Player Matchup

Sun Wukong
Sun Wukong
ChungusKhan6102
Sun Wukong
Level 120
God Stats
3W - 3L
1,493 SR
Queue Stats
168W - 125L
1,635 Elo+
Party 1
Ra
Ra
RedRaven6681
Ra
Level 153
God Stats
1W - 2L
1,866 SR
Queue Stats
243W - 176L
1,561 Elo+
Party 1
Bacchus
Bacchus
Savli
Bacchus
Level 65
God Stats
3W - 2L
1,602 SR
Queue Stats
3W - 2L
1,637 Elo+
Party 3
Charybdis
Charybdis
Whitehollow9501
Charybdis
Level 120
God Stats
3W - 5L
1,940 SR
Queue Stats
141W - 103L
1,582 Elo+
Party 1
Cliodhna
Cliodhna
teejay af
Cliodhna
Level 145
God Stats
1W - 2L
1,616 SR
Queue Stats
31W - 32L
1,510 Elo+
Party 3
Team Averages
Level 121
1,703 SR
1,585 Elo+

VS

Team Averages
Level 108
1,664 SR
1,612 Elo+
Cerberus
Cerberus
Born2F33d
Cerberus
Level 128
God Stats
9W - 8L
1,426 SR
Queue Stats
181W - 133L
1,598 Elo+
Party 2
Ah Puch
Ah Puch
MountainPuma
Ah Puch
Level 125
God Stats
25W - 9L
1,619 SR
Queue Stats
429W - 307L
1,627 Elo+
Party 2
Chiron
Chiron
SillyFawn434434
Chiron
Level 159
God Stats
57W - 35L
1,671 SR
Queue Stats
270W - 270L
1,615 Elo+
Solo
Achilles
Achilles
TheQuickNasty
Achilles
Level 69
God Stats
29W - 19L
1,729 SR
Queue Stats
365W - 239L
1,638 Elo+
Party 2
Zeus
Zeus
slimerancher
Zeus
Level 58
God Stats
7W - 2L
1,877 SR
Queue Stats
367W - 240L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChungusKhan6102
Sun Wukong
15
1 / 7 / 5
9,056
647
10,290
17,129
14,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

19
4 / 4 / 3
11,403
815
8,268
13,794
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Savli
Bacchus
16
3 / 3 / 4
10,313
737
6,706
14,693
18,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Whitehollow9501
Charybdis
15
0 / 3 / 2
9,064
647
8,288
12,238
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
teejay af
Cliodhna
16
1 / 5 / 4
9,537
681
14,846
16,293
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Born2F33d
Cerberus
19
7 / 0 / 11
11,579
827
11,908
21,001
23,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
MountainPuma
Ah Puch
19
4 / 3 / 13
11,273
805
19,301
12,958
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 2 / 15
10,636
760
9,330
12,738
5,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
TheQuickNasty
Achilles
18
6 / 1 / 7
10,395
743
10,620
13,321
12,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 3 / 7
10,947
782
13,678
7,956
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
9
Kills
22
22
Deaths
9
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Born2F33d
Cerberus
7
0
11
12.5
L
Sun Wukong
ChungusKhan6102
Sun Wukong
1
7
5
0.5
W
Ah Puch
MountainPuma
Ah Puch
4
3
13
3.5
L
4
4
3
1.38
L
Bacchus
Savli
Bacchus
3
3
4
1.67
W
1
2
15
4.25
W
Achilles
TheQuickNasty
Achilles
6
1
7
9.5
L
Charybdis
Whitehollow9501
Charybdis
0
3
2
0.33
W
4
3
7
2.5
L
Cliodhna
teejay af
Cliodhna
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,398
Damage
64,837
74,147
Taken
67,974
47,714
Mitigated
49,171
18,547
Healing
19,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Born2F33d
Cerberus
11,908
138
0
6,228
21,001
23,031
191
4,351
16,126
29,612
0
L
Sun Wukong
ChungusKhan6102
Sun Wukong
10,290
984
150
3,171
17,129
14,886
0
10,752
6,087
0
17,373
W
Ah Puch
MountainPuma
Ah Puch
19,301
1,521
0
4,228
12,958
5,711
435
3,435
9,295
56,009
0
L
8,268
382
2,024
3,439
13,794
5,178
338
9,040
4,586
56,652
0
L
Bacchus
Savli
Bacchus
6,706
31
573
3,667
14,693
18,184
335
8,589
5,903
21,025
0
W
9,330
4,338
549
5,566
12,738
5,265
3,099
2,072
10,318
0
49,987
W
Achilles
TheQuickNasty
Achilles
10,620
1,935
0
3,001
13,321
12,522
108
3,633
9,460
0
27,357
L
Charybdis
Whitehollow9501
Charybdis
8,288
4,100
0
2,549
12,238
3,838
687
5,387
6,801
0
27,369
W
13,678
1,513
0
180
7,956
2,642
736
1,483
6,195
38,249
0
L
Cliodhna
teejay af
Cliodhna
14,846
1,720
0
2,974
16,293
5,628
0
10,332
5,883
0
38,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,373
Gold Earned
54,830
288
Minions Killed
328
0
Camps Cleared
0
1,438,703
Distance Traveled
1,365,225
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,579
827
56
4
0
317,087
0
L
Sun Wukong
9,056
647
21
2
0
265,029
1
W
Ah Puch
11,273
805
96
7
0
274,865
0
L
Ra
11,403
815
132
9
0
304,630
0
L
Bacchus
10,313
737
20
1
0
309,702
0
W
Chiron
10,636
760
78
6
0
250,698
0
W
Achilles
10,395
743
28
2
0
275,309
4
L
Charybdis
9,064
647
57
4
0
257,876
0
W
Zeus
10,947
782
70
5
0
247,266
1
L
Cliodhna
9,537
681
58
4
0
301,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role