Player Matchup

Guan Yu
Guan Yu
POOPPYDIAPER
Guan Yu
Level 146
God Stats
5W - 5L
1,347 SR
Queue Stats
631W - 655L
1,590 Elo+
Solo
Skadi
Skadi
Shpleeg
Skadi
Level 128
God Stats
4W - 11L
1,849 SR
Queue Stats
526W - 539L
1,528 Elo+
Solo
Baba Yaga
Baba Yaga
TChainz
Baba Yaga
Level 160
God Stats
7W - 5L
1,660 SR
Queue Stats
503W - 532L
1,477 Elo+
Solo
Cthulhu
Cthulhu
mcmacatak
Cthulhu
Level 155
God Stats
8W - 2L
1,941 SR
Queue Stats
515W - 531L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
sezzy
Erlang Shen
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 91L
1,502 Elo+
Solo
Team Averages
Level 148
1,659 SR
1,521 Elo+

VS

Team Averages
Level 125
1,615 SR
1,539 Elo+
Cabrakan
Cabrakan
ChokeslamMyBalls
Cabrakan
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
300W - 319L
1,584 Elo+
Solo
Scylla
Scylla
Myselfy
Scylla
Level 126
God Stats
2W - 3L
1,723 SR
Queue Stats
310W - 320L
1,565 Elo+
Solo
Poseidon
Poseidon
daschiftyschaff
Poseidon
Level 109
God Stats
3W - 1L
1,702 SR
Queue Stats
24W - 41L
1,440 Elo+
Solo
Horus
Horus
gilbertin
Horus
Level 156
God Stats
2W - 3L
1,541 SR
Queue Stats
324W - 334L
1,557 Elo+
Solo
Ullr
Ullr
quillty
Ullr
Level 109
God Stats
6W - 12L
1,608 SR
Queue Stats
350W - 375L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
POOPPYDIAPER
Guan Yu
16
2 / 4 / 13
9,830
756
7,018
14,602
12,949
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Shpleeg
Skadi
19
7 / 2 / 14
10,977
844
12,758
12,938
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
TChainz
Baba Yaga
18
5 / 2 / 12
10,581
814
15,446
8,723
4,671
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
mcmacatak
Cthulhu
17
4 / 3 / 13
10,877
837
12,969
15,049
18,464
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
sezzy
Erlang Shen
17
5 / 2 / 13
11,072
852
8,647
14,157
17,282
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
10,693
823
8,063
17,536
28,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Myselfy
Scylla
16
2 / 4 / 9
9,501
731
11,500
7,105
2,784
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
18
6 / 5 / 4
10,854
835
15,350
11,494
4,366
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
gilbertin
Horus
14
0 / 6 / 8
8,613
663
4,622
15,680
18,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
quillty
Ullr
16
1 / 4 / 6
9,051
696
8,903
11,581
5,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
23
Kills
13
13
Deaths
23
65
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
4
7
1.88
L
Scylla
Myselfy
Scylla
2
4
9
1.63
W
Guan Yu
POOPPYDIAPER
Guan Yu
2
4
13
2.13
W
Skadi
Shpleeg
Skadi
7
2
14
7
W
Baba Yaga
TChainz
Baba Yaga
5
2
12
5.5
L
Poseidon
6
5
4
1.6
L
Horus
gilbertin
Horus
0
6
8
0.67
W
Cthulhu
mcmacatak
Cthulhu
4
3
13
3.5
L
Ullr
quillty
Ullr
1
4
6
1
W
Erlang Shen
sezzy
Erlang Shen
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,838
Damage
48,438
65,469
Taken
63,396
60,138
Mitigated
60,430
26,019
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,063
707
1,940
3,203
17,536
28,609
0
6,669
10,867
12,204
0
L
Scylla
Myselfy
Scylla
11,500
646
597
109
7,105
2,784
1,124
3,540
3,565
28,303
0
W
Guan Yu
POOPPYDIAPER
Guan Yu
7,018
817
6,410
3,927
14,602
12,949
710
9,419
5,183
167
11,755
W
Skadi
Shpleeg
Skadi
12,758
3,613
1,272
1,036
12,938
6,772
3,020
6,493
6,445
0
33,576
W
Baba Yaga
TChainz
Baba Yaga
15,446
1,460
34
1,829
8,723
4,671
798
5,092
3,631
38,827
0
L
Poseidon
15,350
2,717
1,796
1,582
11,494
4,366
324
5,759
5,735
33,809
0
L
Horus
gilbertin
Horus
4,622
1,754
3,458
4,500
15,680
18,966
227
6,780
8,900
0
7,435
W
Cthulhu
mcmacatak
Cthulhu
12,969
256
3,246
2,955
15,049
18,464
314
9,274
5,775
28,824
0
L
Ullr
quillty
Ullr
8,903
2,989
2,052
973
11,581
5,705
2,083
5,834
5,747
0
27,518
W
Erlang Shen
sezzy
Erlang Shen
8,647
3,579
2,111
3,199
14,157
17,282
412
4,635
9,522
0
14,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,337
Gold Earned
48,712
135
Minions Killed
127
0
Camps Cleared
0
1,243,649
Distance Traveled
1,099,827
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,693
823
8
1
0
232,847
2
L
Scylla
9,501
731
39
3
0
225,065
1
W
Guan Yu
9,830
756
12
1
0
258,346
0
W
Skadi
10,977
844
36
3
0
237,089
2
W
Baba Yaga
10,581
814
54
4
0
263,257
1
L
Poseidon
10,854
835
52
4
0
203,547
1
L
Horus
8,613
663
3
0
0
218,557
1
W
Cthulhu
10,877
837
18
1
0
249,018
3
L
Ullr
9,051
696
25
2
0
219,811
1
W
Erlang Shen
11,072
852
15
1
0
235,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role