Player Matchup

Kuzenbo
Kuzenbo
Silver II
Gerjunior2
Kuzenbo
Silver II
Level 56
God Stats
5W - 0L
1,740 SR
Queue Stats
16W - 12L
1,573 MMR
Party 2
Chaac
Chaac
Silver I
gustavosiilva47
Chaac
Silver I
Level 119
God Stats
17W - 7L
1,557 SR
Queue Stats
28W - 24L
1,520 MMR
Party 2
Raijin
Raijin
Silver I
juniorjrml
Raijin
Silver I
Level 129
God Stats
14W - 10L
1,829 SR
Queue Stats
65W - 68L
1,053 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,709 SR
1,382 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,494 SR
1,373 MMR
Zeus
Zeus
Silver II
IStealDonuts
Zeus
Silver II
Level 137
God Stats
1W - 2L
1,314 SR
Queue Stats
87W - 87L
1,440 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
The Pal Sal
Sun Wukong
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 86L
1,340 MMR
Party 1
Medusa
Medusa
Silver II
ThiccGod01
Medusa
Silver II
Level 75
God Stats
19W - 13L
1,669 SR
Queue Stats
86W - 86L
1,340 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gerjunior2
Kuzenbo
18
4 / 2 / 12
13,974
699
13,245
21,329
34,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 2 / 9
14,781
739
22,552
21,940
21,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Raijin
juniorjrml
Raijin
17
6 / 7 / 7
13,174
659
8,812
13,944
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AtlasGilgameshShivaAphroditeMorgan Le Fay

VS

Bans
GebAresPoseidonKumbhakarnaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 8
12,267
613
15,547
20,540
6,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
The Pal Sal
Sun Wukong
19
7 / 2 / 3
14,194
710
15,736
18,236
14,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
ThiccGod01
Medusa
18
4 / 5 / 4
12,818
641
9,182
15,067
5,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
17
Kills
11
11
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Gerjunior2
Kuzenbo
4
2
12
5
L
0
10
8
0.4
L
Sun Wukong
The Pal Sal
Sun Wukong
7
2
3
4.25
L
Medusa
ThiccGod01
Medusa
4
5
4
1.2
W
7
2
9
5.75
W
Raijin
juniorjrml
Raijin
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,609
Damage
40,465
57,213
Taken
53,843
60,495
Mitigated
26,594
14,329
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Gerjunior2
Kuzenbo
13,245
3,951
0
4,358
21,329
34,695
370
4,851
16,478
27,362
0
L
15,547
1,371
80
3,447
20,540
6,474
64
8,966
11,574
55,249
0
L
Sun Wukong
The Pal Sal
Sun Wukong
15,736
2,785
650
3,583
18,236
14,948
418
7,698
10,538
0
40,312
L
Medusa
ThiccGod01
Medusa
9,182
3,436
0
1,711
15,067
5,172
981
6,393
8,674
0
56,080
W
22,552
1,317
0
8,331
21,940
21,521
1,666
7,883
14,057
0
92,244
W
Raijin
juniorjrml
Raijin
8,812
915
84
1,556
13,944
4,279
674
3,320
10,624
46,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,929
Gold Earned
39,279
232
Minions Killed
220
11
Camps Cleared
6
1,073,782
Distance Traveled
1,030,550
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,974
699
22
1
1
362,938
0
L
Zeus
12,267
613
80
4
4
285,627
5
L
Sun Wukong
14,194
710
62
3
0
385,794
8
L
Medusa
12,818
641
78
4
2
359,129
2
W
Chaac
14,781
739
147
7
6
411,508
3
W
Raijin
13,174
659
63
3
4
299,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role