Player Matchup

Nox
Nox
CUB0NE
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 85L
1,642 Elo+
Party 1
Hercules
Hercules
Mausespeck
Hercules
Level 38
God Stats
1W - 1L
1,720 SR
Queue Stats
52W - 23L
1,711 Elo+
Party 1
Discordia
Discordia
Noxstar
Discordia
Level 160
God Stats
1W - 2L
1,628 SR
Queue Stats
94W - 102L
1,511 Elo+
Solo
Izanami
Izanami
SethXG
Izanami
Level 29
God Stats
18W - 14L
1,644 SR
Queue Stats
118W - 85L
1,631 Elo+
Party 1
Bakasura
Bakasura
tomeegunn
Bakasura
Level 103
God Stats
4W - 8L
1,503 SR
Queue Stats
102W - 115L
1,526 Elo+
Solo
Team Averages
Level 87
1,599 SR
1,604 Elo+

VS

Team Averages
Level 85
1,501 SR
1,517 Elo+
Charybdis
Charybdis
Batablue
Charybdis
Level 128
God Stats
11W - 10L
1,334 SR
Queue Stats
323W - 299L
1,504 Elo+
Party 2
Khepri
Khepri
Borgstolfo
Khepri
Level 47
God Stats
6W - 13L
1,262 SR
Queue Stats
318W - 296L
1,442 Elo+
Party 2
Gilgamesh
Gilgamesh
Kingfinglehead
Gilgamesh
Level 83
God Stats
10W - 3L
1,964 SR
Queue Stats
195W - 153L
1,615 Elo+
Party 3
Yu Huang
Yu Huang
NickT32
Yu Huang
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 103L
1,617 Elo+
Party 3
Tiamat
Tiamat
SuG4r_N1pZZZ
Tiamat
Level 119
God Stats
4W - 5L
1,445 SR
Queue Stats
80W - 96L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
CUB0NE
Nox
17
3 / 5 / 6
10,144
725
11,890
11,718
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Mausespeck
Hercules
16
7 / 9 / 3
10,038
717
18,221
25,814
15,357
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Noxstar
Discordia
16
0 / 3 / 0
9,073
648
7,305
8,484
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SethXG
Izanami
16
1 / 7 / 6
9,432
674
11,731
15,384
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
tomeegunn
Bakasura
15
0 / 3 / 2
8,995
643
5,595
12,444
5,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Batablue
Charybdis
18
7 / 3 / 7
10,935
781
17,327
10,732
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Borgstolfo
Khepri
16
0 / 3 / 14
10,150
725
4,801
15,176
17,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Kingfinglehead
Gilgamesh
18
6 / 2 / 9
11,703
836
13,893
21,573
18,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
NickT32
Yu Huang
18
11 / 3 / 8
11,784
842
12,637
10,476
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
18
3 / 0 / 10
10,842
774
12,749
7,879
6,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
11
Kills
27
27
Deaths
11
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Batablue
Charybdis
7
3
7
3.5
W
Khepri
Borgstolfo
Khepri
0
3
14
2.33
L
Nox
CUB0NE
Nox
3
5
6
1.2
W
Gilgamesh
Kingfinglehead
Gilgamesh
6
2
9
5.25
L
Hercules
Mausespeck
Hercules
7
9
3
0.94
W
Yu Huang
NickT32
Yu Huang
11
3
8
5
L
Discordia
Noxstar
Discordia
0
3
0
0
L
Izanami
SethXG
Izanami
1
7
6
0.57
W
Tiamat
3
0
10
8
L
Bakasura
tomeegunn
Bakasura
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,742
Damage
61,407
73,844
Taken
65,836
33,788
Mitigated
51,712
11,793
Healing
21,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Batablue
Charybdis
17,327
9,817
0
2,764
10,732
4,675
2,864
2,970
7,381
0
31,260
W
Khepri
Borgstolfo
Khepri
4,801
410
0
4,595
15,176
17,589
574
4,151
10,627
13,518
0
L
Nox
CUB0NE
Nox
11,890
1,339
593
584
11,718
4,097
0
7,149
4,569
28,783
0
W
Gilgamesh
Kingfinglehead
Gilgamesh
13,893
3,937
1,411
7,220
21,573
18,144
19
5,933
14,915
686
41,684
L
Hercules
Mausespeck
Hercules
18,221
7,917
0
3,468
25,814
15,357
0
11,600
14,214
0
24,385
W
Yu Huang
NickT32
Yu Huang
12,637
2,666
0
3,826
10,476
4,643
231
2,212
8,114
30,855
0
L
Discordia
Noxstar
Discordia
7,305
375
0
0
8,484
3,117
304
3,727
4,757
32,340
0
L
Izanami
SethXG
Izanami
11,731
7,646
0
2,693
15,384
5,376
52
4,983
10,401
0
41,840
W
Tiamat
12,749
900
0
1,930
7,879
6,661
1,670
3,197
4,583
46,305
0
L
Bakasura
tomeegunn
Bakasura
5,595
3,970
0
4,455
12,444
5,841
122
2,999
9,445
0
22,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,682
Gold Earned
55,414
239
Minions Killed
230
0
Camps Cleared
0
1,319,560
Distance Traveled
1,406,700
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,935
781
46
3
0
269,554
0
W
Khepri
10,150
725
25
2
0
274,419
0
L
Nox
10,144
725
48
3
0
263,170
2
W
Gilgamesh
11,703
836
41
3
0
293,510
0
L
Hercules
10,038
717
20
1
0
276,413
3
W
Yu Huang
11,784
842
38
3
0
253,654
2
L
Discordia
9,073
648
50
4
0
255,916
1
L
Izanami
9,432
674
72
5
0
246,209
1
W
Tiamat
10,842
774
80
6
0
315,563
2
L
Bakasura
8,995
643
49
4
0
277,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role