Player Matchup

Da Ji
Da Ji
Godzilla374
Da Ji
Level 147
God Stats
2W - 1L
1,664 SR
Queue Stats
148W - 154L
1,539 Elo+
Solo
Shiva
Shiva
JavaJet
Shiva
Level 147
God Stats
89W - 29L
1,813 SR
Queue Stats
676W - 329L
1,659 Elo+
Party 1
Janus
Janus
SeñorPoogers
Janus
Level 150
God Stats
9W - 2L
1,966 SR
Queue Stats
664W - 327L
1,618 Elo+
Party 1
Sun Wukong
Sun Wukong
UltLegend
Sun Wukong
Level 104
God Stats
11W - 6L
1,777 SR
Queue Stats
238W - 238L
1,571 Elo+
Solo
Bacchus
Bacchus
UltraFatSnorlax
Bacchus
Level 18
God Stats
44W - 13L
1,871 SR
Queue Stats
198W - 93L
1,732 Elo+
Party 1
Team Averages
Level 113
1,818 SR
1,624 Elo+

VS

Team Averages
Level 92
1,587 SR
1,535 Elo+
Cthulhu
Cthulhu
FoxPro Doslocos
Cthulhu
Level 45
God Stats
15W - 9L
1,706 SR
Queue Stats
178W - 167L
1,577 Elo+
Solo
Discordia
Discordia
Noctimore
Discordia
Level 109
God Stats
17W - 17L
1,578 SR
Queue Stats
299W - 258L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
SaintOfOrigin
Amaterasu
Level 46
God Stats
11W - 16L
1,487 SR
Queue Stats
236W - 200L
1,542 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zwansky
Ah Muzen Cab
Level 98
God Stats
13W - 16L
1,596 SR
Queue Stats
108W - 98L
1,549 Elo+
Solo
Set
Set
trashXbandicoot_
Set
Level 160
God Stats
7W - 5L
1,569 SR
Queue Stats
213W - 232L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
8,576
858
6,131
7,140
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
JavaJet
Shiva
14
1 / 1 / 10
7,548
755
9,487
8,514
7,744
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
9 / 2 / 7
8,824
882
9,414
5,034
1,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
UltLegend
Sun Wukong
14
3 / 0 / 7
7,519
752
6,440
7,308
4,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 0 / 12
7,318
732
6,644
7,848
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,599
660
6,793
10,983
7,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Discordia
Noctimore
Discordia
14
2 / 1 / 1
7,513
751
6,546
4,983
1,864
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SaintOfOrigin
Amaterasu
12
1 / 6 / 1
7,122
712
2,071
10,317
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Zwansky
Ah Muzen Cab
14
1 / 4 / 1
7,059
706
6,103
7,575
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 8 / 3
6,600
660
4,300
13,081
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
22
Kills
5
5
Deaths
22
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
7
2
5
4.75
W
Shiva
JavaJet
Shiva
1
1
10
6
L
Discordia
Noctimore
Discordia
2
1
1
2.5
L
Amaterasu
SaintOfOrigin
Amaterasu
1
6
1
0.25
W
9
2
7
6.25
W
Sun Wukong
UltLegend
Sun Wukong
3
0
7
6.5
W
2
0
12
8
L
Ah Muzen Cab
Zwansky
Ah Muzen Cab
1
4
1
0.38
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,116
Damage
25,813
35,844
Taken
46,939
25,101
Mitigated
26,755
4,085
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,793
656
397
852
10,983
7,865
0
2,101
8,776
12,862
0
W
6,131
1,488
0
1,440
7,140
3,653
0
2,261
4,814
0
18,928
W
Shiva
JavaJet
Shiva
9,487
1,613
454
683
8,514
7,744
397
3,033
5,074
0
32,718
L
Discordia
Noctimore
Discordia
6,546
258
0
460
4,983
1,864
0
1,804
3,141
19,359
0
L
Amaterasu
SaintOfOrigin
Amaterasu
2,071
601
0
1,062
10,317
7,427
0
4,754
5,426
0
11,882
W
9,414
533
0
340
5,034
1,551
0
1,716
3,159
38,769
0
W
Sun Wukong
UltLegend
Sun Wukong
6,440
1,352
0
706
7,308
4,950
0
2,741
4,355
0
15,377
W
6,644
864
0
462
7,848
7,203
41
3,025
4,588
9,159
0
L
Ah Muzen Cab
Zwansky
Ah Muzen Cab
6,103
2,060
0
2,073
7,575
2,706
686
2,709
4,763
0
29,779
L
4,300
1,296
0
1,865
13,081
6,893
0
4,152
8,775
0
11,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,785
Gold Earned
34,893
209
Minions Killed
155
0
Camps Cleared
0
1,129,220
Distance Traveled
1,007,362
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,599
660
16
2
0
212,481
1
W
Da Ji
8,576
858
32
3
0
209,592
1
W
Shiva
7,548
755
54
5
0
230,269
3
L
Discordia
7,513
751
38
4
0
204,973
2
L
Amaterasu
7,122
712
34
3
0
192,235
2
W
Janus
8,824
882
77
8
0
223,673
1
W
Sun Wukong
7,519
752
28
3
0
229,085
2
W
Bacchus
7,318
732
18
2
0
236,601
0
L
Ah Muzen Cab
7,059
706
54
5
0
205,993
4
L
Set
6,600
660
13
1
0
191,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role