Player Matchup

Susano
Susano
Hi-TechDesparado
Susano
Level 26
God Stats
4W - 4L
1,659 SR
Queue Stats
16W - 22L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
Perc30Danny
Danzaburou
Level 53
God Stats
59W - 74L
1,459 SR
Queue Stats
70W - 86L
1,432 Elo+
Solo
Cthulhu
Cthulhu
sallis2003
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,513 Elo+
Party 1
Team Averages
Level 49
1,539 SR
1,457 Elo+

VS

Team Averages
Level 62
1,604 SR
1,614 Elo+
Cthulhu
Cthulhu
Atticus3129
Cthulhu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
241W - 86L
1,725 Elo+
Party 2
Anhur
Anhur
ChrisMHK
Anhur
Level 43
God Stats
3W - 0L
1,492 SR
Queue Stats
204W - 64L
1,661 Elo+
Party 2
Thoth
Thoth
MaDToK3R
Thoth
Level 118
God Stats
1W - 0L
1,821 SR
Queue Stats
24W - 26L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 9
12,620
631
8,376
19,547
6,078
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Perc30Danny
Danzaburou
17
8 / 9 / 4
13,519
676
22,780
23,851
8,394
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
sallis2003
Cthulhu
19
2 / 2 / 10
14,224
711
23,100
36,288
51,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atticus3129
Cthulhu
20
5 / 4 / 13
15,305
765
26,225
38,251
40,539
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
ChrisMHK
Anhur
20
12 / 3 / 5
15,874
794
32,405
20,058
8,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
MaDToK3R
Thoth
13
2 / 7 / 10
12,192
610
7,706
11,781
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
14
Kills
19
19
Deaths
14
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Atticus3129
Cthulhu
5
4
13
2.88
W
Anhur
ChrisMHK
Anhur
12
3
5
4.83
L
4
8
9
1.06
W
Thoth
MaDToK3R
Thoth
2
7
10
1
L
Danzaburou
Perc30Danny
Danzaburou
8
9
4
1.11
L
Cthulhu
sallis2003
Cthulhu
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,256
Damage
66,336
79,686
Taken
70,090
65,652
Mitigated
52,329
15,454
Healing
21,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Atticus3129
Cthulhu
26,225
1,693
290
16,839
38,251
40,539
271
11,216
27,035
72,849
0
W
Anhur
ChrisMHK
Anhur
32,405
17,262
0
3,750
20,058
8,331
1,822
10,484
9,574
0
72,428
L
8,376
1,576
254
505
19,547
6,078
0
7,930
11,401
0
23,149
W
Thoth
MaDToK3R
Thoth
7,706
254
0
500
11,781
3,459
470
2,092
9,689
24,073
0
L
Danzaburou
Perc30Danny
Danzaburou
22,780
13,185
449
5,732
23,851
8,394
20
12,306
11,375
0
52,368
L
Cthulhu
sallis2003
Cthulhu
23,100
2,078
889
7,625
36,288
51,180
0
13,132
22,613
63,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,363
Gold Earned
43,371
168
Minions Killed
215
4
Camps Cleared
11
1,038,801
Distance Traveled
1,022,130
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,305
765
99
5
3
416,012
2
W
Anhur
15,874
794
76
4
4
356,824
3
L
Susano
12,620
631
24
1
0
338,333
0
W
Thoth
12,192
610
40
2
4
249,294
2
L
Danzaburou
13,519
676
60
3
3
297,306
2
L
Cthulhu
14,224
711
84
4
1
403,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role