Player Matchup

Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Krafty_Karrot
Bellona
Level 42
God Stats
13W - 10L
1,570 SR
Queue Stats
28W - 46L
1,438 Elo+
Solo
Fenrir
Fenrir
ZenDiffrent
Fenrir
Level 103
God Stats
3W - 3L
1,571 SR
Queue Stats
210W - 223L
1,449 Elo+
Solo
Team Averages
Level 112
1,528 SR
1,478 Elo+

VS

Team Averages
Level 77
1,565 SR
1,398 Elo+
Freya
Freya
ACelestialKing
Freya
Level 78
God Stats
13W - 12L
1,612 SR
Queue Stats
166W - 187L
1,379 Elo+
Solo
Jormungandr
Jormungandr
ChozenOne7
Jormungandr
Level 45
God Stats
0W - 1L
1,505 SR
Queue Stats
6W - 13L
1,262 Elo+
Solo
Mulan
Mulan
RatatoskrTheRnnr
Mulan
Level 99
God Stats
12W - 11L
1,519 SR
Queue Stats
49W - 57L
1,466 Elo+
Solo
Cupid
Cupid
The-Hunter_0995
Cupid
Level 41
God Stats
0W - 1L
1,871 SR
Queue Stats
54W - 73L
1,412 Elo+
Solo
Loki
Loki
TrapLand507
Loki
Level 124
God Stats
12W - 10L
1,316 SR
Queue Stats
620W - 635L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
4 / 0 / 6
6,465
647
5,252
3,133
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
 
Gilgamesh
10
3 / 1 / 10
6,350
635
4,447
7,909
5,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
 
Anubis
9
0 / 2 / 5
5,485
549
3,952
4,475
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
12
8 / 0 / 1
7,124
712
6,656
8,891
8,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
11
4 / 0 / 3
6,387
639
3,947
6,455
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,370
537
4,760
6,563
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
ChozenOne7
Jormungandr
6
1 / 4 / 0
4,350
435
2,445
7,686
3,038
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 6 / 1
4,586
459
3,515
8,462
2,927
6
0 / 5 / 2
4,333
433
3,000
6,554
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
4,844
484
726
5,014
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
19
Kills
3
3
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
6
7
W
Gilgamesh
 
Gilgamesh
3
1
10
8
W
Anubis
 
Anubis
0
2
5
1.25
L
2
3
0
0.67
L
Jormungandr
ChozenOne7
Jormungandr
1
4
0
0.25
W
Bellona
8
0
1
8.5
L
0
6
1
0.08
L
0
5
2
0.2
L
0
1
0
0
W
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,254
Damage
14,446
30,863
Taken
34,279
19,705
Mitigated
9,943
9,657
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,252
2,713
0
1,812
3,133
1,097
906
899
2,194
0
27,795
W
Gilgamesh
 
Gilgamesh
4,447
1,162
1,025
1,262
7,909
5,447
180
1,614
6,219
0
17,548
W
Anubis
 
Anubis
3,952
549
0
957
4,475
2,100
0
2,524
1,657
22,541
0
L
4,760
1,547
0
2,112
6,563
1,588
0
1,961
4,468
22,498
0
L
Jormungandr
ChozenOne7
Jormungandr
2,445
744
0
0
7,686
3,038
0
286
7,388
11,282
0
W
Bellona
6,656
3,378
199
3,803
8,891
8,441
602
731
8,086
0
34,979
L
3,515
897
0
99
8,462
2,927
0
516
7,886
0
16,004
L
3,000
1,684
216
1,352
6,554
1,217
0
316
6,212
0
16,571
L
726
0
0
346
5,014
1,173
0
553
4,373
0
24,163
W
Fenrir
3,947
575
0
599
6,455
2,620
0
851
5,502
0
37,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
23,483
277
Minions Killed
194
0
Camps Cleared
0
1,009,226
Distance Traveled
953,497
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,465
647
55
6
0
198,509
3
W
Gilgamesh
6,350
635
25
3
0
208,803
2
W
Anubis
5,485
549
50
5
0
184,021
3
L
Freya
5,370
537
53
5
0
181,733
4
L
Jormungandr
4,350
435
20
2
0
207,523
0
W
Bellona
7,124
712
75
8
0
197,214
1
L
Mulan
4,586
459
37
4
0
177,956
1
L
Cupid
4,333
433
32
3
0
175,657
1
L
Loki
4,844
484
52
5
0
210,628
2
W
Fenrir
6,387
639
72
7
0
220,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role