Player Matchup

Geb
Geb
CANVIDIA
Geb
Level 61
God Stats
7W - 1L
1,471 SR
Queue Stats
101W - 118L
1,482 Elo+
Party 1
Artio
Artio
Griù
Artio
Level 66
God Stats
3W - 1L
1,911 SR
Queue Stats
123W - 120L
1,520 Elo+
Party 1
Bacchus
Bacchus
ReadyToDie23
Bacchus
Level 67
God Stats
5W - 3L
1,506 SR
Queue Stats
132W - 138L
1,473 Elo+
Party 1
Hades
Hades
XdarkfuryX1988
Hades
Level 157
God Stats
3W - 2L
1,708 SR
Queue Stats
88W - 90L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
mfturlin
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 278L
1,517 Elo+
Solo
Team Averages
Level 87
1,619 SR
1,507 Elo+

VS

Team Averages
Level 78
1,500 SR
1,441 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
EvilLasagna17
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,436 Elo+
Party 3
Bacchus
Bacchus
Mooveng
Bacchus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,455 Elo+
Party 2
Chaac
Chaac
Spidah
Chaac
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 109L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
TypeAmongUs
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 19
10,131
779
9,576
18,229
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
Griù
Artio
16
5 / 3 / 15
10,509
808
8,199
26,694
29,241
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
ReadyToDie23
Bacchus
17
4 / 2 / 16
10,911
839
9,057
19,381
30,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 4 / 12
10,897
838
14,483
16,751
11,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
mfturlin
Baron Samedi
18
6 / 3 / 13
10,577
814
19,417
14,222
7,608
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
1 / 5 / 9
9,327
717
22,419
12,899
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 8
8,534
656
8,959
14,746
12,296
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Mooveng
Bacchus
16
2 / 3 / 9
9,413
724
12,205
12,145
26,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
Spidah
Chaac
16
4 / 2 / 9
9,897
761
15,740
17,615
20,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
TypeAmongUs
Baron Samedi
15
5 / 6 / 4
9,261
712
12,932
14,936
8,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
53
24
Kills
14
14
Deaths
24
75
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
9
1.1
W
1
2
19
5.25
L
2
8
8
0.75
W
Artio
Griù
Artio
5
3
15
4.17
L
Bacchus
Mooveng
Bacchus
2
3
9
2.17
W
Bacchus
ReadyToDie23
Bacchus
4
2
16
6
L
Chaac
Spidah
Chaac
4
2
9
4.25
L
Baron Samedi
TypeAmongUs
Baron Samedi
5
6
4
1.17
W
8
4
12
3.5
W
Baron Samedi
mfturlin
Baron Samedi
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,732
Damage
72,255
95,277
Taken
72,341
101,322
Mitigated
74,103
49,751
Healing
29,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
22,419
3,612
631
2,920
12,899
5,939
336
11,175
1,724
45,941
0
W
9,576
775
1,225
1,768
18,229
23,440
1,142
10,413
7,816
19,633
0
L
8,959
3,712
0
245
14,746
12,296
0
11,806
2,940
0
15,479
W
Artio
Griù
Artio
8,199
1,383
4,756
9,213
26,694
29,241
451
13,120
13,574
15,916
0
L
Bacchus
Mooveng
Bacchus
12,205
1,216
592
1,565
12,145
26,063
242
9,809
2,336
17,483
0
W
Bacchus
ReadyToDie23
Bacchus
9,057
660
2,353
3,864
19,381
30,033
295
7,758
11,623
18,188
0
L
Chaac
Spidah
Chaac
15,740
1,734
2,751
10,071
17,615
20,985
351
14,961
2,654
0
26,777
L
Baron Samedi
TypeAmongUs
Baron Samedi
12,932
912
5,859
4,836
14,936
8,820
280
12,981
1,955
22,726
0
W
14,483
755
3,860
5,566
16,751
11,000
1,567
7,190
9,561
32,780
0
W
Baron Samedi
mfturlin
Baron Samedi
19,417
2,000
11,035
6,111
14,222
7,608
1,998
9,075
5,147
39,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,025
Gold Earned
46,432
123
Minions Killed
109
0
Camps Cleared
0
1,249,084
Distance Traveled
1,107,507
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,327
717
42
3
0
218,107
2
W
Geb
10,131
779
14
1
0
246,899
0
L
Awilix
8,534
656
10
1
0
209,052
0
W
Artio
10,509
808
4
0
0
264,942
0
L
Bacchus
9,413
724
12
1
0
255,191
0
W
Bacchus
10,911
839
13
1
0
284,641
1
L
Chaac
9,897
761
24
2
0
231,655
0
L
Baron Samedi
9,261
712
21
2
0
193,502
0
W
Hades
10,897
838
43
3
0
220,681
0
W
Baron Samedi
10,577
814
49
4
0
231,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role