,554
3,505
4,314
10,274
31,778
27,523
1,192
20,673
8,983
326
23,558
W
Artio
Maruxt
Artio
12,407
2,051
4,609
9,462
32,627
46,729
298
17,926
14,509
24,517
0
L
Zeus
Mooveng
Zeus
31,967
3,478
592
1,249
15,524
5,274
1,256
3,429
12,095
59,732
0
L
Tiamat
Spidah
Tiamat
21,431
1,461
1,163
4,238
18,608
10,991
876
5,199
13,409
39,494
0
L
Hun Batz
Swoldin
Hun Batz
30,332
5,990
927
1,473
22,851
11,088
586
7,416
15,435
0
49,641
L
10,199
891
934
3,415
24,221
22,477
76
8,478
15,743
15,080
0
L
15,130
1,551
9,998
5,567
17,771
7,419
625
3,101
14,670
40,210
0
W
34,527
28,871
2,622
5,357
25,292
11,666
4,062
14,641
10,651
0
89,481
W
Kali
11,872
3,214
2,166
4,174
19,100
10,485
605
15,545
3,555
0
17,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,342
Gold Earned
72,840
204
Minions Killed
215
0
Camps Cleared
0
1,671,102
Distance Traveled
1,812,294
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,386
669
40
2
0
369,803
1
W
Bellona
14,249
712
13
1
0
348,569
0
W
Artio
14,480
724
14
1
0
408,565
5
L
Zeus
14,696
735
69
3
0
326,800
0
L
Tiamat
12,329
616
36
2
0
326,334
0
L
Hun Batz
13,144
657
36
2
0
344,942
2
L
Sobek
12,614
631
2
0
0
321,219
0
L
Hel
12,559
628
61
3
0
351,807
0
W
Izanami
17,365
868
134
7
0
307,106
0
W
Kali
13,360
668
14
1
0
378,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role