Player Matchup

Fenrir
Fenrir
BJP
Fenrir
Level 107
God Stats
10W - 6L
1,500 SR
Queue Stats
412W - 414L
1,468 Elo+
Solo
Artio
Artio
BarryBroderick
Artio
Level 156
God Stats
1W - 1L
1,688 SR
Queue Stats
81W - 79L
1,301 Elo+
Party 1
Discordia
Discordia
GreatMushroomer
Discordia
Level 123
God Stats
7W - 5L
1,236 SR
Queue Stats
280W - 285L
1,481 Elo+
Solo
Xing Tian
Xing Tian
Lord_siro
Xing Tian
Level 124
God Stats
4W - 3L
1,464 SR
Queue Stats
381W - 373L
1,541 Elo+
Party 1
Thoth
Thoth
Musipusia
Thoth
Level 58
God Stats
10W - 7L
1,605 SR
Queue Stats
810W - 851L
1,486 Elo+
Solo
Team Averages
Level 114
1,499 SR
1,455 Elo+

VS

Team Averages
Level 95
1,590 SR
1,447 Elo+
Nox
Nox
BlinkShing
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,325 Elo+
Solo
Eset
Eset
JBCornut
Eset
Level 109
God Stats
3W - 2L
1,712 SR
Queue Stats
203W - 195L
1,482 Elo+
Solo
Thoth
Thoth
Kabaaan
Thoth
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 124L
1,451 Elo+
Party 2
Merlin
Merlin
Waldеmar
Merlin
Level 47
God Stats
4W - 5L
1,736 SR
Queue Stats
138W - 119L
1,447 Elo+
Party 2
Yu Huang
Yu Huang
snake_joseli48
Yu Huang
Level 128
God Stats
2W - 7L
1,500 SR
Queue Stats
304W - 308L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BJP
Fenrir
18
7 / 8 / 9
11,846
740
7,026
14,573
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
8 / 5 / 23
13,173
823
12,986
24,840
39,478
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
GreatMushroomer
Discordia
20
6 / 5 / 14
12,799
800
18,094
11,174
3,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Lord_siro
Xing Tian
20
5 / 4 / 19
12,306
769
14,846
21,150
25,609
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
Musipusia
Thoth
20
8 / 4 / 9
12,581
786
11,752
14,429
5,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 12
11,398
712
10,589
12,485
5,141
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
17
1 / 8 / 13
9,989
624
5,694
13,684
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
Kabaaan
Thoth
17
4 / 9 / 10
10,875
680
13,105
15,061
4,981
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Waldеmar
Merlin
19
7 / 6 / 16
11,512
720
14,753
13,896
4,871
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
20
10 / 5 / 11
12,993
812
17,968
13,126
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
88
34
Kills
26
26
Deaths
34
74
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BJP
Fenrir
7
8
9
1.44
W
8
5
23
3.9
L
4
6
12
1.67
W
Discordia
GreatMushroomer
Discordia
6
5
14
2.6
L
Eset
1
8
13
0.94
L
Thoth
Kabaaan
Thoth
4
9
10
1
W
Xing Tian
Lord_siro
Xing Tian
5
4
19
3.63
W
Thoth
Musipusia
Thoth
8
4
9
3.13
L
Merlin
Waldеmar
Merlin
7
6
16
2.5
L
Yu Huang
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,704
Damage
62,109
86,166
Taken
68,252
86,296
Mitigated
24,194
30,274
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BJP
Fenrir
7,026
1,778
1,108
1,549
14,573
12,638
1,760
10,199
4,374
0
17,774
W
12,986
883
2,987
7,416
24,840
39,478
461
16,674
8,166
21,067
0
L
10,589
1,526
961
994
12,485
5,141
0
10,175
2,192
22,453
0
W
Discordia
GreatMushroomer
Discordia
18,094
358
1,296
1,964
11,174
3,168
1,153
9,340
1,834
37,614
0
L
Eset
5,694
3
1,793
1,562
13,684
4,160
0
11,783
1,597
14,991
0
L
Thoth
Kabaaan
Thoth
13,105
1,299
943
866
15,061
4,981
0
12,462
2,236
22,852
0
W
Xing Tian
Lord_siro
Xing Tian
14,846
1,021
2,832
3,749
21,150
25,609
737
14,069
7,081
34,603
0
W
Thoth
Musipusia
Thoth
11,752
523
1,698
5,675
14,429
5,403
1,119
11,827
2,602
34,368
0
L
Merlin
Waldеmar
Merlin
14,753
874
1,313
1,347
13,896
4,871
0
11,708
1,947
38,089
0
L
Yu Huang
17,968
957
444
712
13,126
5,041
130
10,769
2,141
34,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,705
Gold Earned
56,767
145
Minions Killed
162
0
Camps Cleared
0
1,510,251
Distance Traveled
1,352,217
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,846
740
21
1
0
258,370
2
W
Artio
13,173
823
15
1
0
305,495
1
L
Nox
11,398
712
33
2
0
267,621
4
W
Discordia
12,799
800
40
3
0
305,939
0
L
Eset
9,989
624
27
2
0
288,383
2
L
Thoth
10,875
680
16
1
0
246,296
0
W
Xing Tian
12,306
769
17
1
0
340,009
4
W
Thoth
12,581
786
52
3
0
300,438
0
L
Merlin
11,512
720
46
3
0
249,269
0
L
Yu Huang
12,993
812
40
3
0
300,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role