Player Matchup

Horus
Horus
Platinum I
 
Horus
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold IV
Dantej122l
Apollo
Gold IV
Level 85
God Stats
26W - 22L
1,638 SR
Queue Stats
260W - 269L
1,437 MMR
Party 1
Awilix
Awilix
Gold I
JOOMGOOM
Awilix
Gold I
Level 128
God Stats
7W - 9L
1,471 SR
Queue Stats
262W - 257L
1,656 MMR
Solo
Hercules
Hercules
Platinum V
WR3CKLER
Hercules
Platinum V
Level 157
God Stats
0W - 1L
1,583 SR
Queue Stats
37W - 32L
1,656 MMR
Solo
He Bo
He Bo
Gold I
siemback2
He Bo
Gold I
Level 83
God Stats
2W - 2L
1,552 SR
Queue Stats
37W - 32L
1,741 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,549 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,527 SR
1,657 MMR
Eset
Eset
Silver I
 
Eset
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
GimmeSimpathy
Nemesis
Platinum V
Level 109
God Stats
1W - 3L
1,181 SR
Queue Stats
234W - 239L
1,759 MMR
Solo
Bellona
Bellona
Gold I
Jashiinoz
Bellona
Gold I
Level 109
God Stats
39W - 19L
1,649 SR
Queue Stats
227W - 219L
1,679 MMR
Solo
Skadi
Skadi
Gold II
НочнойДемон
Skadi
Gold II
Level 157
God Stats
92W - 79L
1,585 SR
Queue Stats
608W - 612L
1,665 MMR
Solo
Xbalanque
Xbalanque
Gold II
Улыбнуло
Xbalanque
Gold II
Level 147
God Stats
26W - 12L
1,723 SR
Queue Stats
152W - 146L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
5 / 3 / 6
10,225
568
4,031
16,851
18,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Dantej122l
Apollo
18
7 / 4 / 3
11,119
618
8,436
17,935
7,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
JOOMGOOM
Awilix
15
6 / 5 / 1
9,700
539
7,681
13,890
5,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
WR3CKLER
Hercules
14
0 / 5 / 7
8,870
493
9,625
23,478
24,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
siemback2
He Bo
14
1 / 7 / 7
9,062
503
8,992
9,658
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GebAthenaShivaLoki

VS

Bans
ArachneCliodhnaBastetPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 3 / 16
10,533
585
10,158
11,092
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
18
11 / 4 / 6
12,266
681
16,880
16,501
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Jashiinoz
Bellona
16
2 / 2 / 10
10,883
605
12,683
14,753
13,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 7 / 4
11,861
659
11,360
13,971
5,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
16
3 / 4 / 9
10,795
600
10,646
9,472
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
19
Kills
24
24
Deaths
20
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
3
6
2.67
W
Eset
 
Eset
2
3
16
3.33
L
Apollo
Dantej122l
Apollo
7
4
3
2.13
W
Nemesis
11
4
6
3.5
L
Awilix
JOOMGOOM
Awilix
6
5
1
1.3
W
Bellona
Jashiinoz
Bellona
2
2
10
3.5
L
Hercules
WR3CKLER
Hercules
0
5
7
0.7
L
He Bo
siemback2
He Bo
1
7
7
0.64
W
6
7
4
1.14
W
Xbalanque
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,765
Damage
61,727
81,812
Taken
65,789
62,705
Mitigated
38,186
25,771
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,031
992
3,517
5,067
16,851
18,982
0
2,406
14,445
0
20,133
W
Eset
 
Eset
10,158
2,131
494
3,693
11,092
8,715
631
1,478
9,614
30,498
0
L
Apollo
Dantej122l
Apollo
8,436
6,829
0
6,706
17,935
7,315
2,352
1,584
16,351
0
80,255
W
Nemesis
16,880
9,589
0
2,294
16,501
7,594
1,366
2,174
14,327
0
97,534
L
Awilix
JOOMGOOM
Awilix
7,681
3,261
0
605
13,890
5,462
0
1,702
12,188
0
57,469
W
Bellona
Jashiinoz
Bellona
12,683
3,078
0
6,296
14,753
13,604
1,473
2,690
12,063
0
63,866
L
Hercules
WR3CKLER
Hercules
9,625
3,237
0
9,146
23,478
24,237
0
2,373
21,105
205
56,946
L
He Bo
siemback2
He Bo
8,992
41
0
730
9,658
6,709
0
2,093
7,565
49,406
0
W
11,360
5,589
0
2,953
13,971
5,393
2,315
5,231
8,740
0
88,074
W
Xbalanque
10,646
4,587
0
3,259
9,472
2,880
1,581
0
9,472
0
73,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,976
Gold Earned
56,338
473
Minions Killed
538
0
Camps Cleared
0
1,710,791
Distance Traveled
1,830,560
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,225
568
31
2
0
378,288
3
W
Eset
10,533
585
38
2
0
326,489
7
L
Apollo
11,119
618
143
8
0
316,365
3
W
Nemesis
12,266
681
134
7
0
421,149
1
L
Awilix
9,700
539
95
5
0
386,925
1
W
Bellona
10,883
605
123
7
0
392,969
5
L
Hercules
8,870
493
121
7
0
357,865
4
L
He Bo
9,062
503
83
5
0
271,348
2
W
Skadi
11,861
659
142
8
0
359,474
2
W
Xbalanque
10,795
600
101
6
0
330,479
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role