Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BonesAreMoney
Merlin
Level 12
God Stats
6W - 0L
1,835 SR
Queue Stats
33W - 2L
1,926 Elo+
Party 3
Geb
Geb
RawPoi
Geb
Level 18
God Stats
3W - 0L
1,919 SR
Queue Stats
18W - 4L
1,813 Elo+
Party 3
Vulcan
Vulcan
RockyBallbuster
Vulcan
Level 18
God Stats
3W - 0L
1,709 SR
Queue Stats
27W - 3L
1,896 Elo+
Party 3
Team Averages
Level 45
1,692 SR
1,727 Elo+

VS

Team Averages
Level 79
1,461 SR
1,430 Elo+
Ao Kuang
Ao Kuang
Jungyr
Ao Kuang
Level 128
God Stats
11W - 7L
1,411 SR
Queue Stats
132W - 113L
1,486 Elo+
Party 1
Rama
Rama
MerakiKV
Rama
Level 104
God Stats
8W - 11L
1,628 SR
Queue Stats
250W - 273L
1,505 Elo+
Party 2
Bacchus
Bacchus
Scorpiot30
Bacchus
Level 105
God Stats
17W - 15L
1,524 SR
Queue Stats
202W - 207L
1,505 Elo+
Party 2
Hercules
Hercules
SirPerfectHair
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 90L
1,500 Elo+
Party 1
Bakasura
Bakasura
Thebootytrain
Bakasura
Level 28
God Stats
0W - 1L
1,239 SR
Queue Stats
2W - 5L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
5 / 1 / 7
9,266
842
10,191
11,945
9,492
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
 
Cupid
15
3 / 0 / 8
8,651
786
12,725
11,149
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 0 / 10
8,958
814
8,809
4,178
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
RawPoi
Geb
15
2 / 0 / 16
9,483
862
6,750
5,144
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
7 / 0 / 6
9,793
890
13,432
4,029
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jungyr
Ao Kuang
12
1 / 3 / 0
6,868
624
4,477
11,843
8,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
13
0 / 7 / 0
6,902
627
3,312
11,809
3,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Scorpiot30
Bacchus
12
0 / 6 / 1
6,729
612
4,947
16,649
10,486
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
12
0 / 4 / 1
7,095
645
4,864
15,463
8,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Thebootytrain
Bakasura
11
0 / 1 / 0
6,512
592
399
2,513
625
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
21
Kills
1
1
Deaths
21
47
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
1
7
8.5
W
Cupid
 
Cupid
3
0
8
7
W
4
0
10
9
L
Ao Kuang
Jungyr
Ao Kuang
1
3
0
0.33
L
Rama
0
7
0
0
W
Geb
RawPoi
Geb
2
0
16
10
W
7
0
6
10
L
Bacchus
Scorpiot30
Bacchus
0
6
1
0.08
L
Hercules
0
4
1
0.13
L
Bakasura
Thebootytrain
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,907
Damage
17,999
36,445
Taken
58,277
23,043
Mitigated
30,994
13,548
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,191
1,668
2,116
2,561
11,945
9,492
2,010
3,043
8,880
0
31,620
W
Cupid
 
Cupid
12,725
7,962
667
4,405
11,149
4,686
3,597
2,776
8,373
0
27,933
W
8,809
676
70
871
4,178
1,526
1,361
1,146
3,032
35,060
0
L
Ao Kuang
Jungyr
Ao Kuang
4,477
660
0
1,901
11,843
8,113
0
5,312
6,331
14,482
1,020
L
Rama
3,312
1,565
0
1,620
11,809
3,090
0
5,801
5,801
0
17,956
W
Geb
RawPoi
Geb
6,750
900
0
2,106
5,144
5,705
111
1,112
4,032
15,004
0
W
13,432
3,418
0
752
4,029
1,634
981
1,112
2,917
36,720
0
L
Bacchus
Scorpiot30
Bacchus
4,947
461
158
1,466
16,649
10,486
0
9,982
6,532
13,809
0
L
Hercules
4,864
2,000
902
3,246
15,463
8,680
0
5,991
9,340
0
14,493
L
Bakasura
Thebootytrain
Bakasura
399
243
0
80
2,513
625
0
1,196
1,282
0
1,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,151
Gold Earned
34,106
211
Minions Killed
93
0
Camps Cleared
0
1,248,414
Distance Traveled
971,704
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,266
842
52
5
0
272,495
4
W
Cupid
8,651
786
27
2
0
223,327
0
W
Merlin
8,958
814
48
4
0
240,287
0
L
Ao Kuang
6,868
624
23
2
0
190,219
0
L
Rama
6,902
627
32
3
0
163,797
5
W
Geb
9,483
862
27
2
0
248,647
1
W
Vulcan
9,793
890
57
5
0
263,658
2
L
Bacchus
6,729
612
17
2
0
202,852
4
L
Hercules
7,095
645
14
1
0
189,178
0
L
Bakasura
6,512
592
7
1
0
225,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role