Player Matchup

Hel
Hel
Carlooosfif
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 2
Thanatos
Thanatos
Crowvalick
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,279 Elo+
Solo
Anhur
Anhur
Feli203040
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 2
Odin
Odin
Hanzrimer
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 156L
1,464 Elo+
Solo
Jormungandr
Jormungandr
Oscillation-Leo
Jormungandr
Level 85
God Stats
12W - 7L
1,391 SR
Queue Stats
378W - 443L
1,374 Elo+
Solo
Team Averages
Level 95
1,478 SR
1,326 Elo+

VS

Team Averages
Level 103
1,419 SR
1,468 Elo+
Hel
Hel
 
Hel
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DonkeySnatch81
King Arthur
Level 160
God Stats
5W - 8L
1,479 SR
Queue Stats
266W - 267L
1,431 Elo+
Solo
Tiamat
Tiamat
Dwalk74
Tiamat
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 63L
1,489 Elo+
Solo
Bastet
Bastet
Hlance425
Bastet
Level 107
God Stats
2W - 0L
1,332 SR
Queue Stats
46W - 49L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ray_The_Mann
Cu Chulainn
Level 69
God Stats
2W - 2L
1,287 SR
Queue Stats
254W - 262L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 16
11,271
751
10,954
14,234
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
Crowvalick
Thanatos
16
4 / 6 / 18
10,134
676
12,175
15,588
7,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
16
2 / 6 / 17
10,179
679
12,654
14,580
5,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
20
12 / 2 / 19
12,781
852
17,018
17,186
13,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Oscillation-Leo
Jormungandr
18
9 / 5 / 17
11,728
782
19,331
20,544
11,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
6 / 7 / 12
11,727
782
17,529
16,242
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DonkeySnatch81
King Arthur
19
5 / 8 / 10
12,017
801
10,595
23,055
21,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Dwalk74
Tiamat
16
1 / 4 / 10
9,653
644
13,250
11,635
6,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Hlance425
Bastet
19
7 / 7 / 8
12,075
805
15,181
16,566
6,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
Ray_The_Mann
Cu Chulainn
17
3 / 8 / 9
10,836
722
9,783
19,309
18,788
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
71
34
Kills
22
23
Deaths
34
87
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
7
12
1.71
L
7
4
16
3.75
L
Thanatos
Crowvalick
Thanatos
4
6
18
2.17
W
King Arthur
DonkeySnatch81
King Arthur
5
8
10
1.25
W
Tiamat
Dwalk74
Tiamat
1
4
10
1.5
L
Anhur
2
6
17
1.75
L
Odin
12
2
19
10.75
W
Bastet
Hlance425
Bastet
7
7
8
1.57
L
Jormungandr
Oscillation-Leo
Jormungandr
9
5
17
3.5
W
Cu Chulainn
Ray_The_Mann
Cu Chulainn
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,132
Damage
66,338
82,132
Taken
86,807
45,548
Mitigated
60,255
38,657
Healing
25,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,529
2,522
6,692
5,375
16,242
7,063
695
6,920
9,179
32,013
0
L
10,954
1,451
9,968
6,188
14,234
6,651
775
4,905
9,329
25,793
0
L
Thanatos
Crowvalick
Thanatos
12,175
2,387
1,778
6,760
15,588
7,690
1,521
6,919
8,669
0
15,373
W
King Arthur
DonkeySnatch81
King Arthur
10,595
540
336
2,734
23,055
21,593
607
7,537
15,241
1,563
31,615
W
Tiamat
Dwalk74
Tiamat
13,250
979
485
2,614
11,635
6,714
1,078
5,256
6,271
31,095
0
L
Anhur
12,654
7,960
399
2,397
14,580
5,681
1,206
5,333
9,247
0
26,897
L
Odin
17,018
8,773
784
2,842
17,186
13,851
2,435
7,273
9,913
0
31,065
W
Bastet
Hlance425
Bastet
15,181
4,008
1,164
3,647
16,566
6,097
1,427
5,716
10,723
0
26,042
L
Jormungandr
Oscillation-Leo
Jormungandr
19,331
3,982
1,592
5,949
20,544
11,675
60
7,228
13,316
37,734
0
W
Cu Chulainn
Ray_The_Mann
Cu Chulainn
9,783
3,553
670
1,368
19,309
18,788
699
4,856
14,275
0
21,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,093
Gold Earned
56,308
160
Minions Killed
134
0
Camps Cleared
0
1,204,160
Distance Traveled
1,291,776
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,727
782
23
2
0
243,414
1
L
Hel
11,271
751
27
2
0
259,790
0
L
Thanatos
10,134
676
14
1
0
239,349
4
W
King Arthur
12,017
801
33
2
0
258,403
2
W
Tiamat
9,653
644
36
2
0
255,890
2
L
Anhur
10,179
679
41
3
0
229,755
0
L
Odin
12,781
852
41
3
0
262,391
0
W
Bastet
12,075
805
23
2
0
295,125
3
L
Jormungandr
11,728
782
37
2
0
212,875
0
W
Cu Chulainn
10,836
722
19
1
0
238,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role